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	<title>Reaper-X .:[ ID ]:.</title>
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	<link>http://www.reaper-x.com</link>
	<description>Computers, Games, Technology ... Whatever</description>
	<pubDate>Tue, 30 Jun 2009 11:16:51 +0000</pubDate>
	
	<language>en</language>
			<item>
		<title>Erytheia Trinity Core Repack Release V1 for WoW 3.1.3</title>
		<link>http://www.reaper-x.com/2009/06/30/erytheia-trinity-core-repack-release-v1-for-wow-313/</link>
		<comments>http://www.reaper-x.com/2009/06/30/erytheia-trinity-core-repack-release-v1-for-wow-313/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 00:15:36 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Trinitycore]]></category>

		<category><![CDATA[trinitycore repack]]></category>

		<category><![CDATA[wow emulator]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=793</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/06/30/erytheia-trinity-core-repack-release-v1-for-wow-313/" title="Erytheia Trinity Core Repack Release V1 for WoW 3.1.3"><strong>Erytheia Trinity Core Repack Release V1 for WoW 3.1.3</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p>A new repack has coming, and of course this new repack is based on TrinityCore, and support World of Warcraft Client version 3.1.3 only, so make sure to update your WoW installation first in order to use this]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/06/30/erytheia-trinity-core-repack-release-v1-for-wow-313/" title="Erytheia Trinity Core Repack Release V1 for WoW 3.1.3"><strong>Erytheia Trinity Core Repack Release V1 for WoW 3.1.3</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p><p>Erytheia&nbsp;is kind enough to inform me that he has made a new repack that can be used for WoW 3.1.3 and also support updating from the last Darkened Linux Trinity Core V2 release, and because he has made an&nbsp;excellent release i&rsquo;ve decided to post his repack into the main page. (the original post can be found at <a href="http://forums.reaper-x.com/topic/trinitycore-4194-tdb-17-repack-for-wow-313">forums</a>). <em>And so full credits should be given to Erytheia for his wonderful repack</em></p>
<p><img border="0" alt="WoW Launcher" src="http://images.reaper-x.com/blogs/2009/wowlauncher.jpg" /></p>
<p>And here are some information about Erytheia Trinity Core Repack V1:</p>
<p><strong>Trinity Core:</strong></p>
<p><em>TrinityCore2 REV 4194</em> (See changelog.txt because there are too many changes to be listed here)</p>
<p><strong>Trinity DB:</strong> </p>
<ul>
<li>
<div align="left">TDB Rev 17</div>
</li>
<li>Lots of 3.1.x related template changes and additions for items, gameobjects, creatures &hellip;</li>
<li>Redone loots for creatures 0-200 and 1000-1700</li>
<li>NPC stats changed for new system</li>
<li>Data for new item_required_target-table</li>
<li>Updates from SD2 rev 1141 and ACID rev30</li>
<li>Fixes from forums, thanks to all contributors!</li>
</ul>
<p><strong>Framework:</strong></p>
<ul>
<li>Combine all Batch-Files to a big control.bat - read Readme for infos</li>
<li>New registration page!</li>
<li>ClientTools in the Registration Page - easy downgrade to 3.0.1 and connect to server.</li>
<li>Redirect of launcher-page and login-info of wow. Launcher can update to the supported version (3.1.3). When you want this, you must configurate apache (see tools\httpd-xampp.conf for an example). For XAMPP-User - this will be done automatic!</li>
<li>And the user must download the "ClientTools" (windows only) and extract the file in the wow-client-directory. The he must simple start "run_&lt;servername&gt;.exe" and he is connected to your realm.</li>
</ul>
<p><strong>Homepage:</strong></p>
<p><img border="0" alt="Homepage New Looks" src="http://images.reaper-x.com/blogs/2009/wowhomepage.jpg" /></p>
<p>With a registration page, login-area, Re-Customization, Players Online, Player Map, Item-Arsenal, Player-Arsenal, Download of the client (thanks to wow-europe, which allow this), Ticket-System (for GMs), Teleport Players to home (for GM), See Accountinfos (for GM), Remote-Access-"Console" (for GM), client tools (allows simple connection to the server, activate support for launcher redirect in the client) and much more!</p>
<p>Note: The homepage is under devolopment. I need testdata for adding future things (like Arena-Team-List).<br />Items with dynamic stats are don't displayed (I don't have engouth information). In player-arsenal reputation and items are missing.</p>
<p><strong>ControlServer:</strong></p>
<p>This little tool allows more than one user access the remote-access of the trinity realm. You can also access the "control.bat" to remote control the complete server (some functions are locked for remote access!). On the homepage login with an account with GM-Level 3 and select remote-access.</p>
<p>For an alternative you can use putty, by&nbsp;choosing raw connection.</p>
<p>And because Port 6832 is used, you should route this port.</p>
<p><em>Important:</em> In order to use this. Remote Access in trinitycore.conf must be activated (port 3443, locked to 127.0.0.1)</p>
<p><strong>Known Problems:</strong></p>
<ul>
<li>Some "spell xyz listed in spell_proc_event probally not triggered spell" - ignore them.</li>
<li>Readme is a little bit outdated.</li>
<li>Documentation of the homepage is missing.</li>
<li>Ulduar is empty.</li>
</ul>
<p><em><strong>And finally here are the Instructions and download link:</strong></em></p>
<p><strong>Download Link:</strong></p>
<p><em>Mirror #1</em>: <a href="http://filebeam.com/7714c4bcc3e0999b2d05dbcac6768163" rel="nofollow">Filebeam | 14.31 MB</a></p>
<p><strong>If you are&nbsp;updating from Darkened Linux Trinity Core Repack for WoW 3.0.9 V2:</strong></p>
<p>1. Backup your data first!</p>
<p>2. Simple run control.bat and choose "Update from Darkened Linux Trinity Core Repack for WoW 3.0.9 V2". Follow the instruction on screen. And of course you will need a WoW 3.1.3 Client because some datas must be extracted (will take about one hour).</p>
<p>3. Because of a Bug in Darkened Linux trinity Core Repack for wow 3.0.9 the first two characters wich anyone are creating are lost. So first you should create two <em>&ldquo;dummy-chararacters&rdquo;</em> befor3 you go live!</p>
<p><strong>New Installation:</strong></p>
<p>1. Make sure you have WOW 3.1.3 Client for extracting datas!</p>
<p>2. Extract the archive / trinity core release you just downloaded</p>
<p>3. Run control.bat. When you don't have a mysql installed, select "Install XAMPP". Or if you prefer to install MySQL, Apache and PHP manually (XAMPP is Automatic method) you can read it from my previous post about <a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/">MySQL installation</a>, <a href="http://www.reaper-x.com/2007/09/24/installing-and-setting-up-apache-22-series-with-php-5-on-windows/">Apache with PHP Installation</a></p>
<p>4. Now select "Install Trinity". Follow the instructions given on screen.</p>
<p><strong>Important Notes:</strong></p>
<ul>
<li>
<div align="left"><em>World-Database must be recreated/rebuild - save your Custom-Content before!</em></div>
</li>
<li>
<div align="left"><em>This release support 3.1.3 Client. You must recreate your DBC, MAPS und VMAPS! The Database is TDB17 (UDB381), which is a "bugfix"-release for 3.1.3. In this release Ulduar is empty!</em></div>
</li>
</ul>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2009/06/30/erytheia-trinity-core-repack-release-v1-for-wow-313/" title="Erytheia Trinity Core Repack Release V1 for WoW 3.1.3">Permalink</a> | <a href="http://www.reaper-x.com/2009/06/30/erytheia-trinity-core-repack-release-v1-for-wow-313/#comments" title="61 comments">61 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/computer/software/trinitycore/" title="View all posts in Trinitycore" rel="category tag">Trinitycore</a></em></p>]]></content:encoded>
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		</item>
		<item>
		<title>Darkened Linux Trinity Core Repack for World of Warcraft 3.0.9 V2</title>
		<link>http://www.reaper-x.com/2009/05/27/darkened-linux-trinity-core-repack-wow-309-v2/</link>
		<comments>http://www.reaper-x.com/2009/05/27/darkened-linux-trinity-core-repack-wow-309-v2/#comments</comments>
		<pubDate>Wed, 27 May 2009 05:28:43 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Trinitycore]]></category>

		<category><![CDATA[darkened linux]]></category>

		<category><![CDATA[reaper trinity]]></category>

		<category><![CDATA[trinitycore repack]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<category><![CDATA[wow emulator]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=791</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/05/27/darkened-linux-trinity-core-repack-wow-309-v2/" title="Darkened Linux Trinity Core Repack for World of Warcraft 3.0.9 V2"><strong>Darkened Linux Trinity Core Repack for World of Warcraft 3.0.9 V2</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p>The word is out! Trinity is dropping their Database and they are also shutting down there forum all for one reason, more people working on one Database. Trinity is dropping their DB for a UDB]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/05/27/darkened-linux-trinity-core-repack-wow-309-v2/" title="Darkened Linux Trinity Core Repack for World of Warcraft 3.0.9 V2"><strong>Darkened Linux Trinity Core Repack for World of Warcraft 3.0.9 V2</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p><p>The word is out! Trinity is dropping their Database and they are also shutting down their forum all for one reason, more people working on one Database.&nbsp; Trinity is dropping their DB for a UDB (Unified Database). This is because they are join forces and create one super database that can be used for Trinity or MaNGOS. Ya big shock to everyone.&nbsp; The developers told us it would be for the better of the community. When you look at it, it seems like a big jump, but it can only get better from hear.&nbsp; The two different teams joining together to creating one database, the time for update will be so fast with more people working on one DB.&nbsp; What does this mean? A new repack!&nbsp; This new repack will run off a Trinity Core 2 with a UDB Database. It will still be 3.0.9 but better, a lot better.&nbsp; This is not an upgrade because of the new DB. We strongly subject you backing up you old DB and manual delete your old DB&nbsp; before installing this repack.</p>
<p><img border="0" alt="Lich King" src="http://images.reaper-x.com/blogs/2009/WoWScrnShot_052709_233003.jpg" /></p>
<p><strong>UDB Update Pack</strong></p>
<ul>
<li>All outdoor areas in Northrend spawned, including new zone Stormwind Harbor</li>
<li>Redo most of equipments</li>
<li>All vendor's and trainers redone</li>
<li>Thousands of updates and additions for quests/creatures/items/gameobjects/similar</li>
<li>And other basic 3.0.9 support</li>
<li>Updates and additions for bounding_radius and equipments</li>
<li>New npc_texts/gameobjects/items/page_texts...</li>
<li>Many updates for npc_vendor.extendedcost</li>
<li>Some 3.x related spawns to old world</li>
<li>type_flags for creature_template</li>
<li>Many npc_trainer updates</li>
<li>Added many quests chains in new map</li>
<li>Massive updates and additions for creature_model_info and creature_equip_template</li>
<li>New npc_texts/gameobjects/items/page_texts and wdb-updates for old ones</li>
<li>BonusTalents, RewMoneyMaxLevel and PlayersSlain data for quest_template</li>
<li>Hundreds of emotes and text updates for quests</li>
<li>Some immunities for tbc instances' trash mobs</li>
<li>Some data for spell_loot_template</li>
<li>Spawned ~4000 new herbs/veins</li>
<li>Updated skill_discovery_template</li>
</ul>
<p><em>Thanks to Reaper for helping this repack happen. Also thanks for the extra hand helping us test the repack Spike and Erytheia. There is a custom pack you can install with the Reaper-X installer; full credit goes to <strong>Xion87</strong> and his good job on the custom sql! All credit goes to the <a href="http://trinitycore.org/" rel="nofollow">Trinity team</a> and the <a href="http://udbforums.org/" rel="nofollow">UDB Team</a> for the Core and DB.</em></p>
<p><strong>Requirements</strong></p>
<p>1. You need to have MySQL Installed (<a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/">how to Install MySQL</a>)<br />2. World of Warcraft Client version 3.0.9<br />3. DBC&rsquo;s , VMAPS and MAPS Need to be Updated for 3.0.9 (use the vmaps, and dbc extractor included in the repack)<br />4. <a href="http://www.microsoft.com/downloads/details.aspx?FamilyId=AB99342F-5D1A-413D-8319-81DA479AB0D7&amp;amp;displaylang=en" rel="nofollow">.NET FrameWork 3.5 SP1</a><br />5. Reaper-X Trinity Server :</p>
<p><a href="http://rapidshare.com/files/237640306/Reaper-x_Trinity_3.0._9__UDB_.exe" rel="nofollow">MIRROR #1 Trinity Core 2 [UDB] 3.0.9 [V2] | 17.7MB | Rapidshare</a><br /><a href="http://filebeam.com/d53aab8d2fc218e98e58249ff9646bb4" rel="nofollow">MIRROR #2 Trinity Core 2 [UDB] 3.0.9 [V2] | 17.7MB | File Beam</a></p>
<p><strong>How to Install:</strong></p>
<p>Please check the <a href="http://www.reaper-x.com/2009/01/01/reaper-trinity-core-installation-guide/">Reaper Trinity Core Installation Guide</a></p>
<p>Have fun with this new release! Try and find all the developer in the game, we hid them all over the world!  Please leave comments or questions. They always help for the next time when we create a repack.</p>
<p><em>The Darkened Linux Team</em></p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2009/05/27/darkened-linux-trinity-core-repack-wow-309-v2/" title="Darkened Linux Trinity Core Repack for World of Warcraft 3.0.9 V2">Permalink</a> | <a href="http://www.reaper-x.com/2009/05/27/darkened-linux-trinity-core-repack-wow-309-v2/#comments" title="240 comments">240 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/computer/software/trinitycore/" title="View all posts in Trinitycore" rel="category tag">Trinitycore</a></em></p>]]></content:encoded>
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		</item>
		<item>
		<title>Darkened Linux Trinity Core Repack v1 for WoW 3.0.9</title>
		<link>http://www.reaper-x.com/2009/05/13/darkened-linux-trinity-core-repack-v1-wow-309/</link>
		<comments>http://www.reaper-x.com/2009/05/13/darkened-linux-trinity-core-repack-v1-wow-309/#comments</comments>
		<pubDate>Wed, 13 May 2009 02:25:47 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Trinitycore]]></category>

