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<channel>
	<title>Reaper-X .:[ ID ]:. &#187; Video Games</title>
	<atom:link href="http://www.reaper-x.com/category/video-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.reaper-x.com</link>
	<description>Computers, Games, Technology ... Whatever</description>
	<pubDate>Tue, 21 Oct 2008 09:37:37 +0000</pubDate>
	
	<language>en</language>
			<item>
		<title>No Warranty for your PS3, if there&#8217;s no Official Support in your Country</title>
		<link>http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/</link>
		<comments>http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 00:55:55 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[warranty]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=756</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/" title="No Warranty for your PS3, if there&#8217;s no Official Support in your Country"><strong>No Warranty for your PS3, if there&#8217;s no Official Support in your Country</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>No warranty, no repair service, no online service (Playstation Network), and no after-sales support. If you live in unsupported Country like me, so you'll need to do it by yourself]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/" title="No Warranty for your PS3, if there&#8217;s no Official Support in your Country"><strong>No Warranty for your PS3, if there&#8217;s no Official Support in your Country</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>So &hellip; yesterday i just received a response from Sony&nbsp;regarding my enquiry about PS3 Warranty and such in Indonesia (because i have a plan&nbsp;on buying a brand new PS3). And as a matter of fact, this is the first time&nbsp;ever i asked such question before buying a game console, because i know that there&rsquo;ll be no official supports for game console here because of&nbsp;&hellip; well you know &hellip;&nbsp;piracy issue here</p>
<p>I decided to ask this question directly because i have a XBOX 360 console that i bought April 2008 (which is still under warranty if it&rsquo;s not flashed), and i have sent it for repair once because it won&rsquo;t read any disc and i keep getting open tray message although there&rsquo;s a disc inside, a month ago&nbsp;(not to Microsoft because i have a flashed 360, although i&rsquo;m not the one who flashed it because it came pre-flashed from the store and beside it&rsquo;s hard to get a non pre-flashed 360 console here) and the cost to repair it &hellip; is around 36.4 USD (if converted to USD) &hellip; and right now (one month after i&rsquo;ve sent my 360 for repair) &hellip; my 360 console won&rsquo;t read any disc again, and i&rsquo;m guessing this time i need to replace the lens &hellip; which is going to cost me around 78 USD &hellip; and of course i consider that as expensive</p>
<p>In short, i decided to ask this question to Sony so just in case in the future i&rsquo;m experiencing problem and it is still under the warranty, i can still send it to them directly to get repaired for free (in my case i always have problem with optic ever since the PSX era)</p>
<p>At first (before i sent them an email message) i thought that even if there is no official supports here for the Playstation products, i can still at least get a replacement / repair service for free as stated at the above paragraph but here is their response:</p>
<blockquote>
<p><em>Dear Aditya,</em></p>
<p><em>Thank you for your e-mail and interest in PS products.</em></p>
<p><em>Regarding to your enquiry, please be advised that there is no official PS3 products and support in Indonesia.&nbsp; Therefore, there will be no warranty, no repair service, no online service (Playstation Network), and no after-sales support.</em></p>
<p><em>Thank you for your kind attention.</em></p>
</blockquote>
<p>Based from their response, if i decided to buy PS3 &hellip; and i get problem in the future (<a href="http://www.reaper-x.com/2008/07/10/ps3-240-system-update-error/">just like Colt</a>), i&rsquo;ll need to cover /&nbsp;repair it myself &hellip; and as a side note, replacing a PS3 lens cost for about 104 USD (the xbox 360 is still cheaper compared to PS3). So i think i&rsquo;ll just stick with my 360 for now &hellip; and going to send it for repair once again (and i just hope there&rsquo;ll be no third time for me&nbsp;lol)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/" title="No Warranty for your PS3, if there&#8217;s no Official Support in your Country">Permalink</a> | <a href="http://www.reaper-x.com/2008/10/10/no-warranty-for-your-ps3-if-theres-no-official-support-in-your-country/#comments" title="8 comments">8 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/playstation-3/" title="View all posts in Playstation 3" rel="category tag">Playstation 3</a></em></p>]]></content:encoded>
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		</item>
		<item>
		<title>Tales of Vesperia, a J-RPG for XBOX 360</title>
		<link>http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/</link>
		<comments>http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 23:46:15 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[XBOX 360]]></category>

		<category><![CDATA[tales of vesperia]]></category>

		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/?p=755</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/" title="Tales of Vesperia, a J-RPG for XBOX 360"><strong>Tales of Vesperia, a J-RPG for XBOX 360</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>Well it has been several days since i played Tales of Vesperia, and OMG &#8230; i just love this game! Because it&#8217;s been a while since the last time i played an RPG game that really makes me want to play it...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/" title="Tales of Vesperia, a J-RPG for XBOX 360"><strong>Tales of Vesperia, a J-RPG for XBOX 360</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>Well it has been several days since i played&nbsp;Tales of Vesperia, and OMG &hellip; i just love this game! Because it&rsquo;s been a while since the last time i played an RPG game that really makes me want to play it until the end of the game or probably play it again for the second time unlike the other RPG games on 360 (so far i&rsquo;ve only played Mass Effect, Lost Odyssey, Blue Dragon)</p>
<p>Currently i&rsquo;m on my first playthrough with around 90+ hours in game (and that&rsquo;s why i&rsquo;ve been offline) and at the last part of the game (i can choose to fight with the last bost but prefer not doing so) because i like doing sidequest, collecting items, etc right before fighting the last boss and actually that&rsquo;s what i like on RPG. Collecting items, fight&nbsp;against special boss (if there&rsquo;s any like Omega Weapon) and get to the max level (currently all&nbsp;chararacters at level&nbsp;84 &ndash; 85 which is still a looong way to go before i can reach the max level of 200) :P</p>
<p>Generally i love most parts of this game except collecting rare items from specific monster that only appear during specific situation (for example during day or night) and the DLC that allows all characters to level up without grinding</p>
<p>Anyway since many sites have reviewed ToV, i&rsquo;m not going into the detail about this game called Tales of Vesperia. But if you are currently searching for a good RPG games on 360 (which is&nbsp;rare to find) then you should get Tales of Vesperia to your collection</p>
<p>If only i could get myself a HD Capture card (because it&rsquo;s hard to get such capture card here), of course i&rsquo;d be glad to take a screenshot from the game itself directly but in the meantime feel free to check <a href="http://blogs.ign.com/NB_TalesOfVesperia/">IGN Vesperia blog</a>&nbsp;(although i&rsquo;m not playing the Japanese version simply because i can&rsquo;t read Japanese)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/" title="Tales of Vesperia, a J-RPG for XBOX 360">Permalink</a> | <a href="http://www.reaper-x.com/2008/09/27/tales-of-vesperia-a-j-rpg-for-xbox-360/#comments" title="12 comments">12 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/xbox-360-video-games/" title="View all posts in XBOX 360" rel="category tag">XBOX 360</a></em></p>]]></content:encoded>
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		<item>
		<title>Oatmans&#8217; Wrath of the Lich King Release! Revision:1</title>
		<link>http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/</link>
		<comments>http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/#comments</comments>
		<pubDate>Sat, 16 Aug 2008 13:13:31 +0000</pubDate>
		<dc:creator>Oatman</dc:creator>
		
		<category><![CDATA[MMORPG]]></category>

		<category><![CDATA[Reaper Mangos]]></category>

		<category><![CDATA[Reaper Mangos Mod]]></category>

		<category><![CDATA[mangos wotlk]]></category>

		<category><![CDATA[wotlk]]></category>

		<category><![CDATA[wotlk private server]]></category>

		<category><![CDATA[wotlk repack]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/" title="Oatmans&#8217; Wrath of the Lich King Release! Revision:1"><strong>Oatmans&#8217; Wrath of the Lich King Release! Revision:1</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Oatman</strong></a></p>Well its finally here! Sorry that it took me about two months to finally get around to making it but our first Wrath of the Lich King Server is now here and supports Revision: 8788 of the WotLK Beta Client!]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/" title="Oatmans&#8217; Wrath of the Lich King Release! Revision:1"><strong>Oatmans&#8217; Wrath of the Lich King Release! Revision:1</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Oatman</strong></a></p><p>Well its finally here! Sorry that it took me about two months to finally get around to making it but our first Wrath of the Lich King Server is now here and supports <strong>Revision: 8788 </strong>of the WotLK Beta Client! This release operates on top of the MaNGOS Kernel using the UDB Database. With about 3,585 lines of code added into the MaNGOS Core Wrath of the Lich King is now officially supported into the Reaper-X Family and Discussion Board!</p>
<p><strong>Download Link / Mirror:</strong></p>
<ul>
<li><a href="http://rapidshare.com/files/140719139/Oatmans__WotLK_Release__1.exe" rel="nofollow">Rapidshare - 14.1 MB</a><a href="http://rapidshare.com/files/140719139/Oatmans__WotLK_Release__1.exe" rel="nofollow"></a></li>
<li><a href="http://www.megaupload.com/?d=S5VJ6R6J" rel="nofollow">Megaupload - 14.1 MB</a><a href="http://www.megaupload.com/?d=S5VJ6R6J" rel="nofollow"></a></li>
<li><a href="http://www.mediafire.com/?d9zznspvma5" rel="nofollow">Mediafire - 14.1 MB</a><a href="http://www.mediafire.com/?d9zznspvma5" rel="nofollow"></a></li>
</ul>
<p><strong>Installation Instruction:</strong></p>
<p>1. Run Oatmans' WotLK Installer.bat from Oatman&rsquo;s WotLK Database directory and continue with the installation until finished<br />2. Edit Mangosd.conf and Realmd.conf especially at&nbsp;below parts to point to the correct database name using your mysql password and username:</p>
<p>Note:</p>
<p>&ndash; Replace wotlk_usr to your mysql username<br />&ndash; Replace mangos to your mysql password<br />&ndash; Replace wotlk_realmd, wotlk_world, wotlk_characters to point to the correct database name that is used on the installation process<br />&ndash; Replace Datadir to the full path of your extracted DBC files and maps files from WOTLK (if you put the dbc directory and maps in the same directory of mangos, then there&rsquo;s no need for you to change it)</p>
<p><em>Mangosd.conf</em></p>
<p>LoginDatabaseInfo&nbsp;&nbsp;&nbsp;&nbsp; = "127.0.0.1;3306;wotlk_usr;mangos;wotlk_realmd"<br />WorldDatabaseInfo&nbsp;&nbsp;&nbsp;&nbsp; = "127.0.0.1;3306;wotlk_usr;mangos;wotlk_world"<br />CharacterDatabaseInfo = "127.0.0.1;3306;wotlk_usr;mangos;wotlk_characters"</p>
<p>DataDir = "."</p>
<p><em>Realmd.conf</em></p>
<p>LoginDatabaseInfo = "127.0.0.1;3306;wotlk_usr;mangos;wotlk_realmd"</p>
<p><strong>Other Notes (thanks to </strong><a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/#comment-169836"><strong>LoLz Guy</strong></a><strong>):</strong></p>
<p>#1 To run mangos.exe you have to edit mangos.conf and delete some spaces (if there are too many) or other things that dont fit there...</p>
<p>#2 To make your databases work you have to use a mysql gui program (like navicat or sqlyog) and execute batch files to characters and realmd tabs.</p>
<p>#3 To make a Death Knight you have to manually edit the database (using navicat sqlyog or sometjing like that) and in the realmd in account table change your accounts "tbc" thingie from 0 to 2 or from 1 to 2 (I couldn't do it in mangos.exe commands, as it was blocked or something).</p>
<p>BTW the Death Knight class starts at the race start place, has no abilities, and there is NO WOTLK CONTENT AT ALL...</p>
<p><strong>Important&nbsp;Note from Oatman:</strong></p>
<p>Currently&nbsp;this repack&nbsp;doesn&rsquo;t have any NPC's on Northrend although he (Oatman) said that he&rsquo;ll add NPC&rsquo;s later on the next revision (Revision 2) and probably some other things as well :) &hellip; and as he said before on the comment area, he is currently busy with various things as well and so he sent me the download link yesterday via email</p>
<p>Looking for the Beta Download? Look no further!</p>
<p><b>English United States:</b> <u><a href="http://www.worldofwarcraft.com/downloads/clients/pc/beta/WotLK-Beta-3.0.1-enUS-downloader.exe">http://www.worldofwarcraft.com/downloads/clients/pc/beta/WotLK-Beta-3.0.1-enUS-downloader.exe</a></u><font color="#0066cc"></font></p>
<p><b>English Great Britain:</b> <u><a href="http://www.worldofwarcraft.com/downloads/clients/pc/beta/WotLK-Beta-3.0.1-enGB-downloader.exe">http://www.worldofwarcraft.com/downloads/clients/pc/beta/WotLK-Beta-3.0.1-enGB-downloader.exe</a></u></p>
<hr />
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/" title="Oatmans&#8217; Wrath of the Lich King Release! Revision:1">Permalink</a> | <a href="http://www.reaper-x.com/2008/08/17/oatmans-wrath-of-the-lich-king-release-revision1/#comments" title="883 comments">883 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/mmorpg/" title="View all posts in MMORPG" rel="category tag">MMORPG</a>,  <a href="http://www.reaper-x.com/category/computer/software/reaper-mangos/" title="View all posts in Reaper Mangos" rel="category tag">Reaper Mangos</a>,  <a href="http://www.reaper-x.com/category/computer/software/reaper-mangos-mod/" title="View all posts in Reaper Mangos Mod" rel="category tag">Reaper Mangos Mod</a></em></p>]]></content:encoded>
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		<item>
		<title>PS3 2.40 System Update Error!</title>
		<link>http://www.reaper-x.com/2008/07/10/ps3-240-system-update-error/</link>
		<comments>http://www.reaper-x.com/2008/07/10/ps3-240-system-update-error/#comments</comments>
		<pubDate>Thu, 10 Jul 2008 13:16:38 +0000</pubDate>
		<dc:creator>Colt45</dc:creator>
		
		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[ps3 firmware 2.40]]></category>

		<category><![CDATA[sony playstation 3 firmware problem]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2008/07/10/ps3-240-system-update-error/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/07/10/ps3-240-system-update-error/" title="PS3 2.40 System Update Error!"><strong>PS3 2.40 System Update Error!</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Colt45</strong></a></p>Sony Playstation 3 Firmware 2.40 the source of problem ...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/07/10/ps3-240-system-update-error/" title="PS3 2.40 System Update Error!"><strong>PS3 2.40 System Update Error!</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Colt45</strong></a></p><p>Hello everybody this is Colt45 (the new author here), I have recently updated my Playstaion3 using wireless. But when I restarted my system after it finished installing it wouldn't work! The PS3 turned on, but my wireless controller would not connect (even if it was plugged into the USB port) and on my screen it displayed the normal PS3 background but with no menu options... NONE! Below is a picture:</p>
<p>Before PS3 Firmware 2.40 Update:</p>
<p><img alt="PS3 Before Firmware 2.40 Update" src="http://i310.photobucket.com/albums/kk432/Colt45ofDark/PS3Before.jpg" border="0" /></p>
<p>After PS3 Firmware 2.40 Update:</p>
<p><img alt="After PS3 Firmware 2.40 Update ... BAM" src="http://i310.photobucket.com/albums/kk432/Colt45ofDark/PS3After.jpg" border="0" /></p>
<p>After Sony found out that their last patch messed up everyone's consoles, Sony decides to release a new patch (2.41) that would fix the errors in 2.40. The only problem is that people with the same or similar problems CAN'T use the system update option to fix it because it is not shown on your menu and you cannot download it from a computer and use a USB device to transport it to the PS3 because the controller does not work so you can't run it! When it all comes down to it... Sony just really screwed this one up!&nbsp; :-P</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/07/10/ps3-240-system-update-error/" title="PS3 2.40 System Update Error!">Permalink</a> | <a href="http://www.reaper-x.com/2008/07/10/ps3-240-system-update-error/#comments" title="9 comments">9 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/playstation-3/" title="View all posts in Playstation 3" rel="category tag">Playstation 3</a></em></p>]]></content:encoded>
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		<item>
		<title>The Sims 2 Bon Voyage - Another new expansion pack for the Sims 2</title>
		<link>http://www.reaper-x.com/2007/10/17/the-sims-2-bon-voyage-another-new-expansion-pack-for-the-sims-2/</link>
		<comments>http://www.reaper-x.com/2007/10/17/the-sims-2-bon-voyage-another-new-expansion-pack-for-the-sims-2/#comments</comments>
		<pubDate>Wed, 17 Oct 2007 03:57:55 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Misc. Games]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[PHP]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/17/the-sims-2-bon-voyage-another-new-expansion-pack-for-the-sims-2/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/17/the-sims-2-bon-voyage-another-new-expansion-pack-for-the-sims-2/" title="The Sims 2 Bon Voyage - Another new expansion pack for the Sims 2"><strong>The Sims 2 Bon Voyage - Another new expansion pack for the Sims 2</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>Yesterday i just received this new expansion pack for the Sims 2 series game, since i haven&#8217;t actually tested this game (because it just arrived yesterday, and i choose to install, test to see if the...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/17/the-sims-2-bon-voyage-another-new-expansion-pack-for-the-sims-2/" title="The Sims 2 Bon Voyage - Another new expansion pack for the Sims 2"><strong>The Sims 2 Bon Voyage - Another new expansion pack for the Sims 2</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>Yesterday i just received this new expansion pack for the Sims 2 series game, since i haven&rsquo;t actually tested this game (because it just arrived yesterday, and i choose to install, test to see if the game is working as it should with numerous mods i&rsquo;ve installed, and exit) so i can&rsquo;t really talk to much about&nbsp;the new features inside this sixth expansion pack for the sims 2 other than you can get your sims to go on vacation to the new 3 vacation islands premade by the sims 2 developers itself</p>
<p><span id="more-694"></span></p>
<p>Although i find some of the new features included in this new sims expansion pack a little bit interesting (taken from <a href="http://en.wikipedia.org/wiki/The_Sims_2:_Bon_Voyage" rel="nofollow">Wikipedia</a>) :</p>
<ul>
<li>Ability to create custom destinations.</li>
<li>Ability to buy vacation homes.</li>
<li>New NPCs including ninjas, pirates, fire dancers, local chefs, various hotel staff, etc.</li>
<li>New creature, the Bigfoot.</li>
<li>Sims can learn skills such as local dances and local gestures from the locals at vacation destinations.</li>
<li>Sims may wear accessories such as rings, earrings, and necklaces.</li>
<li>Ability to walk to community lots instead of requiring a vehicle.</li>
<li>Secret lots in vacation destinations that can be reached by finding a map to them.</li>
<li>Ability to create beach lots.</li>
<li>Sims can now "Dig For Treasure" on Community, Vacation, or Home lots and discover random objects.</li>
</ul>
<p>And here are what those 3 new destination looks like :</p>
<p><strong>Takemizu Village</strong></p>
<p><img alt="Takemizu Village" src="http://images.reaper-x.com/blogs/Takemizu_20Village.jpg" border="0"  /></p>
<p><strong>Three Lakes</strong></p>
<p><img alt="Three Lakes" src="http://images.reaper-x.com/blogs/Three_20Lakes.jpg" border="0"  /></p>
<p><strong>Twikkii Island</strong></p>
<p><img alt="Twikkii Island" src="http://images.reaper-x.com/blogs/Twikkii_20Island.jpg" border="0"  /></p>
<p>As a&nbsp;side note, based from what i&rsquo;ve read about this&nbsp;game&nbsp;on&nbsp;<a href="http://www.gamespot.com/pc/sim/thesims2bonvoyage/players.html?om_act=convert&amp;om_clk=gsreaderreviews&amp;tag=readerreviews;alluser">Gamespot Website</a>, this game is a little bit buggy (or perhaps more) according to a player review posted on gamespot :</p>
<blockquote>
<p>This expansion, for those of us who could happily spend our lives traveling, is more fun than most of the others. But it is more than a bit buggy, and until you've checked out some of the online forums and chats you will have trouble creating your own getaway paradise. Which you will want to do.</p>
</blockquote>
<p>And fortunately <a href="http://thesims2.ea.com/update/getpatch.php?appVersion=1.10&amp;languageCode=">EA has released a patch</a> for it (though i haven&rsquo;t&nbsp;installed&nbsp;the patch&nbsp;yet, but i think it&rsquo;s better to keep your sims 2 updated because that patch fix some serious bugs in Sims 2 Bon Voyage EP)</p>
<p>Here are&nbsp;the changelogs of&nbsp;the new patch for the sims 2 bon voyage :</p>
<p><em>Note: Not all fixes will take effect on existing The Sims 2 Bon Voyage saved games. If you have an existing lot, Sim, object or neighborhood that does not seem to be improved by this patch, we recommend that you replace the affected object, or create either a new family, lot or neighborhood, depending on what is affected by the bug.</em></p>
<ul>
<li>Sims will no longer have the option to call vacation service NPCs after acquiring the business perk "Head for Numbers" which was causing a crash.</li>
<li>Sims will no longer have the option to "Call Taxi" using their cell phones if they have driven to the community lot with an own-able vehicle which was causing a crash.</li>
<li>If the Sim misses the shuttle, it will no longer return to a vacation lot without the Sim at the end of the vacation. Sometimes, this caused the vacation lot to become unusable.</li>
<li>Game will no longer create new vacation NPCs each time a lot is visited which was causing many issues due to character file overload. Any existing extra NPCs will be unlinked and their character files greatly reduced in size.</li>
<li>Periodic Events Controller will no longer loop twice per hour through each neighbor which was causing extreme lag on certain machines.</li>
<li>Autonomous water-balloon and snowball fights have been tuned so the interaction will occur less frequently.</li>
</ul>
<p>As a last note, this game use Securom ;)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/17/the-sims-2-bon-voyage-another-new-expansion-pack-for-the-sims-2/" title="The Sims 2 Bon Voyage - Another new expansion pack for the Sims 2">Permalink</a> | <a href="http://www.reaper-x.com/2007/10/17/the-sims-2-bon-voyage-another-new-expansion-pack-for-the-sims-2/#comments" title="One comment">One comment</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/games/" title="View all posts in Misc. Games" rel="category tag">Misc. Games</a></em></p>]]></content:encoded>
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		<title>Need for Speed Pro Street &#8230; Looks Great !!!</title>
		<link>http://www.reaper-x.com/2007/10/14/need-for-speed-pro-street-looks-great/</link>
		<comments>http://www.reaper-x.com/2007/10/14/need-for-speed-pro-street-looks-great/#comments</comments>
		<pubDate>Sun, 14 Oct 2007 07:26:47 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Misc. Games]]></category>