		<category><![CDATA[darkened linux]]></category>

		<category><![CDATA[trinitycore repack]]></category>

		<category><![CDATA[trinitydb]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<category><![CDATA[wow emulator]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=789</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/05/13/darkened-linux-trinity-core-repack-v1-wow-309/" title="Darkened Linux Trinity Core Repack v1 for WoW 3.0.9"><strong>Darkened Linux Trinity Core Repack v1 for WoW 3.0.9</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p>Darkened Linux has made a new Trinity Core repack for World of Warcraft version 3.0.9 which is of course for WoW 3.0.9 only. This repack is using Trinity Core 2]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/05/13/darkened-linux-trinity-core-repack-v1-wow-309/" title="Darkened Linux Trinity Core Repack v1 for WoW 3.0.9"><strong>Darkened Linux Trinity Core Repack v1 for WoW 3.0.9</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p><p>As stated a few days ago on <a href="http://twitter.com/Reaper" rel="nofollow">my twitter page</a>, Darkened Linux has made a new Trinity Core repack for WoW 3.0.9 which is of course for WoW 3.0.9 only, so if you have patched your WoW installation, you need to perform a roll back in order to use this</p>
<p>A detailed explanation about this repack are listed below:</p>
<p><em>Trinity Core 2<br />Last Patch added 7777<br />Upgrades will be available for this pack soon, like 3.1.0.</em></p>
<p>Since there&rsquo;s no upgrade function exist in order to upgrade from the last Trinity Core that was made by Oatman, by installing this <strong>you&rsquo;ll lose all data on your previous Trinity Core installation, unless you choose to install it into different databases name</strong></p>
<p>Darkened Linux also told me that he is currently working on making&nbsp;his next release to be upgradeable from Oatman&rsquo;s release, so in the other words, if you choose to install this repack, <strong>make sure to install it into different databases name that the default databases name provided in the Batch Installer</strong>, while waiting for him to create an upgradeable version from the last Trinitycore repack release by Oatman</p>
<p><img src="http://images.reaper-x.com/blogs/2009/WoWScrnShot_051309_083822.jpg" alt="Screenshot" /></p>
<p><strong>Requirements</strong></p>
<p>1.&nbsp;You need to have MySQL&nbsp;Installed&nbsp;(<a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/">how to Install MySQL</a>)<br />2. World of Warcraft Client version 3.0.9 as stated earlier<br />3. <em><b>DBC&rsquo;s ,</b></em> <em><b>VMAPS and MAPS Need to be Updated for 3.0.9 (use the vmaps, and dbc extractor included in the repack)<br /></b></em>4. <a href="http://www.microsoft.com/downloads/details.aspx?FamilyId=AB99342F-5D1A-413D-8319-81DA479AB0D7&amp;amp;displaylang=en" rel="nofollow">.NET FrameWork 3.5 SP1</a></p>
<p>And finally if you have all of the above installed and configured here&rsquo;s the download link for the repack:</p>
<p><em>&ndash;&nbsp;Mirror 1:</em> <a href="http://rapidshare.com/files/232305675/Reaper-x_Trinity_3.0.9.exe" rel="nofollow">Rapidshare</a><br /><em>&ndash; Mirror 2:</em> <a href="http://www.megaupload.com/?d=FBJAYSVQ" rel="nofollow">Megaupload</a><br /><em>&ndash; Mirror 3:</em> <a href="http://filebeam.com/69fbce42fd18c42eaa10237d1b7bf416" rel="nofollow">Filebeam</a><a href="http://filebeam.com/69fbce42fd18c42eaa10237d1b7bf416" rel="nofollow"></a></p>
<p><strong>How to Install: </strong></p>
<p>Please check the <a href="http://www.reaper-x.com/2009/01/01/reaper-trinity-core-installation-guide/">Reaper Trinity Installation</a></p>
<p>or a much simplified version:</p>
<p>1. Use the Extractors to extract the VMaps and DBC&nbsp;files from your World of Warcraft installation directory</p>
<p>2. Copy the extracted folders into Trinity Core&rsquo;s folder</p>
<p>3. Use the Reaper-x installer to install the database</p>
<p>4. Edit TrinityCore.conf and TrinityRealm.conf to your liking (but make sure the databases name match the databases name used when installing via the batch file)</p>
<p>p.s. There is no need to edit Reaper-X installer as seen in the installing guide above.</p>
<p><em>All credits should be given to Darkened Linux for making this repack, and of course to everyone who are involved in Trinity Core development</em></p>
<p><a href="http://trinitycore.org" rel="nofollow">Trinity Core Official Site</a> &ndash; <em>please note, Trinity Core website doesn't support any repacks, so don't ask any questions about repacks there</em></p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2009/05/13/darkened-linux-trinity-core-repack-v1-wow-309/" title="Darkened Linux Trinity Core Repack v1 for WoW 3.0.9">Permalink</a> | <a href="http://www.reaper-x.com/2009/05/13/darkened-linux-trinity-core-repack-v1-wow-309/#comments" title="281 comments">281 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/computer/software/trinitycore/" title="View all posts in Trinitycore" rel="category tag">Trinitycore</a></em></p>]]></content:encoded>
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		<item>
		<title>Trinity Core GM Commands</title>
		<link>http://www.reaper-x.com/2009/01/01/trinity-core-gm-commands/</link>
		<comments>http://www.reaper-x.com/2009/01/01/trinity-core-gm-commands/#comments</comments>
		<pubDate>Thu, 01 Jan 2009 02:23:15 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Guide]]></category>