		<category><![CDATA[ae86]]></category>

		<category><![CDATA[nfs]]></category>

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		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/14/need-for-speed-pro-street-looks-great/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/14/need-for-speed-pro-street-looks-great/" title="Need for Speed Pro Street &#8230; Looks Great !!!"><strong>Need for Speed Pro Street &#8230; Looks Great !!!</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>Okay &#8230; i&#8217;ve to admit the previous Need for Speed Carbon doesn&#8217;t really impress me at all, especially with it&#8217;s crash to desktop issue. But dang &#8230; the upcoming NFS Pro Street screenshot looks great esp...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/14/need-for-speed-pro-street-looks-great/" title="Need for Speed Pro Street &#8230; Looks Great !!!"><strong>Need for Speed Pro Street &#8230; Looks Great !!!</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>Okay &hellip; i&rsquo;ve to admit the previous Need for Speed Carbon doesn&rsquo;t really impress me at all, especially with&nbsp;it&rsquo;s <a href="http://www.reaper-x.com/2007/01/18/need-for-speed-carbon-crash-to-desktop-issue/">crash to desktop issue</a>. But dang &hellip; the upcoming&nbsp;NFS Pro Street screenshot looks&nbsp;great especially the AE86 and the muscle cars (i don&rsquo;t know what machine these screenshot were taken from, but i&rsquo;m guessing it&rsquo;s taken from PS3, though i may be wrong)</p>
<p><span id="more-692"></span></p>
<p><img alt="Ae86 NFSPS" src="http://images.reaper-x.com/blogs/ae86corolla.jpg" border="0" /></p>
<p>Though this one also looks great too :P</p>
<p><img alt="Front_shot" src="http://images.reaper-x.com/blogs/front_shot.jpg" border="0" /></p>
<p>For more screenshot or video, of course you can always <a href="http://media.ps3.ign.com/media/904/904766/imgs_1.html">head over to IGN</a>&nbsp;or the <a href="http://www.ea.com/prostreet/media.jsp?locale=us">EA Official Page directly</a>&nbsp;and grab the HD Trailer from EA</p>
<p>One thing for sure is, if EA released the Need for Speed Pro Street Demo, i&rsquo;ll be sure to download right away</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/14/need-for-speed-pro-street-looks-great/" title="Need for Speed Pro Street &#8230; Looks Great !!!">Permalink</a> | <a href="http://www.reaper-x.com/2007/10/14/need-for-speed-pro-street-looks-great/#comments" title="16 comments">16 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/games/" title="View all posts in Misc. Games" rel="category tag">Misc. Games</a></em></p>]]></content:encoded>
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		<item>
		<title>Mangos 4535 ScriptDev2 137 work with WoW 2.1.3, 2.2, and 2.2.2</title>
		<link>http://www.reaper-x.com/2007/10/03/mangos-4535-scriptdev2-137-work-with-wow-213-22-and-222/</link>
		<comments>http://www.reaper-x.com/2007/10/03/mangos-4535-scriptdev2-137-work-with-wow-213-22-and-222/#comments</comments>
		<pubDate>Wed, 03 Oct 2007 01:46:39 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Emulators]]></category>

		<category><![CDATA[MMORPG]]></category>

		<category><![CDATA[Reaper Mangos]]></category>

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		<category><![CDATA[database]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[gm commands]]></category>

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		<category><![CDATA[mangos]]></category>

		<category><![CDATA[megaupload]]></category>

		<category><![CDATA[mysql]]></category>

		<category><![CDATA[project silvermoon]]></category>

		<category><![CDATA[rapidshare]]></category>

		<category><![CDATA[server]]></category>

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		<category><![CDATA[udb]]></category>

		<category><![CDATA[unified database]]></category>

		<category><![CDATA[warcraft]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/03/mangos-4535-scriptdev2-137-work-with-wow-213-22-and-222/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/03/mangos-4535-scriptdev2-137-work-with-wow-213-22-and-222/" title="Mangos 4535 ScriptDev2 137 work with WoW 2.1.3, 2.2, and 2.2.2"><strong>Mangos 4535 ScriptDev2 137 work with WoW 2.1.3, 2.2, and 2.2.2</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>I just noticed today that patch 2.2.2 has been released &#8230; and so that&#8217;s why i&#8217;ve decided to upload another release of WoW Mangos for WoW 2.2.2 but for optimal result you should use it on 2.1.3 though...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/03/mangos-4535-scriptdev2-137-work-with-wow-213-22-and-222/" title="Mangos 4535 ScriptDev2 137 work with WoW 2.1.3, 2.2, and 2.2.2"><strong>Mangos 4535 ScriptDev2 137 work with WoW 2.1.3, 2.2, and 2.2.2</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>I just noticed today that patch 2.2.2 has been released &hellip; and so that&rsquo;s why i&rsquo;ve decided to upload another release of WoW Mangos for WoW 2.2.2 but for optimal result you should use it on 2.1.3 though since 2.2 and 2.2.2 just gets released this week, so it&rsquo;s not fully supported yet &hellip; but i&rsquo;ve decided to&nbsp;upload this eventhough i just <a href="http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/">released 4524</a>&nbsp;few days ago &hellip;</p>
<p>Although i don&rsquo;t see any problem at all (but that&rsquo;s because of my lack knowledge about World of Warcraft itself) &hellip;&nbsp;but &hellip; at least the mangosd.exe process is not crash :P and it is still running in the background normally. As another note, since the only files changed in 2.2+ is just the DBC files, i&rsquo;ve included the DBC files to make thing easier for you &hellip; and all you have to do is just extract the VMaps and Maps files and then configure the datadir, and lastly you just need to import the database</p>
<p>But i think it&rsquo;d be better if i list the steps :)</p>
<p><span id="more-655"></span></p>
<p><strong>UPDATE :</strong> If you just recently upgraded into WoW 2.2.3 &hellip; please check my <strong><a href="http://www.reaper-x.com/2007/10/10/mangos-4577-scriptdev2-140-with-psdb-and-udb-work-with-wow-213-to-223/">new Mangos 4577, Scriptdev2 140 and with Project Silvermoon and Unified Database included</a></strong> ;)</p>
<p><strong>Requirements :</strong></p>
<ul>
<li><strike><strong><a href="http://www.megaupload.com/?d=K4UM3MP4" rel="nofollow">Mangos 4535 &ndash; Scriptdev2 137 &ndash; Silvermoon 18 &ndash; Extracted DBC from WoW 2.2 | Megaupload</a></strong></strike></li>
<li><strike><strong><a href="http://rapidshare.com/files/59983188/ReaperMangos4535.exe" rel="nofollow">Mangos 4535 &ndash; Scriptdev2 137 &ndash; Silvermoon 18 &ndash; Extracted DBC from WoW 2.2 | Rapidshare</a></strong></strike></li>
<li><strike><a href="http://www.reaper-x.com/files/reaper-x-mangos-bat.rar"><strong>Reaper-X Mangos Batch File update</strong></a> &ndash; Overwrite the old / included reaper-x-mangos.bat inside reaper-eazy-mangos directory from the above link with this one, this update fix the problem where the rate changer is not properly written :)</strike></li>
</ul>
<p><strong>Upgrading from previous&nbsp;Mangos 4488, 4505, and 4525 release :</strong></p>
<p><em>Note :&nbsp;Look for my previous post for&nbsp;</em><a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/"><em>MySQL Installation guide</em></a><em>, because i assume you&rsquo;ve done installing and configuring mysql ;)</em></p>
<p>1. Copy the dbc files included overwriting previously extracted DBC Files</p>
<p>2. Run the reaper-x-mangos.bat inside reaper-eazy-mangos directory, and choose to backup your character first</p>
<p>3. Then choose Installation / Upgrade &hellip; and wait until finished</p>
<p>4. Now choose the Restore option to restore your precious character data</p>
<p>5. Choose the option to adjust the datadir, and configure the exp rate, etc &hellip; </p>
<p>6. Now you need to go into your World of Warcraft installation directory, and then delete the <strong>Cache</strong> directory there and then run <strong>mangosd.exe</strong> and <strong>realmd.exe</strong> you&rsquo;re done</p>
<p><em>Optional : Since this 4535 release, i&rsquo;ve modified the batch script so to those who want to change their realm name can do it using the menu provided instead of executing the sql queries manually :)</em></p>
<p><strong>Fresh Installation :</strong></p>
<p>1. Copy&nbsp;all files from MapExtractor directory and VMaps Extractor and Assembler into your World of Warcraft Installation directory and then run <strong>extract-map.bat</strong> first and wait until it&rsquo;s finished, after finished now you need to run the <strong>makevmaps_SIMPLE.bat</strong> and wait until <strong>Press Any Key To Continue Message</strong> appear (that mean you&rsquo;ve finished extracting the VMaps) &hellip; before that message appear don&rsquo;t close that window (don&rsquo;t worry it&rsquo;ll took a while to finish this process) :)</p>
<p>2. After finished with the previous steps, now you just need to <strong>move the VMaps and Maps directory</strong>&nbsp;which is created&nbsp;automatically from the previous step into <strong>the same directory as your DBC Directory</strong></p>
<p>3. Now you just need to follow the upgrade process, because the next steps is just the same like the Upgrading process with the exception if you&rsquo;re doing a fresh install, you don&rsquo;t need to perform backup first</p>
<p>Screenshot taken using WoW 2.2.2 (it&rsquo;s still the same old character, i'm just too lazy to create a new character lol) :</p>
<p><img alt="Yet another screenshot" src="http://www.reaper-x.com/images/blogs/wowscrnshot-100307-081731.jpg" border="0"  /></p>
<p>Another note : WoW 2.2 and 2.2.2 still not fully supported by Mangos, so if you found any errors message when used on WoW 2.2, or 2.2.2 &hellip; you just need to wait until the Mangos team has released the fully compatible &hellip; this is just a quick and dirty way so you can play on WoW 2.2.2 which is just released today</p>
<p><strong>Related Links :</strong></p>
<ul>
<li><a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/">Mangos GM Commands</a></li>
<li><a href="http://www.reaper-x.com/2007/07/03/creating-public-server-for-lan-party-setting-up-private-wow-server/">Setting up Mangos for LAN</a></li>
<li><a href="http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/">Revert WoW Patch</a></li>
</ul>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/03/mangos-4535-scriptdev2-137-work-with-wow-213-22-and-222/" title="Mangos 4535 ScriptDev2 137 work with WoW 2.1.3, 2.2, and 2.2.2">Permalink</a> | <a href="http://www.reaper-x.com/2007/10/03/mangos-4535-scriptdev2-137-work-with-wow-213-22-and-222/#comments" title="180 comments">180 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/emulators/" title="View all posts in Emulators" rel="category tag">Emulators</a>,  <a href="http://www.reaper-x.com/category/video-games/mmorpg/" title="View all posts in MMORPG" rel="category tag">MMORPG</a>,  <a href="http://www.reaper-x.com/category/computer/software/reaper-mangos/" title="View all posts in Reaper Mangos" rel="category tag">Reaper Mangos</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a></em></p>]]></content:encoded>
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		<item>
		<title>Frequently Asked Questions about WoW Mangos Error Message</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/</link>
		<comments>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comments</comments>
		<pubDate>Mon, 01 Oct 2007 20:10:12 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Emulators]]></category>