		<category><![CDATA[gm commands]]></category>

		<category><![CDATA[trinitycore gm commands]]></category>

		<category><![CDATA[trinitycore repack gm commands]]></category>

		<category><![CDATA[wow gm commands]]></category>

		<category><![CDATA[wow private server gm commands]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=782</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/01/01/trinity-core-gm-commands/" title="Trinity Core GM Commands"><strong>Trinity Core GM Commands</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p>List of GM Commands for Trinity Core based on Revision 595 of Trinity Core. This post will be updated when new revision released]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/01/01/trinity-core-gm-commands/" title="Trinity Core GM Commands"><strong>Trinity Core GM Commands</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p><p>Here is a list of all GM Commands for Trinity Core, and this is based from the <a href="http://www.reaper-x.com/2008/12/23/reaper-x-trinitymangos-rev-1-243-world-of-warcraft/">Reaper Trinity Core Rev 1 (Core Revision 595)</a> so some commands might be not working if used on older revision</p>
<p><strong>Description:</strong></p>
<ul>
<li>Name: Command name</li>
<li>Security: Minimum GM Level Required to execute the command</li>
<li>Help: Command description</li>
</ul>
<table id="table_results" class="data">
<thead>
<tr>
<th>name
</th>
<th>security
</th>
<th>help
</th>
</tr>
</thead>
<tbody>
<tr class="odd">
<td class="">acct</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .acct</p>
<p>Display the access level of your account.</td>
</tr>
<tr class="even">
<td class="">additem</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount</p>
<p>Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.<br />.</td>
</tr>
<tr class="odd">
<td class="">additemset</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .additemset #itemsetid</p>
<p>Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.</td>
</tr>
<tr class="even">
<td class="">addmove</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .addmove #creature_guid [#waittime]</p>
<p>Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.</td>
</tr>
<tr class="odd">
<td class="">announce</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .announce $MessageToBroadcast</p>
<p>Send a global message to all players online in chat log.</td>
</tr>
<tr class="even">
<td class="">aura</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .aura #spellid</p>
<p>Add the aura from spell #spellid to the selected Unit.</td>
</tr>
<tr class="odd">
<td class="">ban</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: ban &lt;account|ip|character&gt; $NameOrIp $bantime $reason<br />Ban account or IP and kick player.<br />$bantime: negative value leads to permban, otherwise use a timestring like &quot;4d20h3s&quot;.</td>
</tr>
<tr class="even">
<td class="">baninfo</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: baninfo &lt;account|ip|character&gt;<br />Watch full information about a specific ban.</td>
</tr>
<tr class="odd">
<td class="">bank</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .bank</p>
<p>Show your bank inventory.</td>
</tr>
<tr class="even">
<td class="">banlist</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: banlist &lt;account|ip|character&gt; $NameOrIp<br />searches the banlist for a pattern.</td>
</tr>
<tr class="odd">
<td class="">cast</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast #spellid [triggered]<br /> &nbsp;Cast #spellid to selected target. If no target selected cast to self. If 'trigered' or part provided then spell casted with triggered flag.</td>
</tr>
<tr class="even">
<td class="">cast back</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast back #spellid [triggered]<br /> &nbsp;Selected target will cast #spellid to your character. If 'trigered' or part provided then spell casted with triggered flag.</td>
</tr>
<tr class="odd">
<td class="">cast dist</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast dist #spellid [#dist [triggered]]<br /> &nbsp;You will cast spell to pint at distance #dist. If 'trigered' or part provided then spell casted with triggered flag. Not all spells can be casted as area spells.</td>
</tr>
<tr class="even">
<td class="">cast self</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast self #spellid [triggered]<br />Cast #spellid by target at target itself. If 'trigered' or part provided then spell casted with triggered flag.</td>
</tr>
<tr class="odd">
<td class="">cast target</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast target #spellid [triggered]<br /> &nbsp;Selected target will cast #spellid to his victim. If 'trigered' or part provided then spell casted with triggered flag.</td>
</tr>
<tr class="even">
<td class="">combatstop</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .combatstop [$playername]<br />Stop combat for selected character. If selected non-player then command applied to self. If $playername provided then attempt applied to online player $playername.</td>
</tr>
<tr class="odd">
<td class="">commands</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .commands</p>
<p>Display a list of available commands for your account level.</td>
</tr>
<tr class="even">
<td class="">cooldown</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cooldown [#spell_id]</p>
<p>Remove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).</td>
</tr>
<tr class="odd">
<td class="">damage</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .damage $damage_amount [$school [$spellid]]</p>
<p>Apply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.</td>
</tr>
<tr class="even">
<td class="">debug anim</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .debug anim #emoteid</p>
<p>Play emote #emoteid for your character.</td>
</tr>
<tr class="odd">
<td class="">debug arena</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug arena</p>
<p> Toggles arena 1v1 or normal mode.</td>
</tr>
<tr class="even">
<td class="">debug getvalue</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug getvalue #field #isInt</p>
<p>Get the field #field of the selected creature. If no creature is selected, get the content of your field.</p>
<p>Use a #isInt of value 1 if the expected field content is an integer.</td>
</tr>
<tr class="odd">
<td class="">debug hostilrefs</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug hostilrefs</p>
<p> Prints out the hostil refs of the targetted unit.</td>
</tr>
<tr class="even">
<td class="">debug playsound</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .debug playsound #soundid</p>
<p>Play sound with #soundid.<br />Sound will be play only for you. Other players do not hear this.<br />Warning: client may have more 5000 sounds...</td>
</tr>
<tr class="odd">
<td class="">debug setvalue</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug setvalue #field #value #isInt</p>
<p>Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.</p>
<p>Use a #isInt of value 1 if #value is an integer.</td>
</tr>
<tr class="even">
<td class="">debug standstate</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .debug standstate #emoteid</p>
<p>Change the emote of your character while standing to #emoteid.</td>
</tr>
<tr class="odd">
<td class="">debug threatlist</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug threatlist</p>
<p> Prints out the current threatlist of the targetted creature.</td>
</tr>
<tr class="even">
<td class="">debug update</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug update #field #value</p>
<p>Update the field #field of the selected character or creature with value #value.</p>
<p>If no #value is provided, display the content of field #field.</td>
</tr>
<tr class="odd">
<td class="">delticket</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .delticket all<br /> &nbsp; &nbsp; &nbsp; &nbsp;.delticket #num<br /> &nbsp; &nbsp; &nbsp; &nbsp;.delticket $character_name</p>
<p>all to dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.</td>
</tr>
<tr class="even">
<td class="">demorph</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .demorph</p>
<p>Demorph the selected player.</td>
</tr>
<tr class="odd">
<td class="">die</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .die</p>
<p>Kill the selected player. If no player is selected, it will kill you.</td>
</tr>
<tr class="even">
<td class="">dismount</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .dismount</p>
<p>Dismount you, if you are mounted.</td>
</tr>
<tr class="odd">
<td class="">distance</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .distance</p>
<p>Display the distance from your character to the selected creature.</td>
</tr>
<tr class="even">
<td class="">event</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event #event_id<br />Show details about event with #event_id.</td>
</tr>
<tr class="odd">
<td class="">event activelist</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event activelist<br />Show list of currently active events.</td>
</tr>
<tr class="even">
<td class="">event start</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event start #event_id<br />Start event #event_id. Set start time for event to current moment (change not saved in DB).</td>
</tr>
<tr class="odd">
<td class="">event stop</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event stop #event_id<br />Stop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).</td>
</tr>
<tr class="even">
<td class="">explorecheat</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .explorecheat #flag</p>
<p>Reveal &nbsp;or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.</p>
<p>Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.</td>
</tr>
<tr class="odd">
<td class="">flusharenapoints</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .flusharenapoints</p>
<p>Use it to distribute arena points based on arena team ratings, and start a new week.</td>
</tr>
<tr class="even">
<td class="">gm</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gm [on/off]</p>
<p>Enable or Disable in game GM MODE or show current state of on/off not provided.</td>
</tr>
<tr class="odd">
<td class="">gm chat</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gm chat [on/off]</p>
<p>Enable or disable chat GM MODE (show gm badge in messages) or show current state of on/off not provided.</td>
</tr>
<tr class="even">
<td class="">gm fly</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .gm fly on/off<br />Enable/disable gm fly mode.</td>
</tr>
<tr class="odd">
<td class="">gm list</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .gm list</p>
<p>Display a list of available Game Masters.</td>
</tr>
<tr class="even">
<td class="">gm visible</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gm visible on/off</p>
<p>Output current visibility state or make GM visible(on) and invisible(off) for other players.</td>
</tr>
<tr class="odd">
<td class="">go creature</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .go creature #creature_guid<br />Teleport your character to creature with guid #creature_guid.<br />.gocreature #creature_name<br />Teleport your character to creature with this name.<br />.gocreature id #creature_id<br />Teleport your character to a creature that was spawned from the template with this entry.<br />*If* more than one creature is found, then you are teleported to the first that is found inside the database.</td>
</tr>
<tr class="even">
<td class="">go graveyard</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .go graveyard #graveyardId<br /> Teleport to graveyard with the graveyardId specified.</td>
</tr>
<tr class="odd">
<td class="">go grid</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go grid #gridX #gridY [#mapId]</p>
<p>Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).</td>
</tr>
<tr class="even">
<td class="">go object</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go object #object_guid<br />Teleport your character to gameobject with guid #object_guid</td>
</tr>
<tr class="odd">
<td class="">go trigger</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .go trigger #trigger_id</p>
<p>Teleport your character to areatrigger with id #trigger_id. Character will be teleported to trigger target if selected areatrigger is telporting trigger.</td>
</tr>
<tr class="even">
<td class="">go xy</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go xy #x #y [#mapid]</p>
<p>Teleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.</td>
</tr>
<tr class="odd">
<td class="">go xyz</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go xyz #x #y #z [#mapid]</p>
<p>Teleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.</td>
</tr>
<tr class="even">
<td class="">go zonexy</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go zonexy #x #y [#zone]</p>
<p>Teleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart</td>
</tr>
<tr class="odd">
<td class="">gobject add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject add #id &lt;spawntimeSecs&gt;</p>
<p>Add a game object from game object templates to the world at your current location using the #id.<br />spawntimesecs sets the spawntime, it is optional.</p>
<p>Note: this is a copy of .gameobject.</td>
</tr>
<tr class="even">
<td class="">gobject delete</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject delete #go_guid<br />Delete gameobject with guid #go_guid.</td>
</tr>
<tr class="odd">
<td class="">gobject move</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject move #goguid [#x #y #z]</p>
<p>Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).</td>
</tr>
<tr class="even">
<td class="">gobject near </td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .gobject near &nbsp;[#distance]</p>
<p>Output gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.</td>
</tr>
<tr class="odd">
<td class="">gobject target</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject target [#go_id|#go_name_part]</p>
<p>Locate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.</td>
</tr>
<tr class="even">
<td class="">gobject turn</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject turn #goguid </p>
<p>Set for gameobject #goguid orientation same as current character orientation.</td>
</tr>
<tr class="odd">
<td class="">goname</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .goname $charactername</p>
<p>Teleport to the given character. Either specify the character name or click on the character's portrait, e.g. when you are in a group.</td>
</tr>
<tr class="even">
<td class="">gps</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gps</p>
<p>Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id</td>
</tr>
<tr class="odd">
<td class="">groupgo</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .groupgo $charactername</p>
<p>Teleport the given character and his group to you.</td>
</tr>
<tr class="even">
<td class="">guid</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guid</p>
<p>Display the GUID for the selected character.</td>
</tr>
<tr class="odd">
<td class="">guild create</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild create $GuildLeaderName $GuildName</p>
<p>Create a guild named $GuildName with the player $GuildLeaderName as leader.</td>
</tr>
<tr class="even">
<td class="">guild delete</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild delete $GuildName</p>
<p>Delete guild $GuildName.</td>
</tr>
<tr class="odd">
<td class="">guild invite</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild invite $CharacterName $GuildName</p>
<p>Add $CharacterName into a guild $GuildName.</td>
</tr>
<tr class="even">
<td class="">guild rank</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild rank $CharacterName #Rank</p>
<p>Set for $CharacterName rank #Rank in a guild.</td>
</tr>
<tr class="odd">
<td class="">guild uninvite</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild uninvite $CharacterName</p>
<p>Remove $CharacterName from a guild.</td>
</tr>
<tr class="even">
<td class="">help</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .help $command</p>
<p>Display usage instructions for the given $command.</td>
</tr>
<tr class="odd">
<td class="">hidearea</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .hidearea #areaid</p>
<p>Hide the area of #areaid to the selected character. If no character is selected, hide this area to you.</td>
</tr>
<tr class="even">
<td class="">honor add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .honor add $amount</p>
<p>Add a certain amount of honor (gained today) to the selected player.</td>
</tr>
<tr class="odd">
<td class="">honor addkill</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .honor addkikll</p>
<p>Add the targeted unit as one of your pvp kills today (you only get honor if it's a racial leader or a player)</td>
</tr>
<tr class="even">
<td class="">honor update</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .honor update</p>
<p>Force the yesterday's honor fields to be updated with today's data, which will get reset for the selected player.</td>
</tr>
<tr class="odd">
<td class="">hover</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .hover #flag</p>
<p>Enable or disable hover mode for your character.</p>
<p>Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover.</td>
</tr>
<tr class="even">
<td class="">instance listbinds</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .instance listbinds<br /> &nbsp;Lists the binds of the selected player.</td>
</tr>
<tr class="odd">
<td class="">instance savedata</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .instance savedata<br /> &nbsp;Save the InstanceData for the current player's map to the DB.</td>
</tr>
<tr class="even">
<td class="">instance stats</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .instance stats<br /> &nbsp;Shows statistics about instances.</td>
</tr>
<tr class="odd">
<td class="">instance unbind</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .instance unbind all<br /> &nbsp;All of the selected player's binds will be cleared.</td>
</tr>
<tr class="even">
<td class="">itemmove</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .itemmove #sourceslotid #destinationslotid</p>
<p>Move an item from slots #sourceslotid to #destinationslotid in your inventory</p>
<p>Not yet implemented</td>
</tr>
<tr class="odd">
<td class="">kick</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .kick [$charactername]</p>
<p>Kick the given character name from the world. If no character name is provided then the selected player (except for yourself) will be kicked.</td>
</tr>
<tr class="even">
<td class="">learn</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn #parameter</p>
<p>Selected character learn a spell of id #parameter.</td>
</tr>
<tr class="odd">
<td class="">learn all</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all</p>
<p>Learn all big set different spell maybe useful for Administaror.</td>
</tr>
<tr class="even">
<td class="">learn all_crafts</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .learn crafts</p>
<p>Learn all professions and recipes.</td>
</tr>
<tr class="odd">
<td class="">learn all_default</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .learn all_default [$playername]</p>
<p>Learn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.</td>
</tr>
<tr class="even">
<td class="">learn all_gm</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .learn all_gm</p>
<p>Learn all default spells for Game Masters.</td>
</tr>
<tr class="odd">
<td class="">learn all_lang</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .learn all_lang</p>
<p>Learn all languages</td>
</tr>
<tr class="even">
<td class="">learn all_myclass</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all_myclass</p>
<p>Learn all spells and talents available for his class.</td>
</tr>
<tr class="odd">
<td class="">learn all_myspells</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all_myspells</p>
<p>Learn all spells (except talents and spells with first rank learned as talent) available for his class.</td>
</tr>
<tr class="even">
<td class="">learn all_mytalents</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all_mytalents</p>
<p>Learn all talents (and spells with first rank learned as talent) available for his class.</td>
</tr>
<tr class="odd">
<td class="">learn all_recipes</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .learn all_recipes [$profession]</p>
<p>Learns all recipes of specified profession and sets skill level to max.<br />Example: .learn all_recipes enchanting</td>
</tr>
<tr class="even">
<td class="">levelup</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .levelup [$playername] [#numberoflevels]</p>
<p>Increase/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent values recalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.</td>
</tr>
<tr class="odd">
<td class="">linkgrave</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .linkgrave #graveyard_id [alliance|horde]</p>
<p>Link current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. Add only single graveyard at another map and only if no graveyards linked (or planned linked at same map).</td>
</tr>
<tr class="even">
<td class="">list creature</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .list creature #creature_id [#max_count]</p>
<p>Output creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not provided use 10 as default value.</td>
</tr>
<tr class="odd">
<td class="">list item</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .list item #item_id [#max_count]</p>
<p>Output items with item id #item_id found in all character inventories, mails and auctions. Output item guids, item owner guid, owner account and owner name. Will be output maximum #max_count items. If #max_count not provided use 10 as default value.</td>
</tr>
<tr class="even">
<td class="">list object</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .list object #gameobject_id [#max_count]</p>
<p>Output gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.</td>
</tr>
<tr class="odd">
<td class="">loadscripts</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .loadscripts $scriptlibraryname</p>
<p>Unload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.</td>
</tr>
<tr class="even">
<td class="">lockaccount</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .lockaccount [on|off]</p>
<p>Allow login from account only from current used IP or remove this requirement.</td>
</tr>
<tr class="odd">
<td class="">lookup area</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .lookup area $namepart</p>
<p>Looks up an area by $namepart, and returns all matches with their area ID's.</td>
</tr>
<tr class="even">
<td class="">lookup creature</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup creature $namepart</p>
<p>Looks up a creature by $namepart, and returns all matches with their creature ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup event</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .lookup event $name<br />Attempts to find the ID of the event with the provided $name.</td>
</tr>
<tr class="even">
<td class="">lookup faction</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup faction $name<br />Attempts to find the ID of the faction with the provided $name.</td>
</tr>
<tr>
<th >
        name
    </th>
<th >
        security
    </th>
<th >
        help
    </th>
</tr>
<tr class="odd">
<td class="">lookup item</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup item $itemname</p>
<p>Looks up an item by $itemname, and returns all matches with their Item ID's.</td>
</tr>
<tr class="even">
<td class="">lookup itemset</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup itemset $itemname</p>
<p>Looks up an item set by $itemname, and returns all matches with their Item set ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup object</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup object $objname</p>
<p>Looks up an gameobject by $objname, and returns all matches with their Gameobject ID's.</td>
</tr>
<tr class="even">
<td class="">lookup player account</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax : .lookup player account $account ($limit) </p>
<p> Searchs players, which account username is $account with optional parametr $limit of results.</td>
</tr>
<tr class="odd">
<td class="">lookup player email</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax : .lookup player email $email ($limit) </p>
<p> Searchs players, which account email is $email with optional parametr $limit of results.</td>
</tr>
<tr class="even">
<td class="">lookup player ip</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax : .lookup player ip $ip ($limit) </p>