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		<category><![CDATA[mangos]]></category>

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		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/" title="Frequently Asked Questions about WoW Mangos Error Message"><strong>Frequently Asked Questions about WoW Mangos Error Message</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>Since there are many people who still having problem with their Mangos Server, based from the number of comments i received so far on this site. I&#8217;ll try my best to explain what all those error messag...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/" title="Frequently Asked Questions about WoW Mangos Error Message"><strong>Frequently Asked Questions about WoW Mangos Error Message</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>Since there&nbsp;still many people who still having problem with their Mangos Server, based from the number of comments i received so far on this site.&nbsp;I&rsquo;ll try my best to explain what all those error messages means, so here goes the lists</p>
<p><em>Note : If you&rsquo;re using older mangos release, i&rsquo;d suggest you to upgrade first because i won&rsquo;t be able to answer your question if you&rsquo;re using a historic release or old release. And currently this is based on </em><a href="http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/"><em><strong>my latest 4524</strong></em></a><em> (if you&rsquo;re using my previous </em><a href="http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/"><em>4488</em></a><em>,&nbsp;or </em><a href="http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/"><em>4505</em></a><em> release &hellip; try to upgrade first because in 4524 i&rsquo;ve already created an even easier batch script so you don&rsquo;t really need to know about varios MySQL Queries command)</em></p>
<p><span id="more-652"></span></p>
<p>As a side note, if you&rsquo;re running World of Warcraft TBC version <strong>below 2.1.3</strong>, i can&rsquo;t give you any support on this &hellip; unless you&rsquo;ve <strong>upgraded your WoW Client into 2.1.3 or 2.2</strong></p>
<p><em>1. The most frequently asked question is <strong>04331.map</strong>&nbsp;not&nbsp;exist error message so mangos can&rsquo;t be started ?</em></p>
<p>The answer to that question is &hellip; did you run the <strong>extract-map.bat</strong> from your World of Warcraft Installation Directory ? and if so &hellip; did you <strong>wait until the process finished completely</strong> without interrupting it. And&nbsp;it&rsquo;ll take a while to extract all maps completely but that&rsquo;s depend on your computer specs. It took 6 minutes for the process to finished completely on my computer, and oh &hellip; i&rsquo;ve done the extraction process for about 5 times or more, and i can locate the <strong>0004331.map</strong> just fine by using Windows Search Function which mean the extraction process is successful</p>
<p><img alt="Vmap example and 4331 map" src="http://www.reaper-x.com/images/blogs/vmap-20example-20and-204331-20map.jpg" border="0"  /></p>
<p>If you&rsquo;re sure you can locate the 0004331.map using your Windows Search Function, try looking at the datadir section of your mangosd.conf (if you&rsquo;re using my 4524 release you can just use the reaper-x-mangos.bat to edit the datadir) or you can edit it by yourself using Notepad / Wordpad or other text editor and make sure the datadir point to where you put the Maps, DBC and VMaps directory</p>
<p>For example if you put like on below image for example ( <strong>I:\WoW\Data</strong> )</p>
<p><img alt="Mangos datadir" src="http://www.reaper-x.com/images/blogs/mangos-20datadir.jpg" border="0"  /></p>
<p>You should&nbsp;write <strong>DataDir = &ldquo;I:\WoW\data&rdquo;</strong> as your datadir (with quotes and don&rsquo;t copy paste from here because this software automatically transform quotes into curly quotes)</p>
<p>Also <strong>DataDir = &ldquo;I:\WoW\data&rdquo;</strong> or <strong>DataDir = &ldquo;I:/WoW/data&rdquo;</strong> is just the same, <em>i can use them both without problem</em>, although on some system you&nbsp;should use backslash <strong>(&ldquo;/&rdquo;)</strong> from various response</p>
<p><em>2. Could not find <strong>001_33_39.vmdir</strong> or other vmdir related error message ?</em></p>
<p>Did you copy all files inside <strong>Tools\VmapExtractAssembler</strong> into your WoW installation directory ? and then run the <strong>makevmaps_SIMPLE.bat</strong> and wait until the process finished without interrupting it ? and one more thing :</p>
<p>if you see <strong>vmap_assembler.exe buildings vmaps splitConfig.txt</strong> displayed on the command prompt screen, you just need to wait until&nbsp;you can&nbsp;<strong>Press Any Key To Continue</strong> message appear on your screen</p>
<p><em>3. ERROR:Could not connect to MySQL database at 127.0.0.1 ?</em></p>
<p>That error message mean, you haven&rsquo;t started the MySQL process yet &hellip; did you follow my previous guide on how to <a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/"><strong>install MySQL</strong></a> ? and another thing to keep in mind that you need Administrator Privilege in order to do that, and if you still get error message saying can&rsquo;t bind or something. Make sure that :</p>
<p>There&rsquo;s <strong>no mysql process running in background</strong>, to check it open the <strong>task manager</strong> and then look&nbsp;for mysql under the process list tab. This thing can happen if you previously using repack that include mysql into their repack</p>
<p><em>4. Could not locate locale-enUS.MPQ, patch-enUS-2.MPQ, or other enUS-MPQ related error&nbsp;?</em></p>
<p>That mean you&rsquo;re using different WoW version, you just need to edit extract.bat inside the DBC Extractor directory like below :</p>
<p><em>mpqe /d "." locale-enUS.MPQ *.dbc<br />mpqe /d "." patch-enUS.MPQ *.dbc<br />mpqe /d "." patch-enUS-2.MPQ *.dbc</em></p>
<p>Into the correct MPQ filename, for example locale-enGB.MPQ</p>
<p>And another note, you&rsquo;ll need <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&amp;displaylang=en">.NET Runtime 2</a>&nbsp;in order to run the DBC Extractor</p>
<p><em>5. Friends could not connect from LAN or stuck in realm loop ?</em></p>
<p>Make sure you&rsquo;ve change the <strong>realmd.realmlist</strong> ip address into your lan Address, and if you&rsquo;re currently have mangos running <strong>close it first</strong> before adjusting it into your IP Address</p>
<p>Because some people keep having problem with changing the ip address into their lan ip address, i&rsquo;ve created the batch script in <a href="http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/">my 4524</a> release so <strong>you just need to write your LAN IP address when asked</strong> (by choosing the LAN option from the menu first of course) &hellip; that&rsquo;s it</p>
<p>But if you don&rsquo;t know what is your lan ip address &hellip; i can&rsquo;t help you with that</p>
<p>That&rsquo;s it for now &hellip; because that&rsquo;s basically the most frequently asked questions to me via the comment box ;) &hellip; hope this will help you solve your problem</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/" title="Frequently Asked Questions about WoW Mangos Error Message">Permalink</a> | <a href="http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comments" title="81 comments">81 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/emulators/" title="View all posts in Emulators" rel="category tag">Emulators</a>,  <a href="http://www.reaper-x.com/category/video-games/mmorpg/" title="View all posts in MMORPG" rel="category tag">MMORPG</a>,  <a href="http://www.reaper-x.com/category/how-to/quick-fix/" title="View all posts in Quick Fix" rel="category tag">Quick Fix</a>,  <a href="http://www.reaper-x.com/category/video-games/" title="View all posts in Video Games" rel="category tag">Video Games</a></em></p>]]></content:encoded>
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		<item>
		<title>WoW Mangos 4524 modified to work with WoW 2.1.3 and 2.2</title>
		<link>http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/</link>
		<comments>http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/#comments</comments>
		<pubDate>Sat, 29 Sep 2007 20:10:53 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Emulators]]></category>

		<category><![CDATA[MMORPG]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Video Games]]></category>

		<category><![CDATA[database]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[gm commands]]></category>

		<category><![CDATA[mangos]]></category>

		<category><![CDATA[megaupload]]></category>

		<category><![CDATA[mysql]]></category>

		<category><![CDATA[project silvermoon]]></category>

		<category><![CDATA[rapidshare]]></category>

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		<category><![CDATA[warcraft]]></category>