<p> Searchs players, which account ast_ip is $ip with optional parametr $limit of results.</td>
</tr>
<tr class="odd">
<td class="">lookup quest</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup quest $namepart</p>
<p>Looks up a quest by $namepart, and returns all matches with their quest ID's.</td>
</tr>
<tr class="even">
<td class="">lookup skill</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup skill $$namepart</p>
<p>Looks up a skill by $namepart, and returns all matches with their skill ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup spell</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup spell $namepart</p>
<p>Looks up a spell by $namepart, and returns all matches with their spell ID's.</td>
</tr>
<tr class="even">
<td class="">lookup tele</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .lookup tele $substring</p>
<p>Search and output all .tele command locations with provide $substring in name.</td>
</tr>
<tr class="odd">
<td class="">maxskill</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .maxskill<br />Sets all skills of the targeted player to their maximum values for its current level.</td>
</tr>
<tr class="even">
<td class="">Mod32Value</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .Mod32Value #field #value</p>
<p>Add #value to field #field of your character.</td>
</tr>
<tr class="odd">
<td class="">modify arena</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .modify arena #value<br />Add $amount arena points to the selected player.</td>
</tr>
<tr class="even">
<td class="">modify aspeed</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify aspeed #rate</p>
<p>Modify all speeds -run,swim,run back,swim back- of the selected player to &quot;normalbase speed for this move type&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="odd">
<td class="">modify bit</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify bit #field #bit</p>
<p>Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.</td>
</tr>
<tr class="even">
<td class="">modify bwalk</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify bwalk #rate</p>
<p>Modify the speed of the selected player while running backwards to &quot;normal walk back speed&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="odd">
<td class="">modify drunk</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify drunk #value<br /> Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.</td>
</tr>
<tr class="even">
<td class="">modify energy</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify energy #energy</p>
<p>Modify the energy of the selected player. If no player is selected, modify your energy.</td>
</tr>
<tr class="odd">
<td class="">modify faction</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid</p>
<p>Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.</td>
</tr>
<tr class="even">
<td class="">modify honor</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify honor $amount</p>
<p>Add $amount honor points to the selected player.</td>
</tr>
<tr class="odd">
<td class="">modify hp</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify hp #newhp</p>
<p>Modify the hp of the selected player. If no player is selected, modify your hp.</td>
</tr>
<tr class="even">
<td class="">modify mana</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify mana #newmana</p>
<p>Modify the mana of the selected player. If no player is selected, modify your mana.</td>
</tr>
<tr class="odd">
<td class="">modify money</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify money #money<br />.money #money</p>
<p>Add or remove money to the selected player. If no player is selected, modify your money.</p>
<p> #gold can be negative to remove money.</td>
</tr>
<tr class="even">
<td class="">modify morph</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .modify morph #displayid</p>
<p>Change your current model id to #displayid.</td>
</tr>
<tr class="odd">
<td class="">modify mount</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify mount #id #speed<br />Display selected player as mounted at #id creature and set speed to #speed value.</td>
</tr>
<tr class="even">
<td class="">modify rage</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify rage #newrage</p>
<p>Modify the rage of the selected player. If no player is selected, modify your rage.</td>
</tr>
<tr class="odd">
<td class="">modify rep</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .modify rep #repId (#repvalue | $rankname [#delta])<br />Sets the selected players reputation with faction #repId to #repvalue or to $reprank.<br />If the reputation rank name is provided, the resulting reputation will be the lowest reputation for that rank plus the delta amount, if specified.<br />You can use '.pinfo rep' to list all known reputation ids, or use '.lookup faction $name' to locate a specific faction id.</td>
</tr>
<tr class="even">
<td class="">modify scale</td>
<td align="right" class=" nowrap">1</td>
<td class="">&nbsp;</td>
</tr>
<tr class="odd">
<td class="">modify speed</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify speed #rate<br />.speed #rate</p>
<p>Modify the running speed of the selected player to &quot;normal base run speed&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="even">
<td class="">modify spell</td>
<td align="right" class=" nowrap">1</td>
<td class="">&nbsp;</td>
</tr>
<tr class="odd">
<td class="">modify swim</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify swim #rate</p>
<p>Modify the swim speed of the selected player to &quot;normal swim speed&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="even">
<td class="">modify titles</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify titles #mask<br />.titles #mask</p>
<p>Allows user to use all titles from #mask.</p>
<p> #mask=0 disables the title-choose-field</td>
</tr>
<tr class="odd">
<td class="">movegens</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .movegens<br /> &nbsp;Show movement generators stack for selected creature or player.</td>
</tr>
<tr class="even">
<td class="">mute</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .mute $playerName $timeInMinutes</p>
<p>Disible chat messaging for any character from account of character $playerName at $timeInMinutes minutes.</td>
</tr>
<tr class="odd">
<td class="">namego</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .namego $charactername</p>
<p>Teleport the given character to you.</td>
</tr>
<tr class="even">
<td class="">neargrave</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .neargrave [alliance|horde]</p>
<p>Find nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).</td>
</tr>
<tr class="odd">
<td class="">notify</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .notify $MessageToBroadcast</p>
<p>Send a global message to all players online in screen.</td>
</tr>
<tr class="even">
<td class="">npc add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc add #creatureid</p>
<p>Spawn a creature by the given template id of #creatureid.</td>
</tr>
<tr class="odd">
<td class="">npc additem</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc additem #itemId &lt;#maxcount&gt;&lt;#incrtime&gt;&lt;#extendedcost&gt;r</p>
<p>Add item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.</td>
</tr>
<tr class="even">
<td class="">npc addweapon</td>
<td align="right" class=" nowrap">3</td>
<td class="">Not yet implemented.</td>
</tr>
<tr class="odd">
<td class="">npc allowmove</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc allowmove</p>
<p>Enable or disable movement for the selected creature.</td>
</tr>
<tr class="even">
<td class="">npc changelevel</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc changelevel #level</p>
<p>Change the level of the selected creature to #level.</p>
<p>#level may range from 1 to 63.</td>
</tr>
<tr class="odd">
<td class="">npc delete</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc delete [#guid]</p>
<p>Delete creature with guid #guid (or the selected if no guid is provided)</td>
</tr>
<tr class="even">
<td class="">npc delitem</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc delitem #itemId</p>
<p>Remove item #itemid from item list of selected vendor.</td>
</tr>
<tr class="odd">
<td class="">npc factionid</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc factionid #factionid</p>
<p>Set the faction of the selected creature to #factionid.</td>
</tr>
<tr class="even">
<td class="">npc flag</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc flag #npcflag</p>
<p>Set the NPC flags of creature template of the selected creature and selected creature to #npcflag. NPC flags will applied to all creatures of selected creature template after server restart or grid unload/load.</td>
</tr>
<tr class="odd">
<td class="">npc info</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc info</p>
<p>Display a list of details for the selected creature.</p>
<p>The list includes:<br />- GUID, Faction, NPC flags, Entry ID, Model ID,<br />- Level,<br />- Health (current/maximum),</p>
<p>- Field flags, dynamic flags, faction template, <br />- Position information,<br />- and the creature type, e.g. if the creature is a vendor.</td>
</tr>
<tr class="even">
<td class="">npc move</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc move [#creature_guid]</p>
<p>Move the targeted creature spawn point to your coordinates.</td>
</tr>
<tr class="odd">
<td class="">npc name</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc name $name</p>
<p>Change the name of the selected creature or character to $name.</p>
<p>Command disabled.</td>
</tr>
<tr class="even">
<td class="">npc playemote</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc playemote #emoteid</p>
<p>Make the selected creature emote with an emote of id #emoteid.</td>
</tr>
<tr class="odd">
<td class="">npc setmodel</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc setmodel #displayid</p>
<p>Change the model id of the selected creature to #displayid.</td>
</tr>
<tr class="even">
<td class="">npc setmovetype</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc setmovetype [#creature_guid] stay/random/way [NODEL]</p>
<p>Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn.<br />Make sure you use NODEL, if you want to keep the waypoints.</td>
</tr>
<tr class="odd">
<td class="">npc spawndist</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc spawndist #dist</p>
<p>Adjust spawndistance of selected creature to dist.</td>
</tr>
<tr class="even">
<td class="">npc spawntime</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc spawntime #time </p>
<p>Adjust spawntime of selected creature to time.</td>
</tr>
<tr class="odd">
<td class="">npc subname</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc subname $Name</p>
<p>Change the subname of the selected creature or player to $Name.</p>
<p>Command disabled.</td>
</tr>
<tr class="even">
<td class="">npc textemote</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc textemote #emoteid</p>
<p>Make the selected creature to do textemote with an emote of id #emoteid.</td>
</tr>
<tr class="odd">
<td class="">npc whisper</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .npc whisper #playerguid #text<br />Make the selected npc whisper #text to &nbsp;#playerguid.</td>
</tr>
<tr class="even">
<td class="">password</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .password $old_password $new_password $new_password</p>
<p>Change your account password.</td>
</tr>
<tr class="odd">
<td class="">pinfo</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .pinfo [$player_name] [rep]</p>
<p>Output account information for selected player or player find by $player_name. If &quot;rep&quot; parameter provided show reputation information for player.</td>
</tr>
<tr class="even">
<td class="">plimit</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]</p>
<p>Without arg show current player amount and security level limitations for login to server, with arg set player linit ($num &gt; 0) or securiti limitation ($num &lt; 0 or security leme name. With `reset` sets player limit to the one in the config file</td>
</tr>
<tr class="odd">
<td class="">quest add</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .quest add #quest_id</p>
<p>Add to character quest log quest #quest_id. Quest started from item can't be added by this command but correct .additem call provided in command output.</td>
</tr>
<tr class="even">
<td class="">quest complete</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .quest complete #questid<br />Mark all quest objectives as completed for target character active quest. After this target character can go and get quest reward.</td>
</tr>
<tr class="odd">
<td class="">quest remove</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .quest remove #quest_id</p>
<p>Set quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.</td>
</tr>
<tr class="even">
<td class="">recall</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .recall [$playername]</p>
<p>Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.</td>
</tr>
<tr class="odd">
<td class="">reload</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload table_name</p>
<p>Reload table `table_name` if reload support added for this table and this table can be _safe_ reloaded.</td>
</tr>
<tr class="even">
<td class="">reload all</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all</p>
<p>Reload all tables with reload support added and that can be _safe_ reloaded.</td>
</tr>
<tr class="odd">
<td class="">reload all_area</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_area</p>
<p>Reload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.</td>
</tr>
<tr class="even">
<td class="">reload all_locales</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_locales</p>
<p>Reload all `locales_*` tables with reload support added and that can be _safe_ reloaded.</td>
</tr>
<tr class="odd">
<td class="">reload all_loot</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_loot</p>
<p>Reload all `*_loot_template` tables. This can be slow operation with lags for server run.</td>
</tr>
<tr class="even">
<td class="">reload all_quest</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_quest</p>
<p>Reload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.</td>
</tr>
<tr class="odd">
<td class="">reload all_spell</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all</p>
<p>Reload all `spell_*` tables with reload support added and that can be _safe_ reloaded.</td>
</tr>
<tr class="even">
<td class="">reload config</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload config</p>
<p>Reload config settings (by default stored in trinityd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some values will explicitly rejected to change at reload.</td>
</tr>
<tr class="odd">
<td class="">reset all</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reset all spells</p>
<p>Syntax: .reset all talents</p>
<p>Request reset spells or talents at next login each existed character.</td>
</tr>
<tr class="even">
<td class="">reset honor</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset honor [Playername]<br /> &nbsp;Reset all honor data for targeted character.</td>
</tr>
<tr class="odd">
<td class="">reset level</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset level [Playername]<br /> &nbsp;Reset level to 1 including reset stats and talents. &nbsp;Equipped items with greater level requirement can be lost.</td>
</tr>
<tr class="even">
<td class="">reset spells</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset spells [Playername]<br /> &nbsp;Removes all non-original spells from spellbook.<br />. Playername can be name of offline character.</td>
</tr>
<tr class="odd">
<td class="">reset stats</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset stats [Playername]<br /> &nbsp;Resets(recalculate) all stats of the targeted player to their original values at current level.</td>
</tr>
<tr class="even">
<td class="">reset talents</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset talents [Playername]<br /> &nbsp;Removes all talents of the targeted player. Playername can be name of offline character.</td>
</tr>
<tr class="odd">
<td class="">respawn</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .respawn</p>
<p>Respawn all nearest creatures and GO without waiting respawn time expiration.</td>
</tr>
<tr class="even">
<td class="">revive</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .revive</p>
<p>Revive the selected player. If no player is selected, it will revive you.</td>
</tr>
<tr class="odd">
<td class="">save</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .save</p>
<p>Saves your character.</td>
</tr>
<tr class="even">
<td class="">saveall</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .saveall</p>
<p>Save all characters in game.</td>
</tr>
<tr class="odd">
<td class="">security</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .security $name #level</p>
<p>Set the security level of player $name to a level of #level.</p>
<p>#level may range from 0 to 5.</td>
</tr>
<tr class="even">
<td class="">sendmail</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .sendmail #playername &quot;#subject&quot; &quot;#text&quot; itemid1[:count1] itemid2[:count2] ... itemidN[:countN]</p>
<p>Send a mail to a player. Subject and mail text must be in &quot;&quot;. If for itemid not provided related count values then expected 1, if count &gt; max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.</td>
</tr>
<tr class="odd">
<td class="">server idlerestart</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .server idlerestart #delay|cancel</p>
<p>Restart the server after #delay seconds if no active connections are present (no players) or cancel the restart/shutdown if cancel value is used.</td>
</tr>
<tr class="even">
<td class="">server idleshutdown</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .server idleshutdown #delay|cancel</p>
<p>Shut the server down after #delay seconds if no active connections are present (no players) or cancel the restart/shutdown if cancel value is used.</td>
</tr>
<tr class="odd">
<td class="">server info</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .server info</p>
<p>Display server version and the number of connected players.</td>
</tr>
<tr class="even">
<td class="">server restart</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .server restart seconds</p>
<p>Restart the server after given seconds and show &quot;Restart server in X&quot; or cancel the restart/shutdown if cancel value is used.</td>
</tr>
<tr class="odd">
<td class="">server shutdown</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .server shutdown seconds</p>
<p>Shut the server down after given seconds and show &quot;Off server in X&quot; or cancel the restart/shutdown if cancel value is used.</td>
</tr>
<tr class="even">
<td class="">setskill</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .setskill #skill #level [#max]</p>
<p>Set a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.</td>
</tr>
<tr class="odd">
<td class="">showarea</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .showarea #areaid</p>
<p>Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.</td>
</tr>
<tr class="even">
<td class="">showhonor</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .showhonor</p>
<p>Display your honor ranking.</td>
</tr>
<tr class="odd">
<td class="">start</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .start</p>
<p>Teleport you to the starting area of your character.</td>
</tr>
<tr class="even">
<td class="">taxicheat</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .taxicheat on/off</p>
<p>Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.</p>
<p>Visited taxi nodes sill accessible after removing access.</td>
</tr>
<tr class="odd">
<td class="">tele</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .tele #location</p>
<p>Teleport player to a given location.</td>
</tr>
<tr class="even">
<td class="">tele add</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .tele add $name</p>
<p>Add current your position to .tele command target locations list with name $name.</td>
</tr>
<tr class="odd">
<td class="">tele del</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .tele del $name</p>
<p>Remove location with name $name for .tele command locations list.</td>
</tr>
<tr class="even">
<td class="">tele group</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .tele group#location</p>
<p>Teleport a selected player and his group members to a given location.</td>
</tr>
<tr class="odd">
<td class="">tele name</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .tele name #playername #location</p>
<p>Teleport a player to a given location.</td>
</tr>
<tr class="even">
<td class="">ticket</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .ticket on<br /> &nbsp; &nbsp; &nbsp; &nbsp;.ticket off<br /> &nbsp; &nbsp; &nbsp; &nbsp;.ticket #num<br /> &nbsp; &nbsp; &nbsp; &nbsp;.ticket $character_name</p>
<p>on/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num.</td>
</tr>
<tr>
<th >
        name
    </th>
<th >
        security
    </th>
<th >
        help
    </th>
</tr>
<tr class="odd">
<td class="">transport</td>
<td align="right" class=" nowrap">3</td>
<td class="">Not yet implemented.</td>
</tr>
<tr class="even">
<td class="">unaura</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .unaura #spellid</p>
<p>Remove aura due to spell #spellid from the selected Unit.</td>
</tr>
<tr class="odd">
<td class="">unban</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: unban &lt;account|ip|character&gt; $NameOrIp<br />Unban account or IP.</td>
</tr>
<tr class="even">
<td class="">unlearn</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .unlearn #startspell #endspell</p>
<p>Unlearn for selected player the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell.</td>
</tr>
<tr class="odd">
<td class="">unmute</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .unmute $playerName</p>
<p>Restore chat messaging for any character from account of character $playerName.</td>
</tr>
<tr class="even">
<td class="">wchange</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .wchange #weathertype #status</p>
<p>Set current weather to #weathertype with an intensity of #status.</p>
<p>#weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.</td>
</tr>
<tr class="odd">
<td class="">whispers</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .whispers on|off<br />Enable/disable accepting whispers by GM from players. By default use trinityd.conf setting.</td>
</tr>
<tr class="even">
<td class="">wp</td>
<td align="right" class=" nowrap">2</td>
<td class="">Using WP Command:<br />Each Waypoint Command has it's own description!</td>
</tr>
<tr class="odd">
<td class="">wp add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .wp add [#creature_guid or Select a Creature]</td>
</tr>
<tr class="even">
<td class="">wp export</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .wp export [#creature_guid or Select a Creature] $filename</td>
</tr>
<tr class="odd">
<td class="">wp import</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .wp import $filename</td>
</tr>
<tr class="even">
<td class="">wp modify</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .wp modify [#creature_guid or Select a Creature]<br />add - Add a waypoint after the selected visual<br />waittime $time<br />emote ID<br />spell ID<br />text1| text2| text3| text4| text5 &lt;text&gt;<br />model1 ID<br />model2 ID<br />move(moves wp to player pos)<br />del (deletes the wp)</p>
<p>Only one parameter per time!</td>
</tr>
<tr class="odd">
<td class="">wp show</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .wp show [#creature_guid or Select a Creature]<br />on<br />first<br />last<br />off<br />info</p>
<p>For using info you have to do first show on and than select a Visual-Waypoint and do the show info!</td>
</tr>
</tbody>
</table>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2009/01/01/trinity-core-gm-commands/" title="Trinity Core GM Commands">Permalink</a> | <a href="http://www.reaper-x.com/2009/01/01/trinity-core-gm-commands/#comments" title="38 comments">38 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/how-to/guide/" title="View all posts in Guide" rel="category tag">Guide</a></em></p>]]></content:encoded>
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		</item>
		<item>
		<title>Reaper Trinity Core Installation Guide</title>
		<link>http://www.reaper-x.com/2009/01/01/reaper-trinity-core-installation-guide/</link>
		<comments>http://www.reaper-x.com/2009/01/01/reaper-trinity-core-installation-guide/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 20:50:23 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Guide]]></category>