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		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/" title="WoW Mangos 4524 modified to work with WoW 2.1.3 and 2.2"><strong>WoW Mangos 4524 modified to work with WoW 2.1.3 and 2.2</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>Another WoW Mangos Release time &#8230; basically this release is to those who&#8217;s prefer to stick with their WoW 2.2 Client and not planning on reverting to the previous 2.1.3 patch. And i&#8217;ve only done a sma...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/" title="WoW Mangos 4524 modified to work with WoW 2.1.3 and 2.2"><strong>WoW Mangos 4524 modified to work with WoW 2.1.3 and 2.2</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>Another WoW Mangos Release time &hellip; basically this release is to those who&rsquo;s prefer to stick with their WoW 2.2 Client and not planning on reverting to the previous 2.1.3 patch. And i&rsquo;ve only done a small modification so that it&rsquo;ll accept the 2.1.3 and 2.2 client only. But as a note, 2.2 is still not officially supported yet by the Mangos team (and i don&rsquo;t know when it&rsquo;ll be fully supported). So if you found any errors message when used on 2.2 client you just need to be patience :P</p>
<p>As an addition,&nbsp;from this release i&rsquo;ve decided to stick with only 1 release that contain the full database dump (because of my slow connection), but to those who&rsquo;s already using my previous <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/">wow mangos 4488</a> and <a href="http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/">mangos 4505 compilation</a>, you don&rsquo;t need to worry about it because you can also upgrade from your previous version without problem ;)</p>
<p><span id="more-645"></span></p>
<p>One more thing, the batch files i&rsquo;ve created is only tested on Windows XP SP2 &hellip; i haven&rsquo;t tried it on Vista yet, so to those who&rsquo;s running Vista perhaps could give it a test and tell me is it working for Vista too or not :)</p>
<p><strong>Update :</strong> If you&rsquo;ve just upgraded into 2.2.2 recently, and not planning on <a href="http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/" rel="reverting wow patch">reverting your wow installation</a> to 2.1.3 or 2.2 &hellip; you can try my new <a href="http://www.reaper-x.com/2007/10/03/mangos-4535-scriptdev2-137-work-with-wow-213-22-and-222/"><strong>Mangos 4535 Release (ScriptDev2 137, extracted DBC from WoW 2.2.2)</strong></a></p>
<p>Just like before &hellip; here are the download link :</p>
<p><strong><a href="http://www.megaupload.com/?d=E90Q1NFQ" rel="nofollow"><strike># Modified Mangos 4524, ScriptDev2 136, Project Silvermoon Database Rev 18 | Megaupload</strike></a></strong></p>
<p><strong><a href="http://rapidshare.com/files/59153239/reaper-mangos-R4524.rar" rel="nofollow"><strike># Modified Mangos 4524, ScriptDev2 136, Project Silvermoon Database Rev 18 | Rapidshare</strike></a></strong></p>
<p>Okay &hellip; and here are the steps to use it :</p>
<p><strong>Requirements :</strong></p>
<p>1. MySQL :&nbsp;Look at my previous post&nbsp;more info&nbsp;about <strong><a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/">installing mysql</a></strong></p>
<p>2. .NET Runtime 2 or other files that is related to your system (if you get error message saying that MSVCx.dll can&rsquo;t be found or missing runtime &hellip; you just need to go to <a href="http://www.microsoft.com/">Microsoft website</a> to download it &hellip; although this is a rare case but it seems that some people experiencing this issue)</p>
<p><strong>Upgrading from Previous Version :</strong></p>
<p>1. Extract the archive somewhere in your harddisk for example <strong>C:\reaper-mangos-R4524</strong> and then go to <strong>reaper-eazy-mangos</strong> directory</p>
<p>2. Run the <strong>reaper-x-mangos.bat</strong> and <strong>choose the option to backup your data</strong> and wait until the process finished</p>
<p>3. After finished with the backup process, then you&rsquo;ll be at the menu screen once again &hellip; and this time you just need to choose <strong>Installation</strong> from the menu &hellip; and wait</p>
<p>4. Now you just need to choose <strong>Restore</strong>, to restore your character data &hellip;</p>
<p>5. Now for the last step &hellip; you just need to choose the <strong>Mangos Config Editor</strong> from the menu and adjust it accordingly (especially at the datadir to point to the previous data directory location) &hellip; and you&rsquo;re done</p>
<p><img alt="That is Omega and Ultima" src="http://www.reaper-x.com/images/blogs/omega-20and-20ultima.jpg" border="0" /></p>
<p><strong>Fresh WoW Mangos Install :</strong></p>
<p><em>Note : All tools located in tools directory</em></p>
<p>1. Copy all files inside&nbsp;the MapExtractor Directory into <em>C:\Program Files\World of Warcraft</em> (this is the default installation path for World of Warcraft) and then run the <strong>extract-map.bat</strong></p>
<p>2. Copy all files inside VmapExtractAssembler into C:\Program Files\World of Warcraft and run <strong>makevmaps_SIMPLE.bat</strong> &hellip; and wait again until it finished</p>
<p>3. Copy all files inside DBC Extractor into C:\Program Files\World of Warcraft\Data\enUS &hellip; and run the <strong>extract.bat</strong> &hellip; and wait until it finished</p>
<p><em>Note : in order to use DBC Extractor you&rsquo;ll need to have Microsoft .NET 2 Runtime (search the microsoft website for it)</em></p>
<p>4. Move <strong>vmaps, maps, and dbc</strong> folder from your World of Warcraft&nbsp;game directory&nbsp;into <strong>C:\reaper-mangos-R4524\data</strong> (create folder named data first)</p>
<p>the rest is just the same like the upgrade process with the exception, <em>you don&rsquo;t need to choose to backup or restore your data</em></p>
<p>And after finished everything as specified in the upgrade process, you just need to run mangosd.exe and realmd.exe and add your own username by typing create blabla blabla as shown on below image :)</p>
<p><img alt="Creating Account in mangos" src="http://www.reaper-x.com/images/blogs/mangos-20create-20account.jpg" border="0" /></p>
<p>As a bonus, i&rsquo;ve also added a realmlist ip changer (in the menu) so those who&rsquo;s having problem with configuring their realmlist to be accessible from LAN, can use it to make things easier ;)</p>
<p><strong>Special Note to WoW 2.2 Users :</strong></p>
<p>If you previously haven&rsquo;t extracted the DBC files, maps and vmaps files from your WoW 2.1.3 client, and you get an error message saying that Patch-enUS-2.MPQ can&rsquo;t be found &hellip; you can just safely ignore that error message</p>
<p>I&rsquo;ve tested the 2.2 Client with this modified 4524 Mangos and everything seems to work fine (but perhaps that&rsquo;s just me since i never played on official server) except that you&rsquo;ll see lots of message on your mangosd window</p>
<p>And of course that&rsquo;s because 2.2 is still not supported yet by Mangos &hellip; but to those who&rsquo;s running wow 2.1.3 all i can say is &hellip; everything seems to be good and you won&rsquo;t see message that&rsquo;s only get shown when running the WoW 2.2 client ;)</p>
<p>here&rsquo;s a&nbsp;screenshot taken using WoW 2.2 :</p>
<p><img alt="WoW 2.2 Test" src="http://www.reaper-x.com/images/blogs/wow22-2dmangos4524-2dtest.jpg" border="0" /></p>
<p><strong>Related Links :</strong></p>
<ul>
<li><a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/">GM Commands List</a></li>
<li><a href="http://www.reaper-x.com/2007/07/03/creating-public-server-for-lan-party-setting-up-private-wow-server/">Setting up Server for LAN Party</a> (just in case you want a more detailed process)</li>
<li><a href="http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/">Reverting to previous WoW Patch</a></li>
</ul>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/" title="WoW Mangos 4524 modified to work with WoW 2.1.3 and 2.2">Permalink</a> | <a href="http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/#comments" title="245 comments">245 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/emulators/" title="View all posts in Emulators" rel="category tag">Emulators</a>,  <a href="http://www.reaper-x.com/category/video-games/mmorpg/" title="View all posts in MMORPG" rel="category tag">MMORPG</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/video-games/" title="View all posts in Video Games" rel="category tag">Video Games</a></em></p>]]></content:encoded>
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		<title>How to revert to previous WoW Patch</title>
		<link>http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/</link>
		<comments>http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/#comments</comments>
		<pubDate>Sat, 29 Sep 2007 13:49:14 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[MMORPG]]></category>

		<category><![CDATA[Quick Fix]]></category>

		<category><![CDATA[Video Games]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[mangos]]></category>