		<category><![CDATA[Trinitycore]]></category>

		<category><![CDATA[reaper trinity]]></category>

		<category><![CDATA[trinity installation]]></category>

		<category><![CDATA[trinitycore guide]]></category>

		<category><![CDATA[trinitycore repack]]></category>

		<category><![CDATA[wow private server guide]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=775</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/01/01/reaper-trinity-core-installation-guide/" title="Reaper Trinity Core Installation Guide"><strong>Reaper Trinity Core Installation Guide</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p>Guide on how to setup / install Reaper TrinityCore Repack, created by Wrath]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2009/01/01/reaper-trinity-core-installation-guide/" title="Reaper Trinity Core Installation Guide"><strong>Reaper Trinity Core Installation Guide</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p><p><em>Special Thanks to Wrath for creating this Reaper-X TrinityCore Installation Instruction, and that means full credits should be given to him ;)</em></p>
<p>First&nbsp; Things first!!! Pay attention to the instuctions directly do not vear off and think you know what your doing because you wouldnt be reading this if you knew what you was doing...jking but still stay to the instructions.</p>
<p>1. Install wow 2.4.3 and make sure you have the correct version I repeat 2.4.3. ok now off to the good stuff.</p>
<p>2. <strong><a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/">Download and install MYSQL</a></strong> follow the instructions that are provided for you on the page. Even if you have installed mysql before reread the instuctions and follow to a T.</p>
<p>3. After you have finished installing mysql download and install .net framework 3.5 SP1. This is also provided for you on the web page. If you have previous installations of MYSQL uninstall it and delete any sql folders left over and then reinstall.</p>
<p>4. Now download the <strong><a href="http://rapidshare.com/files/176570653/Reaper-X_Trinity_Rev-1.exe" rel="nofollow">Trinity Core 595 SD2 809 (Trinity/UDB ONLY) FULL | 18.0 MB | Rapidshare</a></strong> (or from any mirror you choose) and then extract it. I usually extract it to the desktop. you can extract it by double clicking on the file.</p>
<p>5.After you get the mysql loaded and configured there are some changes that you have to make. go to your desktop folder called Reaper-X Trinity Rev 1 and then open it. then open the folder labeled install database.Now right click on the Install Reaper-X Trinity.bat file and edit it in notepad. you must add qotes as seen below.. Also you must make sure that the correct path is typed for where the bin file is located.What you see below is my path make sure you type your path.After your done editing this file save and close it.</p>
<p><code>REM ####################################################<br />&nbsp; REM # MySQL HOST PATH - MySQL Server Path<br />&nbsp; REM # EXAMPLE: C:\Program Files\MySQL Community 5.0\bin<br />&nbsp; REM ####################################################<br />&nbsp; set mysqlpath="c:\Program Files\mysql\MySQLServer5.0\bin" &lt;--notice the qoutes in the path.</code></p>
<p>6. Now open the Reaper-X Trinity Rev 1 folder that is located on your desktop. Hang in there were getting to the good parts.</p>
<p>7. You should see a bunch of files and 4 folders when you open it up.</p>
<p>8. The first thing we want to do when we get this folder open is fill the folder that says data with the correct stuff. If you open the data folder up you will see three folders. DBC ,maps and Vmaps. DBC is already filled with the correct stuff, dont touch, delete or anything right now. If you open maps and Vmaps the folders are empty and that is ok. We are going to fill them with the correct data.</p>
<p>9. Close out of the Data windows that you have open so that you are back at your desktop and reopen the Reaper-X Trinity Rev 1 folder.Now open the extractors folder. You should see a folder and a file. <strong>Folder named vmap extractor and assembler. and a file named map and DBC extractor.exe</strong>.</p>
<p>10. Open the vmap extractor and assembler folder and you should see 4 files in there. Copy all 4 files and then paste them into your c:\program files\world of warcraft\data\enus directory and then run the <strong>RUN ME FOR VMAPS!.bat</strong> file. This will create the VMAPS folder. this may take a while so just wait till it tells you it is done.</p>
<p>11. Ok after Vmaps are created copy the folder name vmaps that has now been created, into the Reaper-X Trinity Rev 1 folder under the data folder. This is where the three folders are that I talked about earlier (maps,vmaps,dbc). copy all the contents from vmaps into the folder named vmaps in there. So now you should have a filled dbc folder and a filled vmaps folder in there. the maps folder is empty still but we are going to add data in a minute in there also.</p>
<p>12. Ok now we need to put data into the map folder so the way to do that is go to Reaper-X Trinity Rev 1 (on your dekstop) folder again and go to extractors. copy the map and dbc extractor.exe file to the c:\program files\world of warcraft folder and paste it there. now run the maps and dbc extractor.exe file. This will start to install the maps to a folder called maps. see how easy that is. Once it is done you now need to open the maps folder it created and copy the contents or data, and then paste it into the folder called maps located in the Reaper-X Trinity Rev 1\data\maps folder (you know the folder on your dekstop). now the DBC, VMAPS and MAPS folder all have data in them. YAY!!!</p>
<p>13. Now you need to move those folders to the correct location. Go to your c:\drive and make a folder there on the root called WOW. now open the wow folder you just created and make another folder in there called DATA. Now open the DATA folder you just created. Now go to your desktop and inside your Reaper-X Trinity Rev 1 folder open the data folder. You should see the three folders in there (maps,vmaps and DBC) copy all three folders into the DATA folder we just created previously. so when done you should have 3 folders in you <strong>c:\wow\data path. maps,vmaps and DBC should be in there</strong>.</p>
<p>14. Now you need to run the Install <strong>Reaper-X Trinity.bat</strong> file(located in the Reaper-X Trinity Rev 1 folder on your desktop under the install database folder. Run this file and it will take a while for this too run.</p>
<p>15. once it is done it should close on its own if not hit any key and it should close.</p>
<p>16. Now you need to <strong><a href="http://www.navicat.com/download.html" rel="nofollow">download Navicat</a></strong> program. this will allow you to edit the sql files. after downloading Navicat <em>make a new connection and name it whatever you want.username should be root or whatever you made it when you set SQl up. Put your password in whatever you made the password.Click test and it should be sucessful. Now open the realmd tables and then go to realmlist. once you open realmlist you will see a table probably empty and this is where you need to add your realm name. Put your realm name where it says realm name and then put your IP address where it says ip address(127.0.0.1). The ID should be 1</em>. close Navicat out.</p>
<p>17. Now go back to your desktop and open the trinityrealm.exe file and you should see your realm listed in there.</p>
<p>18. Now open click on the trinitycore.exe file and it should start scripting, let it run.</p>
<p>19. Once it is finished you now need to create an account so you can play. Hit enter to get a command prompt. Type <strong>account create (login name anything you want) (your password)</strong>. Hit enter it should say account created.</p>
<p>20. Now if you want Gm power in which im sure you do type <strong>account set gm (username) 3</strong> and hit enter. should have a GM account now.</p>
<p>21. Now you need to create the TBC (The burning&nbsp; Crusade) addon so you can play in the Burning Crusade area. Type <strong>account set addon (Your username) 1</strong>.</p>
<p>22. Navigate to <strong>c:\program files\world of warcraft</strong>. Look for the <strong>realmlist.wtf</strong> file. right click on it and click on edit. Should open a notepad. Now take everything out of there and type "set realmlist 127.0.0.1" without the quotes. Save and close.</p>
<p>22. You can now open Wow and type your username and Password and login to your realm and play as a GM.</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2009/01/01/reaper-trinity-core-installation-guide/" title="Reaper Trinity Core Installation Guide">Permalink</a> | <a href="http://www.reaper-x.com/2009/01/01/reaper-trinity-core-installation-guide/#comments" title="272 comments">272 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/how-to/guide/" title="View all posts in Guide" rel="category tag">Guide</a>,  <a href="http://www.reaper-x.com/category/computer/software/trinitycore/" title="View all posts in Trinitycore" rel="category tag">Trinitycore</a></em></p>]]></content:encoded>
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		<item>
		<title>Reaper-X Trinity/MaNGOS Rev: 1 (2.4.3) (World of Warcraft)</title>
		<link>http://www.reaper-x.com/2008/12/23/reaper-x-trinitymangos-rev-1-243-world-of-warcraft/</link>
		<comments>http://www.reaper-x.com/2008/12/23/reaper-x-trinitymangos-rev-1-243-world-of-warcraft/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 15:24:30 +0000</pubDate>
		<dc:creator>Oatman</dc:creator>
		
		<category><![CDATA[Trinitycore]]></category>

		<category><![CDATA[trinitycore repack]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<category><![CDATA[wow]]></category>

		<category><![CDATA[wow emulator]]></category>

		<category><![CDATA[wow private server]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2008/12/23/reaper-x-trinitymangos-rev-1-243-world-of-warcraft/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/12/23/reaper-x-trinitymangos-rev-1-243-world-of-warcraft/" title="Reaper-X Trinity/MaNGOS Rev: 1 (2.4.3) (World of Warcraft)"><strong>Reaper-X Trinity/MaNGOS Rev: 1 (2.4.3) (World of Warcraft)</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Oatman</strong></a></p>After months and months without updates I finally decided to get my lazy butt down onto the chair so that I could begin to publish you guys a really nice and well thoughtout repack. This repack, has over 13,000 new features/additions since our last Reaper-X Update.&#160; Yes I know this is a 2.4.3 release, but [...]]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/12/23/reaper-x-trinitymangos-rev-1-243-world-of-warcraft/" title="Reaper-X Trinity/MaNGOS Rev: 1 (2.4.3) (World of Warcraft)"><strong>Reaper-X Trinity/MaNGOS Rev: 1 (2.4.3) (World of Warcraft)</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Oatman</strong></a></p><p>After months and months without updates I finally decided to get my lazy butt down onto the chair so that I could begin to publish you guys a really nice and well thoughtout repack. This repack, has over 13,000 new features/additions since our last Reaper-X Update.&nbsp; Yes I know this is a 2.4.3 release, but its so stable I just had to release it!&nbsp; We have moved from MaNGOS to Trinity. Trinity is a core that is based off of MaNGOS and still is in sync with MaNGOS. I chose Trinity because there is a little more things fixed in Trinity than in MaNGOS.&nbsp; Also from the start of this revision, will be our official supported release. Meaning that we will provide updates from this revision to the future. So you guys will be able to upgrade your server without losing your character data! We will also even provide support and upgrade your characters when WotLK gets released for 3.0.8! So you can use this 2.4.3 release and whenever we update to 3.0.8 all your characters will be upgraded successfully! :D</p>
<p>Also, alot of the batch file was reprogrammed to make it better than ever!</p>
<p><img alt="Zulman Gates!" src="http://static.howstuffworks.com/gif/world-of-warcraft-1.jpg" border="0" /></p>
<p>&nbsp;</p>
<p><span id="more-764"></span></p>
<h2>REQUIREMENTS:</h2>
<p>1. MySQL Database and the Guide on <a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/">how to Install MySQL</a></p>
<p>2. World of Warcraft Client version 2.4.3</p>
<p>3. <strong><em>Updated DBC&rsquo;s and MAPS Updated for 2.4.3!</em></strong><br /><em>DBC&rsquo;s are already included as part of this release! Also if you already have the 2.4.3 DBC&rsquo;s and Maps then there is no reason to extract them again.</em></p>
<p>4. .NET FrameWork 3.5 SP1<br /><a href="http://www.microsoft.com/downloads/details.aspx?FamilyId=AB99342F-5D1A-413D-8319-81DA479AB0D7&amp;amp;displaylang=en"title="http://www.microsoft.com/downloads/details.aspx?FamilyId=AB99342F-5D1A-413D-8319-81DA479AB0D7&amp;displaylang=en"  target="_blank">Download Now!</a> </p>
<p>5.&nbsp;<strong>Reaper-X Trinity&nbsp;Server&nbsp;:<br /></strong><a href="http://rapidshare.com/files/176570653/Reaper-X_Trinity_Rev-1.exe" rel="nofollow">Trinity Core 595 SD2 809 (Trinity/UDB ONLY) FULL | 18.0 MB | Rapidshare</a><br /><a href="http://www.megaupload.com/?d=8FY8YXT0" rel="nofollow">Trinity Core 595 SD2 809 (Trinity/UDB ONLY) FULL | 18.0 MB | Megaupload</a><br /><a href="http://filebeam.com/ff6da9fc317ba0769d24b45ba8bb1f05" rel="nofollow">Trinity Core 595&nbsp;SD2&nbsp;809 (Trinity/UDB ONLY) FULL |&nbsp;18.0 MB | File Beam </a></p>
<h2>How to Install:</h2>
<p>Please check the <a href="http://www.reaper-x.com/2009/01/01/reaper-trinity-core-installation-guide/">Reaper Trinity Installation</a></p>
<h2>Misc.</h2>
<p><strong>Arcane Fire Character Database to Trinity Database Converter:</strong><br /><a href="http://jamesgrubb.net/wow/arcane_2_trinity.zip" rel="nofollow">Download from x0mbie site</a> | <a href="http://www.reaper-x.com/files/arcane_2_trinity.zip" rel="nofollow">Download from this website</a></p>
<p><em>Special thanks to </em><a href="http://jamesgrubb.net/" rel="nofollow"><em>x0mbie</em></a><em> for creating this tool</em></p>
<p><strong>Custom SQL:<br /></strong><a href="http://www.reaper-x.com/files/CustomSQL.zip">Download</a></p>
<p><em>Description:</em></p>
<blockquote>
<p>#1 is "start locations" which alters the locations that players start, placing them into either the horde or ally mall respectively.</p>
<p>#2 is "gm armor" which is just that. A set of custom gm armor that's been "overclocked" so to speak for gm use.</p>
<p>#3 is "allmallvendors" is the script that places all vendors for trainers, professions, weapons, armor, ect ect in stormwind and silvermoon.</p>
</blockquote>
<p>You&rsquo;ll need <a href="http://www.webyog.com/en/downloads.php#sqlyog" rel="nofollow">SQLYog</a> to import the SQL Files</p>
<p><em>Special thanks for <a href="http://www.reaper-x.com/2008/12/23/reaper-x-trinitymangos-rev-1-243-world-of-warcraft/#comment-252115">Ssmallvile</a> for creating the sql files</em></p>
<p><strong>GM Commands:</strong><br /><a href="http://www.reaper-x.com/2009/01/01/trinity-core-gm-commands/">GM Commands List</a></p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/12/23/reaper-x-trinitymangos-rev-1-243-world-of-warcraft/" title="Reaper-X Trinity/MaNGOS Rev: 1 (2.4.3) (World of Warcraft)">Permalink</a> | <a href="http://www.reaper-x.com/2008/12/23/reaper-x-trinitymangos-rev-1-243-world-of-warcraft/#comments" title="768 comments">768 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/computer/software/trinitycore/" title="View all posts in Trinitycore" rel="category tag">Trinitycore</a></em></p>]]></content:encoded>
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		<title>I guess my pc isn&#8217;t fast enough to run GTA IV (PC Version)</title>
		<link>http://www.reaper-x.com/2008/12/15/i-guess-my-pc-isnt-fast-enough-to-run-gta-iv-pc-version/</link>
		<comments>http://www.reaper-x.com/2008/12/15/i-guess-my-pc-isnt-fast-enough-to-run-gta-iv-pc-version/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 21:30:56 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[PC]]></category>

		<category><![CDATA[Video Games]]></category>

		<category><![CDATA[gta iv]]></category>

		<category><![CDATA[gta iv pc]]></category>

		<category><![CDATA[gta texture problem]]></category>

		<category><![CDATA[gta4 missing texture]]></category>

		<category><![CDATA[gta4 pc specs]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=761</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/12/15/i-guess-my-pc-isnt-fast-enough-to-run-gta-iv-pc-version/" title="I guess my pc isn&#8217;t fast enough to run GTA IV (PC Version)"><strong>I guess my pc isn&#8217;t fast enough to run GTA IV (PC Version)</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p>The worst console port ever or ... my pc specs is just that bad? Missing textures, slow textures loading and so on]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/12/15/i-guess-my-pc-isnt-fast-enough-to-run-gta-iv-pc-version/" title="I guess my pc isn&#8217;t fast enough to run GTA IV (PC Version)"><strong>I guess my pc isn&#8217;t fast enough to run GTA IV (PC Version)</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p><p>So yesterday i just installed GTA4 (after the long installation process and that&rsquo;s include updating the Gamesforwindows Runtime that is required in order for you to be able to play the game unless you decided to block&nbsp;gta 4&nbsp;with your firewall). At first i thought that my pc would be able to run this game without any problem because so far i can play various game&nbsp;such as&nbsp;assassin creed, devil may cry&nbsp;4, crysis warhead, fallout 3, and many others modern games perfectly fine on my pc (even if i couldn&rsquo;t use AA / Antialiasing) on 1280x720 resolution (i&rsquo;m playing on HDTV), but i guess i was wrong.</p>
<p>When i started GTA4 without using any additional command line, i couldn&rsquo;t change any graphic settings and this game only allows me to play on 800x600 or 1024x768 resolution with low texture quality, and with&nbsp;1 view distance (which is the lowest settings) because this game thinks my computer isn&rsquo;t fast enough to handle higher configuration.</p>
<p>And so i decided to search around the net for possible options to tweak GTA4 graphic settings manually without being restricted and found one. And then i try to implement the tweak by simply doing:</p>
<p>1. Create a new text file called <strong>commandline.txt</strong> in your GTA 4 installation directory (where GTA4.exe can be found)<br />2. and put these into the commandline.txt file:</p>
<p><strong>-norestrictions -nomemrestrict</strong></p>
<p>3. Then launched GTA4 again, and finally i can change anything i want from the graphic settings</p>
<p>As i&rsquo;ve stated before, i always run my games on 1280x720 resolution, so i just simply <em>change the resolution to 1280x720, texture quality to Medium and render quality to Medium, and all others settings at&nbsp;half from the maximum allowed value</em>&nbsp;and restarted the game again &hellip; and voila &hellip;</p>
<p><em>Note: I don&rsquo;t know why the screenshot is just too dark because i can see it perfectly fine in-game</em></p>
<p><a href="http://images.reaper-x.com/blogs/2008/gtaiv-1280x720.jpg"><img alt="GTA IV at 1280x720 with Medium Settings" src="http://images.reaper-x.com/blogs/2008/gtaiv-1280x720t.jpg" border="0" /></a></p>
<p>As you can see in that screenshot, all vehicle seems to be flying and not all textures has been loaded &hellip; and so i change the resolution to 1024x768 and &hellip;</p>
<p><a href="http://images.reaper-x.com/blogs/2008/gtaiv-1024x768.jpg"><img alt="GTA IV at 1024x768 with Medium Settings" src="http://images.reaper-x.com/blogs/2008/gtaiv-1024x768t.jpg" border="0" /></a></p>
<p>Everything seems to be okay and textures can be loaded much faster (even faster on 800x600 resolution) except it looks better on higher resolution (obviously)</p>
<p>Btw&nbsp;i&rsquo;ve also&nbsp;tried changing the texture to High &hellip; and guess what &hellip; i can&rsquo;t see anything other than cars and people, everything looks blue without any textures</p>
<p>And the conclusion &hellip; i think i&rsquo;m going to put GTA IV on hold because i&rsquo;ve played it before on xbox 360 without problem and reached the last stage before my 360 broke and needs to get repaired (i haven&rsquo;t repaired it till now because it&rsquo;s too expensive) and beside i&rsquo;m currently addicted to <em>Football Manager 2009 and Pro Evolution Soccer 2009</em> :P</p>
<p>p.s if you&rsquo;re currently thinking on buying GTA IV, i&rsquo;d suggest you to double check your&nbsp;pc specs&nbsp;first&nbsp;and check on how well it&rsquo;ll perform on GTA IV (well if you don&rsquo;t mind playing on low resolution then there should be no problem for you) or buy the console version</p>
<p>p.p.s i&rsquo;ve also tried installing the latest beta driver from Nvidia (because they recommended it) 180.84 &hellip; but instead of making GTA IV runs faster, it&rsquo;ll keep crashing my pc. And that&rsquo;s only when i tried to go to the NVidia Control Panel</p>
<p><strong>Update:</strong> So i just upgraded my pc (actually i wasn&rsquo;t planning on upgrading my pc but since my Abit AN9&ndash;32X dead, i feel the need to upgrade my comp)</p>
<p>Btw with my new spec: (i don&rsquo;t think i need to list the mobo and ram because the most important thing to consider is your processor and VGA Card with at least 512 of VRAM) AMD Phenom X4 9950BE, and HIS 4830 VGA Card with 512VRAM (budget series card) i was able to run this game at the highest renderer setting with medium settings texture at 1280x720 resolution. Without the need to use any additional tweak other than <em>fullspecaudio</em></p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/12/15/i-guess-my-pc-isnt-fast-enough-to-run-gta-iv-pc-version/" title="I guess my pc isn&#8217;t fast enough to run GTA IV (PC Version)">Permalink</a> | <a href="http://www.reaper-x.com/2008/12/15/i-guess-my-pc-isnt-fast-enough-to-run-gta-iv-pc-version/#comments" title="42 comments">42 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/pc/" title="View all posts in PC" rel="category tag">PC</a>,  <a href="http://www.reaper-x.com/category/video-games/" title="View all posts in Video Games" rel="category tag">Video Games</a></em></p>]]></content:encoded>
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		<title>Sourceforge SVN don&#8217;t like slow connection?</title>
		<link>http://www.reaper-x.com/2008/10/21/sourceforge-svn-problem/</link>
		<comments>http://www.reaper-x.com/2008/10/21/sourceforge-svn-problem/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 09:35:32 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[sourceforge svn]]></category>

		<category><![CDATA[subversion]]></category>

		<category><![CDATA[svn client]]></category>

		<category><![CDATA[svn problem]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=757</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/10/21/sourceforge-svn-problem/" title="Sourceforge SVN don&#8217;t like slow connection?"><strong>Sourceforge SVN don&#8217;t like slow connection?</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p>I m not sure whether anyone else who are currently stuck with a slow connection speed also get An existing connection was forcibly closed by the remote host message whenever you tried to retrieve a big file...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/10/21/sourceforge-svn-problem/" title="Sourceforge SVN don&#8217;t like slow connection?"><strong>Sourceforge SVN don&#8217;t like slow connection?</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p><p>I&rsquo;m not sure whether&nbsp;anyone else who are&nbsp;currently stuck with a slow connection speed also get <em>An existing connection was forcibly closed by the remote host</em>&nbsp;message whenever you tried to retrieve&nbsp;a big file&nbsp;(svn update / checkout) from Sourceforge SVN Repository over the last few weeks or is it just me who get that message?</p>
<p>So far:</p>
<p>&ndash; I&rsquo;ve tried updating the subversion client on my machine to 1.5.3 (command line version) and still i get the same message<br />&ndash; Change the svn address to http instead of https to get more speed and still nothing<br />&ndash; Doing a fresh checkout instead of upgrade just in case that&rsquo;s the source of the problem and the result is still same</p>
<p>And finally &hellip;.</p>
<p>I have tried searching around the web for&nbsp;the solution but still haven&rsquo;t found anything useful (i thought that perhaps i need to tweak something&nbsp;on the client side despite the error message says the connection was forcibly closed by the remote host simply because i can fetch the file to my server without problem &hellip; but well this server connection speed can&rsquo;t be compared to my connection speed)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/10/21/sourceforge-svn-problem/" title="Sourceforge SVN don&#8217;t like slow connection?">Permalink</a> | <a href="http://www.reaper-x.com/2008/10/21/sourceforge-svn-problem/#comments" title="17 comments">17 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/miscellaneous/personal/" title="View all posts in Personal" rel="category tag">Personal</a></em></p>]]></content:encoded>
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		<title>No Warranty for your PS3, if there&#8217;s no Official Support in your Country</title>
		<link>http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/</link>
		<comments>http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 00:55:55 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[warranty]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=756</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/" title="No Warranty for your PS3, if there&#8217;s no Official Support in your Country"><strong>No Warranty for your PS3, if there&#8217;s no Official Support in your Country</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p>No warranty, no repair service, no online service (Playstation Network), and no after-sales support. If you live in unsupported Country like me, so you'll need to do it by yourself]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/" title="No Warranty for your PS3, if there&#8217;s no Official Support in your Country"><strong>No Warranty for your PS3, if there&#8217;s no Official Support in your Country</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p><p>So &hellip; yesterday i just received a response from Sony&nbsp;regarding my enquiry about PS3 Warranty and such in Indonesia (because i have a plan&nbsp;on buying a brand new PS3). And as a matter of fact, this is the first time&nbsp;ever i asked such question before buying a game console, because i know that there&rsquo;ll be no official supports for game console here because of&nbsp;&hellip; well you know &hellip;&nbsp;piracy issue here</p>
<p>I decided to ask this question directly because i have a XBOX 360 console that i bought April 2008 (which is still under warranty if it&rsquo;s not flashed), and i have sent it for repair once because it won&rsquo;t read any disc and i keep getting open tray message although there&rsquo;s a disc inside, a month ago&nbsp;(not to Microsoft because i have a flashed 360, although i&rsquo;m not the one who flashed it because it came pre-flashed from the store and beside it&rsquo;s hard to get a non pre-flashed 360 console here) and the cost to repair it &hellip; is around 36.4 USD (if converted to USD) &hellip; and right now (one month after i&rsquo;ve sent my 360 for repair) &hellip; my 360 console won&rsquo;t read any disc again, and i&rsquo;m guessing this time i need to replace the lens &hellip; which is going to cost me around 78 USD &hellip; and of course i consider that as expensive</p>
<p>In short, i decided to ask this question to Sony so just in case in the future i&rsquo;m experiencing problem and it is still under the warranty, i can still send it to them directly to get repaired for free (in my case i always have problem with optic ever since the PSX era)</p>
<p>At first (before i sent them an email message) i thought that even if there is no official supports here for the Playstation products, i can still at least get a replacement / repair service for free as stated at the above paragraph but here is their response:</p>
<blockquote>
<p><em>Dear Aditya,</em></p>
<p><em>Thank you for your e-mail and interest in PS products.</em></p>
<p><em>Regarding to your enquiry, please be advised that there is no official PS3 products and support in Indonesia.&nbsp; Therefore, there will be no warranty, no repair service, no online service (Playstation Network), and no after-sales support.</em></p>
<p><em>Thank you for your kind attention.</em></p>
</blockquote>
<p>Based from their response, if i decided to buy PS3 &hellip; and i get problem in the future (<a href="http://www.reaper-x.com/2008/07/10/ps3-240-system-update-error/">just like Colt</a>), i&rsquo;ll need to cover /&nbsp;repair it myself &hellip; and as a side note, replacing a PS3 lens cost for about 104 USD (the xbox 360 is still cheaper compared to PS3). So i think i&rsquo;ll just stick with my 360 for now &hellip; and going to send it for repair once again (and i just hope there&rsquo;ll be no third time for me&nbsp;lol)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/" title="No Warranty for your PS3, if there&#8217;s no Official Support in your Country">Permalink</a> | <a href="http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/#comments" title="8 comments">8 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/playstation-3/" title="View all posts in Playstation 3" rel="category tag">Playstation 3</a></em></p>]]></content:encoded>
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		<item>
		<title>Tales of Vesperia, a J-RPG for XBOX 360</title>
		<link>http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/</link>
		<comments>http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 23:46:15 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[XBOX 360]]></category>

		<category><![CDATA[tales of vesperia]]></category>

		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=755</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/" title="Tales of Vesperia, a J-RPG for XBOX 360"><strong>Tales of Vesperia, a J-RPG for XBOX 360</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p>Well it has been several days since i played Tales of Vesperia, and OMG &#8230; i just love this game! Because it&#8217;s been a while since the last time i played an RPG game that really makes me want to play it...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/" title="Tales of Vesperia, a J-RPG for XBOX 360"><strong>Tales of Vesperia, a J-RPG for XBOX 360</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Reaper-X</strong></a></p><p>Well it has been several days since i played&nbsp;Tales of Vesperia, and OMG &hellip; i just love this game! Because it&rsquo;s been a while since the last time i played an RPG game that really makes me want to play it until the end of the game or probably play it again for the second time unlike the other RPG games on 360 (so far i&rsquo;ve only played Mass Effect, Lost Odyssey, Blue Dragon)</p>
<p>Currently i&rsquo;m on my first playthrough with around 90+ hours in game (and that&rsquo;s why i&rsquo;ve been offline) and at the last part of the game (i can choose to fight with the last bost but prefer not doing so) because i like doing sidequest, collecting items, etc right before fighting the last boss and actually that&rsquo;s what i like on RPG. Collecting items, fight&nbsp;against special boss (if there&rsquo;s any like Omega Weapon) and get to the max level (currently all&nbsp;chararacters at level&nbsp;84 &ndash; 85 which is still a looong way to go before i can reach the max level of 200) :P</p>
<p>Generally i love most parts of this game except collecting rare items from specific monster that only appear during specific situation (for example during day or night) and the DLC that allows all characters to level up without grinding</p>
<p>Anyway since many sites have reviewed ToV, i&rsquo;m not going into the detail about this game called Tales of Vesperia. But if you are currently searching for a good RPG games on 360 (which is&nbsp;rare to find) then you should get Tales of Vesperia to your collection</p>
<p>If only i could get myself a HD Capture card (because it&rsquo;s hard to get such capture card here), of course i&rsquo;d be glad to take a screenshot from the game itself directly but in the meantime feel free to check <a href="http://blogs.ign.com/NB_TalesOfVesperia/">IGN Vesperia blog</a>&nbsp;(although i&rsquo;m not playing the Japanese version simply because i can&rsquo;t read Japanese)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/" title="Tales of Vesperia, a J-RPG for XBOX 360">Permalink</a> | <a href="http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/#comments" title="12 comments">12 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/xbox-360-video-games/" title="View all posts in XBOX 360" rel="category tag">XBOX 360</a></em></p>]]></content:encoded>
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		<title>WoWAddicts WoW Server Live!</title>
		<link>http://www.reaper-x.com/2008/09/23/wowaddicts-wow-server-live/</link>
		<comments>http://www.reaper-x.com/2008/09/23/wowaddicts-wow-server-live/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 00:30:18 +0000</pubDate>
		<dc:creator>Colt45</dc:creator>
		