		<category><![CDATA[silvermoon]]></category>

		<category><![CDATA[warcraft]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/" title="How to revert to previous WoW Patch"><strong>How to revert to previous WoW Patch</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>It seems some people have been asking on how to revert their wow installation to the previous patch (in this case into 2.1.3 from 2.2 patch), and still haven&#8217;t found the exact answer to their question...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/" title="How to revert to previous WoW Patch"><strong>How to revert to previous WoW Patch</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>It seems&nbsp;<a href="http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/">some people have been asking</a> on how to revert their wow installation to the previous patch (in this case into 2.1.3 from 2.2 patch), and still haven&rsquo;t found the exact answer to their question and so that&rsquo;s why i&rsquo;m going to write a short how to revert your wow patch</p>
<p><span id="more-642"></span></p>
<p><strong>Requirements :</strong></p>
<p>1. Repair.exe in your WoW Installation Directory</p>
<p>2. A working internet connection</p>
<p>3. Individual patch for each update you&rsquo;re going to apply (like below image for an example) &hellip;</p>
<p><img alt="Wow patch list" src="http://www.reaper-x.com/images/blogs/wow-20patch-20list.jpg" border="0"  /></p>
<p>4. Ability to delete or rename files :P</p>
<p><strong>Here are the steps :</strong></p>
<p>1. Rename <strong>wow.exe</strong> inside your World of Warcraft Installation Directory into something else&nbsp;(like <strong>wowowow.exe</strong>)</p>
<p>2. Run the <strong>repair.exe</strong> and let it do the job to check your WoW Installation for corrupted files</p>
<p>3. After finished checking, it&rsquo;ll find that there&rsquo;s something missing from your WoW installation and then it&rsquo;ll download the missing file automatically and in my case because i want to revert from 2.2 into 2.1.3, it&rsquo;ll automatically revert to 2.0.0</p>
<p>4. Now to make sure that our wow version already reverted into 2.0.0, you just need to run the <strong>wow.exe</strong> (not the launcher or the pop up screen) and see the version number at the bottom left of your screen</p>
<p>5. Okay since we&rsquo;ve reverted to 2.0.0 and want to get back on using 2.1.3, all we have to do is just running the individual update patch manually from 2.0.0 into 2.1.3 (see the above image), and don&rsquo;t forget to <strong>press escape immediately</strong> when the wow launcher screen pop-up to cancel the launcher from updating your wow installation automatically </p>
<p>6. After finished patching your wow into 2.1.3 again now you need to run the <strong>wow.exe</strong> again to make sure that you&rsquo;re already back into using the previous 2.1.3 installation &hellip; then exit from wow</p>
<p>7. You&rsquo;re done ;)</p>
<p><strong>Things to note :</strong></p>
<p>It seems that World of Warcraft love changing your wow shortcut (even if you created it by yourself) on your desktop if you just upgraded your wow patch. And in my case, i have two shortcut located on my desktop :</p>
<p>The first one is the World of Warcraft launcher, while the second is to run the wow.exe directly &hellip; and guess what ? after i&rsquo;ve installed the 2.2 patch the second shortcut that previously <strong>point to wow.exe directly</strong> got changed by WoW automatically so it&rsquo;s pointing to <strong>the launcher</strong> instead</p>
<p>So &hellip; your best bet is &hellip; to <strong>run the WoW.exe directly</strong> from your World of Warcraft installation directory to prevent wow from automatically patching your game</p>
<p><em>Note : Actually since i'm still using a slow connection it doesn&rsquo;t really a big deal for me because i can cancel the update process from the launcher anytime i want &hellip; but to those who&rsquo;s using a fast connection, i know your pain very well (i guess slow connection is not that bad at all) :P</em></p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/" title="How to revert to previous WoW Patch">Permalink</a> | <a href="http://www.reaper-x.com/2007/09/29/how-to-revert-to-previous-wow-patch/#comments" title="41 comments">41 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/video-games/mmorpg/" title="View all posts in MMORPG" rel="category tag">MMORPG</a>,  <a href="http://www.reaper-x.com/category/how-to/quick-fix/" title="View all posts in Quick Fix" rel="category tag">Quick Fix</a>,  <a href="http://www.reaper-x.com/category/video-games/" title="View all posts in Video Games" rel="category tag">Video Games</a></em></p>]]></content:encoded>
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		</item>
		<item>
		<title>WoW Mangos 4505, ScriptDev2 136 with Project Silvermoon Rev18</title>
		<link>http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/</link>
		<comments>http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/#comments</comments>
		<pubDate>Mon, 24 Sep 2007 23:13:12 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
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		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/" title="WoW Mangos 4505, ScriptDev2 136 with Project Silvermoon Rev18"><strong>WoW Mangos 4505, ScriptDev2 136 with Project Silvermoon Rev18</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>I just uploaded another update to WoW Mangos Emulator, this time i m using Mangos Revision 4505 plus ScriptDev2 Rev136 and with Project Silvermoon Mangos Database Revision 18. Other than that i also c...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/" title="WoW Mangos 4505, ScriptDev2 136 with Project Silvermoon Rev18"><strong>WoW Mangos 4505, ScriptDev2 136 with Project Silvermoon Rev18</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>I just uploaded another update to WoW Mangos Emulator, this time i&rsquo;m using Mangos Revision 4505 plus ScriptDev2 Rev136 and with Project Silvermoon Mangos Database Revision 18. Other than that i also create a small batch script to help you simplify the upgrade process if you&rsquo;re using <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/">my previous Mangos 4488 files</a>, thought i&rsquo;m quite sure that you can also use it even if you are not using my Mangos 4488 :)</p>
<p><span id="more-636"></span></p>
<p><strong>UPDATE :</strong>&nbsp;I just uploaded a new&nbsp;<strong><a href="http://www.reaper-x.com/2007/09/30/wow-mangos-4524-modified-to-work-with-wow-213-and-22/">Modified version of WoW Mangos 4524 for WoW 2.2 client and WoW 2.1.3 Client</a></strong> &hellip; and also i&rsquo;ve changed the batch script to make things even easier especially to those who&rsquo;s still having problem with Mangos 4505 and 4488 ;)</p>
<p><strike><strong>UPDATE :</strong> <em>Many thanks to </em><a href="http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/#comment-23221"><em>Caldaga</em></a><em>&nbsp;for telling me that i forgot to include the VMaps Extractor and Assembler into this 4505 Release (although it&rsquo;s included in my previous 4488 release). So if you&rsquo;re using this 4505 release (small version or full version) &hellip; make sure to download the VMaps Extractor and Assembler too (no wonder there&rsquo;re some people who&rsquo;s experiencing VMaps related error message)</em></strike></p>
<p><strike><a href="http://www.megaupload.com/?d=O8N8G31O" rel="nofollow"># VMaps Extractor and Assembler (143 KB)</a></strike></p>
<p><em>As a side note, VMaps is different than Maps. Maps are required for WoW Mangos to work, while VMaps not required except that you want support for line of sight and height calculation (but i&rsquo;d suggest you to use it too)</em></p>
<p>And just like before, i uploaded two version of my mangos release. The first version is to those who&rsquo;s already have Mangos installed and configured, and / or already using another database (SDB for an example).&nbsp;Already familiar with importing&nbsp;each mangos core update manually, and so on &hellip;&nbsp;Or&nbsp;it might&nbsp;also be useful to those who&rsquo;s using slow connection like me and prefer a smaller file size to download</p>
<p>Mirror:</p>
<p><strike><a href="http://www.mediafire.com/download.php?emzccumlmtc" rel="nofollow">#1. Mangos Revision 4505 with ScriptDev2 Revision 136 | Mediafire</a></strike></p>
<p><strike><a href="http://www.megaupload.com/?d=MPYNDKH8" rel="nofollow">#1. Mangos Revision 4505 with ScriptDev2 Revision 136 | Megaupload</a></strike></p>
<p>Inside the small version you can find DBC, Maps and VMaps extractor, and also a batch file inside the Backup Directory just in case you want to Backup your important Mangos Character Data or the Realmd table and data</p>
<p>As for the second version, basically is just the same like the above version with the exception this one also included the Project Silvermoon Rev18 database, and also contain a batch script to import the database</p>
<p>Mirror:</p>
<p><strike><a href="http://www.mediafire.com/download.php?9ynbxmz0ed3" rel="nofollow">#2. Mangos Revision 4505 with ScriptDev2 Revision 136 plus Project Silvermoon DB Rev18 | MediaFire</a></strike></p>
<p><strike><a href="http://www.megaupload.com/?d=MWH5AENJ" rel="nofollow">#2. Mangos Revision 4505 with ScriptDev2 Revision 136 plus Project Silvermoon DB Rev18 | Megaupload</a></strike></p>
<p>If you&rsquo;re using my previous Mangos 4488 release, and are not familiar with importing the core update manually, i&rsquo;d suggest you to get the second version instead :)</p>
<p>As a note,&nbsp;i created the batch script inside to help simplify the upgrade process from Mangos 4488 to Mangos 4505 to those who download my previous&nbsp;full database / without db which mean that it has been tested only with Mangos 4488 only (if you&rsquo;re using lower version it might or might not work for you) &hellip; and i only tested it on Windows XP SP2</p>
<p>And here are the instruction to those who&rsquo;s going to use the Full Database version :</p>
<p><strong>If you&rsquo;re upgrading from my previous Mangos 4488 :</strong></p>
<p><strong>1.</strong> Extract the archive somewhere in your harddisk, for example <em>C:\reaper-mangos-R4505-full</em></p>
<p><strong>2.</strong> Go&nbsp;to <em>C:\reaper-mangos-R4505-full\Backup</em> and then execute / run <strong>backup.bat</strong></p>
<p><strong>3.</strong> When prompted if you&rsquo;re using my previous Mangos release, answer <strong>yes</strong> .. and then when asked for your mysql bin path, write your Mysql bin path there for example <strong>C:\Program Files\MySQL\MySQL Server 5.0\bin</strong> if you follow my previous <em><a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/">mysql guide</a></em> and is using the default path</p>
<p><strong>4.</strong> Go to <em>C:\reaper-mangos-R4505-full\reaper-eazy-mangos</em> and then run <strong>import.bat</strong>. When prompted for your MySQL root password, just write your mysql root password there and then continue the rest and wait until it finished</p>
<p><strong>5.</strong> Now go back <em>C:\reaper-mangos-R4505-full\Backup</em> and this time you need to run the <strong>backup-importer.bat</strong> file, and continue the process like before until it finished</p>
<p><strong>6.</strong> Now for the last step, you just need to open mangosd.conf and edit the datadir path into the correct datadir path &hellip; that&rsquo;s it &hellip; you&rsquo;re done :)</p>
<p><img alt="Guess who is she ?" src="http://www.reaper-x.com/images/blogs/ilyasviel.jpg" border="0"  /></p>
<p><strong>If you&rsquo;re installing for the first time</strong> (some part copied from my previous <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/">wow mangos 4488 guide</a>) :P</p>
<p><strong>1.</strong> Copy the ad.exe from MapExtractor Directory into <em>C:\Program Files\World of Warcraft</em></p>
<p><strong>2.</strong> Create new folder called <strong>maps</strong>, and then run the <strong>ad.exe</strong> &hellip; and wait until this process finished (don&rsquo;t interrupt it)</p>
<p><strong>3.</strong> Copy all files inside VmapExtractAssembler into <em>C:\Program Files\World of Warcraft</em> and run the <strong>makevmaps_SIMPLE.bat</strong> &hellip; and wait again until it finished</p>
<p><strong>4.</strong> Copy all files inside DBC Extractor into <em>C:\Program Files\World of Warcraft\Data\enUS</em> &hellip; and run the <strong>extract.bat</strong> &hellip; and wait until it finished</p>
<p><strong>5.</strong> Move vmaps, maps, and dbc folder from your World of Warcraft installation path into <em>C:\reaper-mangos-R4505-full\data</em> (create folder named data first)</p>
<p><strong>6.</strong> Open Mangosd.conf using Wordpad &hellip; and then find this line :</p>
<p><strong>DataDir = "I:/WoW/Data"</strong></p>
<p>Change it to :</p>
<p><strong>"C:/reaper-mangos-R4505-full/data"</strong> (include the quotes)</p>
<p><strong>7.</strong> Go to <em>C:\reaper-mangos-R4505-full\reaper-eazy-mangos</em> and then run the <strong>import.bat</strong></p>
<p><strong>8.</strong> Open <strong>realmlist.wtf</strong> file from <em>C:\Program Files\World of Warcraft</em> using Notepad and change the :</p>
<p><em>set realmlist us.logon.worldofwarcraft.com</em></p>
<p>into</p>
<p><em>set realmlist 127.0.0.1</em></p>
<p><strong>11.</strong> Run <em>Mangosd.exe and Realmd.exe</em> (and keep it running)</p>
<p><strong>12.</strong> At the Mangosd window type these :</p>
<p><em>create MyUsername MyPassword</em></p>
<p><em>setgm MyUsername 3</em></p>
<p>to create a test user with MyUsername as username and MyPassword as password, see below image for an example :</p>
<p><img alt="Mangos create account" src="http://www.reaper-x.com/images/blogs/mangos-20create-20account.jpg" border="0"  /></p>
<p><strong>13.</strong> Now run the WoW.exe from your World of Warcraft Game Directory, for example <strong>C:\Program Files\World of Warcraft\WoW.exe</strong> (not the launcher)</p>
<p>and you&rsquo;re done :)</p>
<p><img alt="Fighting against dragon" src="http://www.reaper-x.com/images/blogs/wow-2dtbc-2dscrboss.jpg" border="0"  /></p>
<p>And now here&rsquo;s the link for&nbsp;the <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/">Mangos Commands</a></p>
<p>Okay that&rsquo;s it &hellip; if i&rsquo;m missing something just let me know :)</p>
<p><strong>Note to those who&rsquo;s changing the database name :</strong> If you changed the database name from the default name, you&rsquo;ll also need to change the db name manually in the <em>backup-importer.bat</em>, and <em>import.bat</em> &hellip; i&rsquo;ll add it for the next release as for now&nbsp;&hellip; you need to do it manually (i&rsquo;m sorry, i&nbsp;completely forgot about it &hellip; perhaps that&rsquo;s because i haven&rsquo;t sleep since yesterday and too tired to think &hellip;&nbsp;beside it&rsquo;s already morning here lol)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/" title="WoW Mangos 4505, ScriptDev2 136 with Project Silvermoon Rev18">Permalink</a> | <a href="http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/#comments" title="262 comments">262 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/emulators/" title="View all posts in Emulators" rel="category tag">Emulators</a>,  <a href="http://www.reaper-x.com/category/freeware/" title="View all posts in Freeware" rel="category tag">Freeware</a>,  <a href="http://www.reaper-x.com/category/video-games/mmorpg/" title="View all posts in MMORPG" rel="category tag">MMORPG</a>,  <a href="http://www.reaper-x.com/category/how-to/quick-fix/" title="View all posts in Quick Fix" rel="category tag">Quick Fix</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/windows/" title="View all posts in Windows" rel="category tag">Windows</a></em></p>]]></content:encoded>