		<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2008/09/23/wowaddicts-wow-server-live/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/09/23/wowaddicts-wow-server-live/" title="WoWAddicts WoW Server Live!"><strong>WoWAddicts WoW Server Live!</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Colt45</strong></a></p>Special Thanks to GD!
Today the new WoWAddicts World O' Warcraft Server has gone live. To make an account visit www.WoWAddicts.info. We are just starting out so the numbers will be a little low, but we hope to expand and grow quickly. The server will be a Blizzlike with a few features added (nothing big) so [...]]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/09/23/wowaddicts-wow-server-live/" title="WoWAddicts WoW Server Live!"><strong>WoWAddicts WoW Server Live!</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Colt45</strong></a></p><p>Special Thanks to GD!</p>
<p>Today the new WoWAddicts World O' Warcraft Server has gone live. To make an account visit <a rel="nofollow" href="http://www.WoWAddicts.info">www.WoWAddicts.info</a>. We are just starting out so the numbers will be a little low, but we hope to expand and grow quickly. The server will be a Blizzlike with a few features added (nothing big) so that players may enjoy some free quality World O' Warcraft with a little extra punch in it. Don't get addicted though *wink*</p>
<p>--Currently we are looking for moderators and possibly some GMs so if you know the syntax, and have had experience in the past post in our recruit forums and you might be accepted into our staff.</p>
<p>--We are a friendly community with nice staff and members so come join us at <a rel="nofollow" href="http://www.WoWAddicts.info">www.WoWAddicts.info</a>!</p>
<p>--Also we will be adding random features into the game at weekly so check up on us and enjoy WoWAddicts!</p>
<p>--If you don't want to join us at least help us! Vote at <a rel="nofollow" href="http://www.xtremetop100.com/in.php?site=1132257206">XtremeTop100.com</a>!</p>
<p>--We are also looking for a banner so if you are good with flash or graphics let us know at <a href="m&#97;i&#108;&#116;&#111;&#58;&#87;&#111;&#87;&#95;A&#100;&#100;&#105;&#99;t&#115;&#95;S&#101;&#114;&#118;e&#114;&#64;yah&#111;o&#46;&#99;om">&#87;o&#87;&#95;&#65;ddic&#116;&#115;&#95;Serv&#101;r&#64;y&#97;hoo&#46;com</a> </p>
<p><strong><u>NOTE:</u></strong> We would also like to note that Reaper and any member of the Reaper-X Team besides Colt45 (if you wish to contact me send me an email at <a href="m&#97;&#105;&#108;&#116;&#111;:&#87;&#111;&#87;&#95;A&#100;d&#105;&#99;ts_Serve&#114;&#64;ya&#104;o&#111;&#46;&#99;&#111;&#109;">&#87;oW_Addi&#99;t&#115;&#95;&#83;&#101;&#114;v&#101;r&#64;y&#97;hoo.com</a> ) <strong>aren't involved in this server</strong> and will not be held responsible for any.... computer damage, explosions, loss of hair, fingernail cancer, or any other type of odd illness or computer related error you may receive while playing on WoWAddicts.</p>
<p>Also please <strong><u>DO NOT</u></strong> post any questions or comments on any other post (besides this post) or the reaper-x forums!</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/09/23/wowaddicts-wow-server-live/" title="WoWAddicts WoW Server Live!">Permalink</a> | <a href="http://www.reaper-x.com/2008/09/23/wowaddicts-wow-server-live/#comments" title="28 comments">28 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/miscellaneous/" title="View all posts in Miscellaneous" rel="category tag">Miscellaneous</a></em></p>]]></content:encoded>
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		<title>Oatmans&#8217; Wrath of the Lich King Release! Revision:1</title>
		<link>http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/</link>
		<comments>http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/#comments</comments>
		<pubDate>Sat, 16 Aug 2008 13:13:31 +0000</pubDate>
		<dc:creator>Oatman</dc:creator>
		
		<category><![CDATA[MMORPG]]></category>

		<category><![CDATA[Reaper Mangos]]></category>

		<category><![CDATA[Reaper Mangos Mod]]></category>

		<category><![CDATA[mangos wotlk]]></category>

		<category><![CDATA[wotlk]]></category>

		<category><![CDATA[wotlk private server]]></category>

		<category><![CDATA[wotlk repack]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/" title="Oatmans&#8217; Wrath of the Lich King Release! Revision:1"><strong>Oatmans&#8217; Wrath of the Lich King Release! Revision:1</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Oatman</strong></a></p>Well its finally here! Sorry that it took me about two months to finally get around to making it but our first Wrath of the Lich King Server is now here and supports Revision: 8788 of the WotLK Beta Client!]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/" title="Oatmans&#8217; Wrath of the Lich King Release! Revision:1"><strong>Oatmans&#8217; Wrath of the Lich King Release! Revision:1</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Oatman</strong></a></p><p>Well its finally here! Sorry that it took me about two months to finally get around to making it but our first Wrath of the Lich King Server is now here and supports <strong>Revision: 8788 </strong>of the WotLK Beta Client! This release operates on top of the MaNGOS Kernel using the UDB Database. With about 3,585 lines of code added into the MaNGOS Core Wrath of the Lich King is now officially supported into the Reaper-X Family and Discussion Board!</p>
<p><strong>Download Link / Mirror:</strong></p>
<ul>
<li><a href="http://rapidshare.com/files/140719139/Oatmans__WotLK_Release__1.exe" rel="nofollow">Rapidshare - 14.1 MB</a><a href="http://rapidshare.com/files/140719139/Oatmans__WotLK_Release__1.exe" rel="nofollow"></a></li>
<li><a href="http://www.megaupload.com/?d=S5VJ6R6J" rel="nofollow">Megaupload - 14.1 MB</a><a href="http://www.megaupload.com/?d=S5VJ6R6J" rel="nofollow"></a></li>
<li><a href="http://www.mediafire.com/?d9zznspvma5" rel="nofollow">Mediafire - 14.1 MB</a><a href="http://www.mediafire.com/?d9zznspvma5" rel="nofollow"></a></li>
</ul>
<p><strong>Installation Instruction:</strong></p>
<p>1. Run Oatmans' WotLK Installer.bat from Oatman&rsquo;s WotLK Database directory and continue with the installation until finished<br />2. Edit Mangosd.conf and Realmd.conf especially at&nbsp;below parts to point to the correct database name using your mysql password and username:</p>
<p>Note:</p>
<p>&ndash; Replace wotlk_usr to your mysql username<br />&ndash; Replace mangos to your mysql password<br />&ndash; Replace wotlk_realmd, wotlk_world, wotlk_characters to point to the correct database name that is used on the installation process<br />&ndash; Replace Datadir to the full path of your extracted DBC files and maps files from WOTLK (if you put the dbc directory and maps in the same directory of mangos, then there&rsquo;s no need for you to change it)</p>
<p><em>Mangosd.conf</em></p>
<p>LoginDatabaseInfo&nbsp;&nbsp;&nbsp;&nbsp; = "127.0.0.1;3306;wotlk_usr;mangos;wotlk_realmd"<br />WorldDatabaseInfo&nbsp;&nbsp;&nbsp;&nbsp; = "127.0.0.1;3306;wotlk_usr;mangos;wotlk_world"<br />CharacterDatabaseInfo = "127.0.0.1;3306;wotlk_usr;mangos;wotlk_characters"</p>
<p>DataDir = "."</p>
<p><em>Realmd.conf</em></p>
<p>LoginDatabaseInfo = "127.0.0.1;3306;wotlk_usr;mangos;wotlk_realmd"</p>
<p><strong>Other Notes (thanks to </strong><a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/#comment-169836"><strong>LoLz Guy</strong></a><strong>):</strong></p>
<p>#1 To run mangos.exe you have to edit mangos.conf and delete some spaces (if there are too many) or other things that dont fit there...</p>
<p>#2 To make your databases work you have to use a mysql gui program (like navicat or sqlyog) and execute batch files to characters and realmd tabs.</p>
<p>#3 To make a Death Knight you have to manually edit the database (using navicat sqlyog or sometjing like that) and in the realmd in account table change your accounts "tbc" thingie from 0 to 2 or from 1 to 2 (I couldn't do it in mangos.exe commands, as it was blocked or something).</p>
<p>BTW the Death Knight class starts at the race start place, has no abilities, and there is NO WOTLK CONTENT AT ALL...</p>
<p><strong>Important&nbsp;Note from Oatman:</strong></p>
<p>Currently&nbsp;this repack&nbsp;doesn&rsquo;t have any NPC's on Northrend although he (Oatman) said that he&rsquo;ll add NPC&rsquo;s later on the next revision (Revision 2) and probably some other things as well :) &hellip; and as he said before on the comment area, he is currently busy with various things as well and so he sent me the download link yesterday via email</p>
<p>Looking for the Beta Download? Look no further!</p>
<p><b>English United States:</b> <u><a href="http://www.worldofwarcraft.com/downloads/clients/pc/beta/WotLK-Beta-3.0.1-enUS-downloader.exe">http://www.worldofwarcraft.com/downloads/clients/pc/beta/WotLK-Beta-3.0.1-enUS-downloader.exe</a></u><font color="#0066cc"></font></p>
<p><b>English Great Britain:</b> <u><a href="http://www.worldofwarcraft.com/downloads/clients/pc/beta/WotLK-Beta-3.0.1-enGB-downloader.exe">http://www.worldofwarcraft.com/downloads/clients/pc/beta/WotLK-Beta-3.0.1-enGB-downloader.exe</a></u></p>
<hr />
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/" title="Oatmans&#8217; Wrath of the Lich King Release! Revision:1">Permalink</a> | <a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/#comments" title="998 comments">998 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/mmorpg/" title="View all posts in MMORPG" rel="category tag">MMORPG</a>,  <a href="http://www.reaper-x.com/category/computer/software/reaper-mangos/" title="View all posts in Reaper Mangos" rel="category tag">Reaper Mangos</a>,  <a href="http://www.reaper-x.com/category/computer/software/reaper-mangos-mod/" title="View all posts in Reaper Mangos Mod" rel="category tag">Reaper Mangos Mod</a></em></p>]]></content:encoded>
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		<title>Reaper-X UR1 Arcane-Fire for WoW Client (2.4.3)</title>
		<link>http://www.reaper-x.com/2008/08/01/reaper-x-ur1-arcane-fire-243/</link>
		<comments>http://www.reaper-x.com/2008/08/01/reaper-x-ur1-arcane-fire-243/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 06:48:27 +0000</pubDate>
		<dc:creator>Colt45</dc:creator>
		
		<category><![CDATA[Reaper Mangos]]></category>

		<category><![CDATA[mangos]]></category>

		<category><![CDATA[Mangos Repacks]]></category>

		<category><![CDATA[wow emulator]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2008/08/01/reaper-x-ur1-arcane-fire-243/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/08/01/reaper-x-ur1-arcane-fire-243/" title="Reaper-X UR1 Arcane-Fire for WoW Client (2.4.3)"><strong>Reaper-X UR1 Arcane-Fire for WoW Client (2.4.3)</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Colt45</strong></a></p>Here it is! The Reaper-X customized MaNGOS release UR1 &#34;Arcane-Fire&#34; is now available. UR1 is also a raw copy and if you look below you will find that we will be adding updates as we go (make sure that when you apply updates, you apply them in order as listed)! A changelog and what revs [...]]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/08/01/reaper-x-ur1-arcane-fire-243/" title="Reaper-X UR1 Arcane-Fire for WoW Client (2.4.3)"><strong>Reaper-X UR1 Arcane-Fire for WoW Client (2.4.3)</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Colt45</strong></a></p><p>Here it is! The Reaper-X customized MaNGOS release UR1 &quot;Arcane-Fire&quot; is now available. UR1 is also a raw copy and if you look below you will find that we will be adding updates as we go (make sure that when you apply updates, you apply them in order as listed)! A changelog and what revs Arcane-Fire are also below uses!</p>
<p><em>NOTE: Arcane-Fire no longer supports PSDB!!!</em></p>
<p><em><strong></strong></em></p>
<p><em><strong><u></u></strong></em></p>
<p><em><strong><u>Revs:</u></strong></em></p>
<li>MaNGOS Rev. 6399 </li>
<li>UDB Rev. 358 </li>
<li>ScriptDev2 Rev. 525 </li>
<li>ACID Rev. 18
<p><em><strong><u>Changelog:</u></strong></em></p>
</li>
<li>Empty cave in Silithus spawned </li>
<li>Added missing rares in map1 (Kalimdor) </li>
<li>Various improvements in Outland spawns </li>
<li>LOTS of waypoints </li>
<li>Minions that are summoned by ACID r18 deleted </li>
<li>Random changes everywhere </li>
<li>More 2.4.x items. again... </li>
<li>Arena Season 4 vendors populated </li>
<li>Template scripts for SD2 up to 502 and ACID up to 0.0.2 r18
<p>Plus lots more fixes!</p>
<p><strong>THE NAVICAT DOWNLOAD IS ONLY RECCOMENDED FOR EXPERIENCED USERS AND PEOPLE WHO HAVE PROBLEMS INSTALLING THE DATABASES!!!</strong></p>
<p><strong><u>Navicat Guide Download (These are not updated! You must update them yourself!):</u></strong></p>
<ul>
<li><a href="http://www.mediafire.com/?njmgrxtjcnz" rel="nofollow">MediaFire Download</a> </li>
<li><a href="http://rapidshare.com/files/133998572/Navicat_Arcane-Fire.exe.html" rel="nofollow">RapidShare Download</a> </li>
</ul>
<p><strong><u>Full Arcane-Fire Download (These are not updated! You must update them yourself!):</u></strong></p>
<ul>
<li><a href="http://www.mediafire.com/?mxsggigyzyg" rel="nofollow">MediaFire Download</a> </li>
<li><a href="http://rapidshare.com/files/133999065/Repack_Arcane-Fire.exe.html" rel="nofollow">RapidShare Download</a> </li>
</ul>
<p>--------------------------------------------------------------</p>
<p><strong><u><em>BUG FIXES:</em></u></strong></p>
<ul>
<li><a rel="nofollow" href="http://www.mediafire.com/?erdflsmkogj">Bug Fix 1</a> (Thanks to Oatman's hard work!) </li>
</ul>
<p><u>Apply Bug Fix 1 if you are having problems with creature templates, etc.</u></p>
<ul>
<li>None </li>
<li>None </li>
</ul>
<p>&#160;</p>
<p><strong></strong></p>
<p><strong>We Currently <u>DO NOT</u> have a guide for this release so please either use the guide located here:</strong></p>
<p><strong>- <a href="http://www.reaper-x.com/2008/01/30/reaper-mangos-installation-upgrade-guide/">Reaper-X MaNGOS Installation Guide</a>&#160; (Writen by Reaper-X Himself)</strong></p>
<p><strong></strong></p>
<p>Let me know if there are any bugs!!!</p>
</li>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/08/01/reaper-x-ur1-arcane-fire-243/" title="Reaper-X UR1 Arcane-Fire for WoW Client (2.4.3)">Permalink</a> | <a href="http://www.reaper-x.com/2008/08/01/reaper-x-ur1-arcane-fire-243/#comments" title="342 comments">342 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/computer/software/reaper-mangos/" title="View all posts in Reaper Mangos" rel="category tag">Reaper Mangos</a></em></p>]]></content:encoded>
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		<title>Arcane-Fire UR1 MaNGOS (2.4.3)</title>
		<link>http://www.reaper-x.com/2008/07/26/arcane-fire-ur1-mangos-243/</link>
		<comments>http://www.reaper-x.com/2008/07/26/arcane-fire-ur1-mangos-243/#comments</comments>
		<pubDate>Sat, 26 Jul 2008 15:17:47 +0000</pubDate>
		<dc:creator>Colt45</dc:creator>
		
		<category><![CDATA[Reaper Mangos]]></category>

		<category><![CDATA[arcane fire]]></category>

		<category><![CDATA[mangos]]></category>

		<category><![CDATA[wow emulator]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2008/07/26/arcane-fire-ur1-mangos-243/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/07/26/arcane-fire-ur1-mangos-243/" title="Arcane-Fire UR1 MaNGOS (2.4.3)"><strong>Arcane-Fire UR1 MaNGOS (2.4.3)</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Colt45</strong></a></p>IF YOU HAVE NOT ALREADY APPLIED ARCANE-FIRE THEN DO NOT!!! MAJOR BUG AND WE ARE WORKING OUR BUTTS OFF TO MAKE A STABLE VERSION!!!
Here it is! The Reaper-X customized MaNGOS release UR1 &#34;Arcane-Fire&#34; is now available. UR1 is also a raw copy and if you look below you will find that we will be adding [...]]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/07/26/arcane-fire-ur1-mangos-243/" title="Arcane-Fire UR1 MaNGOS (2.4.3)"><strong>Arcane-Fire UR1 MaNGOS (2.4.3)</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Colt45</strong></a></p><p><strong>IF YOU HAVE NOT ALREADY APPLIED ARCANE-FIRE THEN <u>DO NOT</u>!!! MAJOR BUG AND WE ARE WORKING OUR BUTTS OFF TO MAKE A STABLE VERSION!!!</strong></p>
<p>Here it is! The Reaper-X customized MaNGOS release UR1 &quot;Arcane-Fire&quot; is now available. UR1 is also a raw copy and if you look below you will find that we will be adding updates as we go! A changelog and what revs Arcane-Fire uses! Also note that Arcane-Fire no longer supports PSDB (sorry for anyone who uses it)!</p>
<ul>
<li>---MaNGOS Rev.&#160;&#160; 6382 </li>
<li>---------UDB Rev.&#160;&#160; 358 </li>
<li>-ScriptDev2 Rev.&#160;&#160; 512 </li>
<li>--------ACID Rev.&#160;&#160; 18 </li>
</ul>
<p>&#160;</p>
<li>Empty cave in Silithus spawned </li>
<li>Added missing rares in map1 (Kalimdor) </li>
<li>Various improvements in Outland spawns </li>
<li>LOTS of waypoints </li>
<li>Minions that are summoned by ACID r18 deleted </li>
<li>Random changes everywhere </li>
<li>More 2.4.x items. again... </li>
<li>Arena Season 4 vendors populated </li>
<li>Template scripts for SD2 up to 502 and ACID up to 0.0.2 r18 </li>
<li>Plus lots more fixes!
<p>&#160;</p>
<p>UR1 DOESN'T HAVE MANY OF THE EXTRA FEATURES THAT WE SAID WE WOULD LIKE TO HAVE SO BELOW THIS WILL BE LINKS TO NEW FEATURES AND UPDATES THAT WE DIDN'T HAVE TIME TO ADD IN THE FULL RELEASE&#160; (WHEN DOWNLOADING THE UPDATES PLEASE READ THE DARN README FILES):</p>
<ul>
<li>none</li>
<li>None </li>
<li>None </li>
</ul>
<p>&#160;</p>
<p><strong>SET UP:</strong></p>
<p><u>Step 1:</u>&#160; <strong>Install <a href="http://www.reaper-x.com/#">MySQL</a></strong> using the guide here&#160; &gt;&gt;&gt;&#160; <a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/">(MySQL Installation and Configuration)</a></p>
<p><strong>NOTE: You can get either MySQL 5.0 or 5.1 (It does NOT matter).</strong></p>
<p><u>Step 2:</u> Download Reaper-X UR1 &quot;Arcane-Fire&quot; (below are list of mirror to file). File have been compressed! These have been updated with UDB Fix 1!</p>
<blockquote><p>1. No Download</p>
<p>2. No Download</p>
<p>3. No Download</p>
</blockquote>
<p><strong>GM COMMAND LIST:</strong></p>
<p><a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/">Updated GM Command List</a> for this version</p>
<p>&#160;</p>
<p><strong>Fresh Install:</strong>       <br /><strong><em>Important Note : Fresh installation will overwrite your <a href="http://www.reaper-x.com/#">database</a>!!!</em></strong></p>
<p><strong><em>Pictures in this guide have NOT been updated (sorry again)!!!</em></strong></p>
<p>1. Make sure you have MySQL (5.0 or 5.1) installed and configured correctly on your computer.</p>
<p>2. <a href="http://www.reaper-x.com/2007/10/10/wow-mangos-map-vmaps-and-dbc-extraction-guide/">Extracting Maps, DBC and VMaps from your World of Warcraft installation</a></p>
</li>
<li>
<p><strong>YOU NEED TO EXTRACT FOR 2.4.3!!!</strong></p>
</li>
<li>
<p>3. Run the <strong>Arcane-Fire.bat</strong> inside the Fresh Install folder, and you&#8217;ll see something like below image for an example, and then you just need to <strong>write the full path to your mysql installation directory</strong> (where mysql.exe and mysqldump.exe can be found)</p>
</li>
<li>
<p><img alt="MySQL BIN Image" src="http://i310.photobucket.com/albums/kk432/Colt45ofDark/Picture1.png" width="468" border="0" /></p>
</li>
<li>
<p>4. Selection Option 1 by pressing &#8220;1&amp;Prime on the keyboard and pressing enter.      <br /><em>Note: This will wipe out any previous versions of WoW you have in your database.</em></p>
<p><img alt="Mangos batch menu" src="http://i310.photobucket.com/albums/kk432/Colt45ofDark/Picture3.png" width="468" border="0" /></p>
</li>
<li>
<ul>
<li>6. After finished with all of the above process, all you have to do now is just open the realmlist.wtf file in your World of Warcraft installation directory (the default location can be found at C:\Program Files\World of Warcraft) using <a href="http://www.reaper-x.com/#">Notepad</a>, Wordpad, or your favorite <a href="http://www.reaper-x.com/#">text editor</a> and then &#8230; </li>
</ul>
<p>Replace :</p>
<blockquote><p>set realmlist us.logon.worldofwarcraft.com        <br />set patchlist us.version.worldofwarcraft.com</p>
</blockquote>
<p>With :</p>
<blockquote><p>set realmlist 127.0.0.1</p>
</blockquote>
<p>and then save it and close <strong>realmlist.wtf</strong> File.</p>
<p>7. Now you just need to run mangosd.exe and realmd.exe from your mangos directory and then the next step would be creating your own username with your desired password for your own WoW <a href="http://www.reaper-x.com/#">server</a> account as shown on below image followed by typing setgm to give yourself a GM level account</p>
<p><img alt="Mangos EXE" src="http://i310.photobucket.com/albums/kk432/Colt45ofDark/Picture6.png" width="468" border="0" /></p>
<p>By the way, if you can&#8217;t see what you should type inside the mangosd window from the above image, actually you just need to type :</p>
<blockquote><p><strong>create username password</strong></p>
</blockquote>
<p>to create the account</p>
<blockquote><p>setgm username 1-3</p>
</blockquote>
<p>to give yourself GM Access at certain level (3 is the highest level and should only be used on your account while normal player is 0)</p>
<p>8. Finally if you have Burning Crusade client installed and want to be able to create Burning Crusade specific character, all you have to do is just type:</p>
<blockquote><p><strong>setbc username 1</strong></p>
</blockquote>
<p>to enable burning crusade expansion for your account !</p>
<p><strong>Upgrading from 6245 Release:</strong></p>
<p>1. <strong>Make sure to RE-EXTRACT your DBC's, Maps, and VMaps, because this release now supports 2.4.3!</strong></p>
<p>2. Go into your WoW Reaper Server Directory, and open Reaper-X-MaNGOS. </p>
<p>3. Open the Folder called &#8220;Upgrade&#8221; and run<strong> Upgrade-2-UR1.bat.</strong></p>
<p>4. Next type in the directory to the Bin Folder where your <strong>mysql.exe</strong> and <strong>mysqldump.exe</strong> files are located. (Default is C:\Program Files\MySQL\<a href="http://www.reaper-x.com/#">MySQL Server</a> 5.0\bin)</p>
<p>5. Then make sure that you are upgrading from the latest <a href="http://www.reaper-x.com/#">previous version</a> or else you <strong>WILL</strong> corrupt your database and possibly lose your character <a href="http://www.reaper-x.com/#">data</a>. </p>
<p><img alt="Updated Batch image" src="http://i310.photobucket.com/albums/kk432/Colt45ofDark/Picture7.png" width="468" border="0" /></p>
<p><strong><em>Guide on how to Edit Mangos.Conf</em></strong>       <br /><em>Thanks for the Mangosd.conf edit guide Jeremy!</em></p>
<p>First off make sure that you have your MySQL running before doing anything.</p>
<p>You need to go back into the reaper folder and run the <a href="http://www.reaper-x.com/#">batch file</a> called <strong>Arcane-Fire.bat</strong>, there is an option there to setup your <a href="http://www.reaper-x.com/#">LAN</a> or IP for use, This new batch file does correctly setup your DB to the IP you enter in this batch file. Once you&#8217;ve done that, if you haven&#8217;t gone back in to edit the config files in your reaper folder mentioned above, you need to do that, there is a section in there with this.</p>
<p># Data directory setting.      <br /># Important: DataDir needs to be quoted, as it is a string which may       <br /># contain space characters.       <br />DataDir = &#8220;C:\Reaper-X\data&#8221;</p>
<p><strong>This is an example of what it may look like. You need to change this to the path where you put your data folder with the maps, vmaps, and dbc&#8217;s.</strong></p>
<p>Second, &#8230;</p>
<p># Database connection settings for the world server.      <br /># Default: hostname;port;username;password;database       <br /># .;somenumber;username;password;database - use named pipes at Windows       <br /># Named pipes: mySQL required adding &#8220;enable-named-pipe&#8221; to [mysqld] section my.ini       <br /># .;/path/to/<a href="http://www.reaper-x.com/#">unix</a>_socket;username;password;database - use Unix sockets at Unix/<a href="http://www.reaper-x.com/#">Linux</a>       <br /># Unix sockets: experimental, not tested       <br />LoginDatabaseInfo = &#8220;127.0.0.1;3306;root;PASSWORD;realmd&#8221;       <br />WorldDatabaseInfo = &#8220;127.0.0.1;3306;root;PASSWORD;mangos&#8221;       <br />CharacterDatabaseInfo = &#8220;127.0.0.1;3306;root;PASSWORD;characters&#8221;</p>
<p><strong>Above, you need to change the ROOT;PASSWORD to your root DB name, likey it&#8217;s just root, and YOUR database (DB) password (you should know this)</strong></p>
<p><strong>YOU DO NOT CHANGE THE IP&#8217;S!!! Here is a guide to make your server public! <a href="http://www.reaper-x.com/2008/02/04/how-to-set-up-public-wow-server/">Public Setup Guide</a>!</strong></p>
<p><strong>Next open scriptdev2.conf and realmd.conf and edit the info for them to connect to your database as well.</strong></p>
</li>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/07/26/arcane-fire-ur1-mangos-243/" title="Arcane-Fire UR1 MaNGOS (2.4.3)">Permalink</a> | <a href="http://www.reaper-x.com/2008/07/26/arcane-fire-ur1-mangos-243/#comments" title="213 comments">213 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/computer/software/reaper-mangos/" title="View all posts in Reaper Mangos" rel="category tag">Reaper Mangos</a></em></p>]]></content:encoded>
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		<title>New Server Announced</title>
		<link>http://www.reaper-x.com/2008/07/16/new-server-announced/</link>
		<comments>http://www.reaper-x.com/2008/07/16/new-server-announced/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 21:38:39 +0000</pubDate>
		<dc:creator>Colt45</dc:creator>
		
		<category><![CDATA[Miscellaneous]]></category>

		<category><![CDATA[mangos server]]></category>

		<category><![CDATA[wow private server]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2008/07/16/new-server-announced/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/07/16/new-server-announced/" title="New Server Announced"><strong>New Server Announced</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Colt45</strong></a></p>Hello this is Colt45. For a while now the Oatman and I (with lots of advice from Reaper himself!) have been working on a new server. Below is a general picture of what our server will be based on:
Server Details:

One (1) Realm (we hope to add more as the server grows) 
Blizzlike server (normal experience [...]]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/07/16/new-server-announced/" title="New Server Announced"><strong>New Server Announced</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:."><strong>Colt45</strong></a></p><p>Hello this is Colt45. For a while now the Oatman and I (with lots of advice from Reaper himself!) have been working on a new server. Below is a general picture of what our server will be based on:</p>
<p><strong><u>Server Details:</u></strong></p>
<ul>
<li>One (1) Realm (we hope to add more as the server grows) </li>
<li>Blizzlike server (normal experience rates, drop rates, level cap set to seventy (70), etc.) </li>
<li>Start at level one (1)&#160; like on most blizzlike servers&#160; :P </li>
<li>We hope to be a lag-free server (with minimum down time also) </li>
<li>Custom items, creatures, quests will be added and tested to work 100% before server opens! </li>
<li>We hope to have scripted instances, quests, etc. (cannot guarantee)! </li>
<li>Custom features (we cannot list any until we are sure that they will work)! </li>
<li>Custom Events (this will be my favorite and if we are lucky we may be able to get the events scripted!) </li>
<li>New spells (I hope to be able to add at least three (3) new spells for each class, but they will not all be just level seventy (70) spells either)! </li>
<li>New Zones (Yes we plan to add custom zones, with maybe new quests and items)</li>
</ul>
<p>So basically what we are looking at is a BLIZZLIKE server with a few added things to make it more enjoyable. Post your replies to let us know what you think and let us know of some <strong><u>REASONABLE</u></strong> ideas you may have (no items please)! The name will not be released for time being as we are not 100% that the server will ever be up.</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/07/16/new-server-announced/" title="New Server Announced">Permalink</a> | <a href="http://www.reaper-x.com/2008/07/16/new-server-announced/#comments" title="75 comments">75 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/miscellaneous/" title="View all posts in Miscellaneous" rel="category tag">Miscellaneous</a></em></p>]]></content:encoded>
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