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		</item>
		<item>
		<title>WoW Mangos GM (Game Master) Commands</title>
		<link>http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/</link>
		<comments>http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/#comments</comments>
		<pubDate>Fri, 21 Sep 2007 07:52:53 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
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		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/" title="WoW Mangos GM (Game Master) Commands"><strong>WoW Mangos GM (Game Master) Commands</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p>List of GM Commands for Mangos, extracted from the database directly]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/" title="WoW Mangos GM (Game Master) Commands"><strong>WoW Mangos GM (Game Master) Commands</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Video Games"><strong>Reaper-X</strong></a></p><p>Some people have requested for an easy way to look at all the GM Commands in Mangos, so here goes the complete list. Taken from the Mangos SQL Database directly</p>
<p><strong>Note :</strong> <em>This is based on <a href="http://www.reaper-x.com/2008/07/11/mangos-6245-udb-psdb-scriptdev2-r474/">WoW Mangos 6245</a>, so if you&rsquo;re using lower Mangos Revision, some commands listed here aren't going to work for you &hellip; btw i&rsquo;ll always update&nbsp;this page&nbsp;in the future if there is / are new command(s)</em></p>
<p><span id="more-620"></span></p>
<table id="table_results" class="data">
<thead>
<tr>
<th>name
</th>
<th>security
</th>
<th>help
</th>
</tr>
</thead>
<tbody>
<tr class="odd">
<td class="">acct</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .acct</p>
<p>Display the access level of your account.</td>
</tr>
<tr class="even">
<td class="">additem</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount</p>
<p>Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.<br />.</td>
</tr>
<tr class="odd">
<td class="">additemset</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .additemset #itemsetid</p>
<p>Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.</td>
</tr>
<tr class="even">
<td class="">addmove</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .addmove #creature_guid [#waittime]</p>
<p>Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.</td>
</tr>
<tr class="odd">
<td class="">announce</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .announce $MessageToBroadcast</p>
<p>Send a global message to all players online in chat log.</td>
</tr>
<tr class="even">
<td class="">aura</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .aura #spellid</p>
<p>Add the aura from spell #spellid to the selected Unit.</td>
</tr>
<tr class="odd">
<td class="">ban</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: ban &lt;account|ip|character&gt; $NameOrIp $bantime $reason<br />Ban account or IP and kick player.<br />$bantime: negative value leads to permban, otherwise use a timestring like &quot;4d20h3s&quot;.</td>
</tr>
<tr class="even">
<td class="">baninfo</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: baninfo &lt;account|ip|character&gt;<br />Watch full information about a specific ban.</td>
</tr>
<tr class="odd">
<td class="">bank</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .bank</p>
<p>Show your bank inventory.</td>
</tr>
<tr class="even">
<td class="">banlist</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: banlist &lt;account|ip|character&gt; $NameOrIp<br />searches the banlist for a pattern.</td>
</tr>
<tr class="odd">
<td class="">cast</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast #spellid<br /> &nbsp;Cast #spellid to selected target. If no target selected cast to self.</td>
</tr>
<tr class="even">
<td class="">cast back</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast back #spellid<br /> &nbsp;Selected target will cast #spellid to your character.</td>
</tr>
<tr class="odd">
<td class="">cast self</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast self #spellid<br />Cast #spellid by target at target itself.</td>
</tr>
<tr class="even">
<td class="">cast target</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast target #spellid<br /> &nbsp;Selected target will cast #spellid to his victim.</td>
</tr>
<tr class="odd">
<td class="">commands</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .commands</p>
<p>Display a list of available commands for your account level.</td>
</tr>
<tr class="even">
<td class="">cooldown</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cooldown [#spell_id]</p>
<p>Remove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).</td>
</tr>
<tr class="odd">
<td class="">damage</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .damage $damage_amount [$school [$spellid]]</p>
<p>Apply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.</td>
</tr>
<tr class="even">
<td class="">debug anim</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .debug anim #emoteid</p>
<p>Play emote #emoteid for your character.</td>
</tr>
<tr class="odd">
<td class="">debug getvalue</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug getvalue #field #isInt</p>
<p>Get the field #field of the selected creature. If no creature is selected, get the content of your field.</p>
<p>Use a #isInt of value 1 if the expected field content is an integer.</td>
</tr>
<tr class="even">
<td class="">debug playsound</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .debug playsound #soundid</p>
<p>Play sound with #soundid.<br />Sound will be play only for you. Other players do not hear this.<br />Warning: client may have more 5000 sounds...</td>
</tr>
<tr class="odd">
<td class="">debug setvalue</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug setvalue #field #value #isInt</p>
<p>Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.</p>
<p>Use a #isInt of value 1 if #value is an integer.</td>
</tr>
<tr class="even">
<td class="">debug standstate</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .debug standstate #emoteid</p>
<p>Change the emote of your character while standing to #emoteid.</td>
</tr>
<tr class="odd">
<td class="">debug update</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug update #field #value</p>
<p>Update the field #field of the selected character or creature with value #value.</p>
<p>If no #value is provided, display the content of field #field.</td>
</tr>
<tr class="even">
<td class="">delticket</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .delticket all<br /> &nbsp; &nbsp; &nbsp; &nbsp;.delticket #num<br /> &nbsp; &nbsp; &nbsp; &nbsp;.delticket $character_name</p>
<p>all to dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.</td>
</tr>
<tr class="odd">
<td class="">demorph</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .demorph</p>
<p>Demorph the selected player.</td>
</tr>
<tr class="even">
<td class="">die</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .die</p>
<p>Kill the selected player. If no player is selected, it will kill you.</td>
</tr>
<tr class="odd">
<td class="">dismount</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .dismount</p>
<p>Dismount you, if you are mounted.</td>
</tr>
<tr class="even">
<td class="">distance</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .distance</p>
<p>Display the distance from your character to the selected creature.</td>
</tr>
<tr class="odd">
<td class="">event</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event #event_id<br />Show details about event with #event_id.</td>
</tr>
<tr class="even">
<td class="">event activelist</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event activelist<br />Show list of currently active events.</td>
</tr>
<tr class="odd">
<td class="">event start</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event start #event_id<br />Start event #event_id. Set start time for event to current moment (change not saved in DB).</td>
</tr>
<tr class="even">
<td class="">event stop</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event stop #event_id<br />Stop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).</td>
</tr>
<tr class="odd">
<td class="">explorecheat</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .explorecheat #flag</p>
<p>Reveal &nbsp;or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.</p>
<p>Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.</td>
</tr>
<tr class="even">
<td class="">gm</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gm on/off</p>
<p>Enable or Disable GM MODE</td>
</tr>
<tr class="odd">
<td class="">gm fly</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .gm fly on/off<br />Enable/disable gm fly mode.</td>
</tr>
<tr class="even">
<td class="">gm list</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .gm list</p>
<p>Display a list of available Game Masters.</td>
</tr>
<tr class="odd">
<td class="">gm visible</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gm visible on/off</p>
<p>Output current visibility state or make GM visible(on) and invisible(off) for other players.</td>
</tr>
<tr class="even">
<td class="">go creature</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .go creature #creature_guid<br />Teleport your character to creature with guid #creature_guid.<br />.gocreature #creature_name<br />Teleport your character to creature with this name.<br />.gocreature id #creature_id<br />Teleport your character to a creature that was spawned from the template with this entry.<br />*If* more than one creature is found, then you are teleported to the first that is found inside the database.</td>
</tr>
<tr class="odd">
<td class="">go graveyard</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .go graveyard #graveyardId<br /> Teleport to graveyard with the graveyardId specified.</td>
</tr>
<tr class="even">
<td class="">go grid</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go grid #gridX #gridY [#mapId]</p>
<p>Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).</td>
</tr>
<tr class="odd">
<td class="">go object</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go object #object_guid<br />Teleport your character to gameobject with guid #object_guid</td>
</tr>
<tr class="even">
<td class="">go trigger</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .go trigger #trigger_id</p>
<p>Teleport your character to areatrigger with id #trigger_id. Character will be teleported to trigger target if selected areatrigger is telporting trigger.</td>
</tr>
<tr class="odd">
<td class="">go xy</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go xy #x #y [#mapid]</p>
<p>Teleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.</td>
</tr>
<tr class="even">
<td class="">go xyz</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go xyz #x #y #z [#mapid]</p>
<p>Teleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.</td>
</tr>
<tr class="odd">
<td class="">go zonexy</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go zonexy #x #y [#zone]</p>
<p>Teleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart</td>
</tr>
<tr class="even">
<td class="">gobject add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject add #id &lt;spawntimeSecs&gt;</p>
<p>Add a game object from game object templates to the world at your current location using the #id.<br />spawntimesecs sets the spawntime, it is optional.</p>
<p>Note: this is a copy of .gameobject.</td>
</tr>
<tr class="odd">
<td class="">gobject delete</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject delete #go_guid<br />Delete gameobject with guid #go_guid.</td>
</tr>
<tr class="even">
<td class="">gobject move</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject move #goguid [#x #y #z]</p>
<p>Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).</td>
</tr>
<tr class="odd">
<td class="">gobject near </td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .gobject near &nbsp;[#distance]</p>
<p>Output gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.</td>
</tr>
<tr class="even">
<td class="">gobject turn</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject turn #goguid </p>
<p>Set for gameobject #goguid orientation same as current character orientation.</td>
</tr>
<tr class="odd">
<td class="">gobject target</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject target [#go_id|#go_name_part]</p>
<p>Locate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.</td>
</tr>
<tr class="even">
<td class="">goname</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .goname $charactername</p>
<p>Teleport to the given character. Either specify the character name or click on the character's portrait, e.g. when you are in a group.</td>
</tr>
<tr class="odd">
<td class="">gps</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gps</p>
<p>Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id</td>
</tr>
<tr class="even">
<td class="">groupgo</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .groupgo $charactername</p>
<p>Teleport the given character and his group to you.</td>
</tr>
<tr class="odd">
<td class="">guid</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guid</p>
<p>Display the GUID for the selected character.</td>
</tr>
<tr class="even">
<td class="">guild create</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild create $GuildLeaderName $GuildName</p>
<p>Create a guild named $GuildName with the player $GuildLeaderName as leader.</td>
</tr>
<tr class="odd">
<td class="">guild delete</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild delete $GuildName</p>
<p>Delete guild $GuildName.</td>
</tr>
<tr class="even">
<td class="">guild invite</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild invite $CharacterName $GuildName</p>
<p>Add $CharacterName into a guild $GuildName.</td>
</tr>
<tr class="odd">
<td class="">guild rank</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild rank $CharacterName #Rank</p>
<p>Set for $CharacterName rank #Rank in a guild.</td>
</tr>
<tr class="even">
<td class="">guild uninvite</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild uninvite $CharacterName</p>
<p>Remove $CharacterName from a guild.</td>
</tr>
<tr class="odd">
<td class="">help</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .help $command</p>
<p>Display usage instructions for the given $command.</td>
</tr>
<tr class="even">
<td class="">hidearea</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .hidearea #areaid</p>
<p>Hide the area of #areaid to the selected character. If no character is selected, hide this area to you.</td>
</tr>
<tr class="odd">
<td class="">honor add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .honor add $amount</p>
<p>Add a certain amount of honor (gained today) to the selected player.</td>
</tr>
<tr class="even">
<td class="">honor addkill</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .honor addkikll</p>
<p>Add the targeted unit as one of your pvp kills today (you only get honor if it's a racial leader or a player)</td>
</tr>
<tr class="odd">
<td class="">honor update</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .honor update</p>
<p>Force the yesterday's honor fields to be updated with today's data, which will get reset for the selected player.</td>
</tr>
<tr class="even">
<td class="">hover</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .hover #flag</p>
<p>Enable or disable hover mode for your character.</p>
<p>Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover.</td>
</tr>
<tr class="odd">
<td class="">idleshutdown</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .idleshutdown #delay|cancel</p>
<p>Shut the server down after #delay seconds if no active connections are present (no players) or cancel the shutdown if cancel value is used.</td>
</tr>
<tr class="even">
<td class="">info</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .info</p>
<p>Display server version and the number of connected players.</td>
</tr>
<tr class="odd">
<td class="">itemmove</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .itemmove #sourceslotid #destinationslotid</p>
<p>Move an item from slots #sourceslotid to #destinationslotid in your inventory</p>
<p>Not yet implemented</td>
</tr>
<tr class="even">
<td class="">kick</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .kick [$charactername]</p>
<p>Kick the given character name from the world. If no character name is provided then the selected player (except for yourself) will be kicked.</td>
</tr>
<tr class="odd">
<td class="">learn</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn #parameter</p>
<p>Selected character learn a spell of id #parameter.</td>
</tr>
<tr class="even">
<td class="">learn all</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all</p>
<p>Learn all big set different spell maybe useful for Administaror.</td>
</tr>
<tr class="odd">
<td class="">learn all_crafts</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .learn crafts</p>
<p>Learn all professions and recipes.</td>
</tr>
<tr class="even">
<td class="">learn all_default</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .learn all_default [$playername]</p>
<p>Learn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.</td>
</tr>
<tr class="odd">
<td class="">learn all_gm</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .learn all_gm</p>
<p>Learn all default spells for Game Masters.</td>
</tr>
<tr class="even">
<td class="">learn all_lang</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .learn all_lang</p>
<p>Learn all languages</td>
</tr>
<tr class="odd">
<td class="">learn all_myclass</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all_myclass</p>
<p>Learn all spells and talents available for his class.</td>
</tr>
<tr class="even">
<td class="">learn all_myspells</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all_myspells</p>
<p>Learn all spells (except talents and spells with first rank learned as talent) available for his class.</td>
</tr>
<tr class="odd">
<td class="">learn all_mytalents</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all_mytalents</p>
<p>Learn all talents (and spells with first rank learned as talent) available for his class.</td>
</tr>
<tr class="even">
<td class="">levelup</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .levelup [$playername] [#numberoflevels]</p>
<p>Increase/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent VALUESrecalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.</td>
</tr>
<tr class="odd">
<td class="">linkgrave</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .linkgrave #graveyard_id [alliance|horde]</p>
<p>Link current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. Add only single graveyard at another map and only if no graveyards linked (or planned linked at same map).</td>
</tr>
<tr class="even">
<td class="">list creature</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .list creature #creature_id [#max_count]</p>
<p>Output creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not provided use 10 as default value.</td>
</tr>
<tr class="odd">
<td class="">list item</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .list item #item_id [#max_count]</p>
<p>Output items with item id #item_id found in all character inventories, mails and auctions. Output item guids, item owner guid, owner account and owner name. Will be output maximum #max_count items. If #max_count not provided use 10 as default value.</td>
</tr>
<tr class="even">
<td class="">list object</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .list object #gameobject_id [#max_count]</p>
<p>Output gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.</td>
</tr>
<tr class="odd">
<td class="">loadscripts</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .loadscripts $scriptlibraryname</p>
<p>Unload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.</td>
</tr>
<tr class="even">
<td class="">lockaccount</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .lockaccount [on|off]</p>
<p>Allow login from account only from current used IP or remove this requirement.</td>
</tr>
<tr class="odd">
<td class="">lookup area</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .lookup area $namepart</p>
<p>Looks up an area by $namepart, and returns all matches with their area ID's.</td>
</tr>
<tr class="even">
<td class="">lookup creature</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup creature $namepart</p>
<p>Looks up a creature by $namepart, and returns all matches with their creature ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup event</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .lookup event $name<br />Attempts to find the ID of the event with the provided $name.</td>
</tr>
<tr class="even">
<td class="">lookup faction</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup faction $name<br />Attempts to find the ID of the faction with the provided $name.</td>
</tr>
<tr class="odd">
<td class="">lookup item</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup item $itemname</p>
<p>Looks up an item by $itemname, and returns all matches with their Item ID's.</td>
</tr>
<tr class="even">
<td class="">lookup itemset</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup itemset $itemname</p>
<p>Looks up an item set by $itemname, and returns all matches with their Item set ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup object</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup object $objname</p>
<p>Looks up an gameobject by $objname, and returns all matches with their Gameobject ID's.</td>
</tr>
<tr class="even">
<td class="">lookup quest</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup quest $namepart</p>
<p>Looks up a quest by $namepart, and returns all matches with their quest ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup skill</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup skill $$namepart</p>
<p>Looks up a skill by $namepart, and returns all matches with their skill ID's.</td>
</tr>
<tr class="even">
<td class="">lookup spell</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup spell $namepart</p>
<p>Looks up a spell by $namepart, and returns all matches with their spell ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup tele</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .lookup tele $substring</p>
<p>Search and output all .tele command locations with provide $substring in name.</td>
</tr>
<tr class="even">
<td class="">maxskill</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .maxskill<br />Sets all skills of the targeted player to their maximum VALUESfor its current level.</td>
</tr>
<tr class="odd">
<td class="">Mod32Value</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .Mod32Value #field #value</p>
<p>Add #value to field #field of your character.</td>
</tr>
<tr class="even">
<td class="">modify arena</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .modify arena #value<br />Add $amount arena points to the selected player.</td>
</tr>
<tr>
<th >
        name
    </th>
<th >
        security
    </th>
<th >
        help
    </th>
</tr>
<tr class="odd">
<td class="">modify aspeed</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify aspeed #rate</p>
<p>Modify all speeds -run,swim,run back,swim back- of the selected player to &quot;normalbase speed for this move type&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="even">
<td class="">modify bit</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify bit #field #bit</p>
<p>Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.</td>
</tr>
<tr class="odd">
<td class="">modify bwalk</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify bwalk #rate</p>
<p>Modify the speed of the selected player while running backwards to &quot;normal walk back speed&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="even">
<td class="">modify drunk</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify drunk #value<br /> Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.</td>
</tr>
<tr class="odd">
<td class="">modify energy</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify energy #energy</p>
<p>Modify the energy of the selected player. If no player is selected, modify your energy.</td>
</tr>
<tr class="even">
<td class="">modify faction</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid</p>
<p>Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.</td>
</tr>
<tr class="odd">
<td class="">modify honor</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify honor $amount</p>
<p>Add $amount honor points to the selected player.</td>
</tr>
<tr class="even">
<td class="">modify hp</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify hp #newhp</p>
<p>Modify the hp of the selected player. If no player is selected, modify your hp.</td>
</tr>
<tr class="odd">
<td class="">modify mana</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify mana #newmana</p>
<p>Modify the mana of the selected player. If no player is selected, modify your mana.</td>
</tr>
<tr class="even">
<td class="">modify money</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify money #money<br />.money #money</p>
<p>Add or remove money to the selected player. If no player is selected, modify your money.</p>
<p> #gold can be negative to remove money.</td>
</tr>
<tr class="odd">
<td class="">modify morph</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .modify morph #displayid</p>
<p>Change your current model id to #displayid.</td>
</tr>
<tr class="even">
<td class="">modify mount</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify mount #id #speed<br />Display selected player as mounted at #id creature and set speed to #speed value.</td>
</tr>
<tr class="odd">
<td class="">modify rage</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify rage #newrage</p>
<p>Modify the rage of the selected player. If no player is selected, modify your rage.</td>
</tr>
<tr class="even">
<td class="">modify rep</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .modify rep #repId (#repvalue | $rankname [#delta])<br />Sets the selected players reputation with faction #repId to #repvalue or to $reprank.<br />If the reputation rank name is provided, the resulting reputation will be the lowest reputation for that rank plus the delta amount, if specified.<br />You can use '.pinfo rep' to list all known reputation ids, or use '.lookup faction $name' to locate a specific faction id.</td>
</tr>
<tr class="odd">
<td class="">modify scale</td>
<td align="right" class=" nowrap">1</td>
<td class="">&nbsp;</td>
</tr>
<tr class="even">
<td class="">modify speed</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify speed #rate<br />.speed #rate</p>
<p>Modify the running speed of the selected player to &quot;normal base run speed&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="odd">
<td class="">modify spell</td>
<td align="right" class=" nowrap">1</td>
<td class="">&nbsp;</td>
</tr>
<tr class="even">
<td class="">modify swim</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify swim #rate</p>
<p>Modify the swim speed of the selected player to &quot;normal swim speed&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="odd">
<td class="">modify titles</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify titles #mask</p>
<p>Allows user to use all titles from #mask.</p>
<p> #mask=0 disables the title-choose-field</td>
</tr>
<tr class="even">
<td class="">movegens</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .movegens<br /> &nbsp;Show movement generators stack for selected creature or player.</td>
</tr>
<tr class="odd">
<td class="">mute</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .mute $playerName $timeInMinutes</p>
<p>Disible chat messaging for any character from account of character $playerName at $timeInMinutes minutes.</td>
</tr>
<tr class="even">
<td class="">namego</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .namego $charactername</p>
<p>Teleport the given character to you.</td>
</tr>
<tr class="odd">
<td class="">neargrave</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .neargrave [alliance|horde]</p>
<p>Find nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).</td>
</tr>
<tr class="even">
<td class="">notify</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .notify $MessageToBroadcast</p>
<p>Send a global message to all players online in screen.</td>
</tr>
<tr class="odd">
<td class="">npc add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc add #creatureid</p>
<p>Spawn a creature by the given template id of #creatureid.</td>
</tr>
<tr class="even">
<td class="">npc additem</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc additem #itemId &lt;#maxcount&gt;&lt;#incrtime&gt;&lt;#extendedcost&gt;r</p>
<p>Add item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.</td>
</tr>
<tr class="odd">
<td class="">npc addweapon</td>
<td align="right" class=" nowrap">3</td>
<td class="">Not yet implemented.</td>
</tr>
<tr class="even">
<td class="">npc allowmove</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc allowmove</p>
<p>Enable or disable movement for the selected creature.</td>
</tr>
<tr class="odd">
<td class="">npc changelevel</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc changelevel #level</p>
<p>Change the level of the selected creature to #level.</p>
<p>#level may range from 1 to 63.</td>
</tr>
<tr class="even">
<td class="">npc delete</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc delete</p>
<p>Delete the selected creature from the world.</td>
</tr>
<tr class="odd">
<td class="">npc delitem</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc delitem #itemId</p>
<p>Remove item #itemid from item list of selected vendor.</td>
</tr>
<tr class="even">
<td class="">npc factionid</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc factionid #factionid</p>
<p>Set the faction of the selected creature to #factionid.</td>
</tr>
<tr class="odd">
<td class="">npc flag</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc flag #npcflag</p>
<p>Set the NPC flags of creature template of the selected creature and selected creature to #npcflag. NPC flags will applied to all creatures of selected creature template after server restart or grid unload/load.</td>
</tr>
<tr class="even">
<td class="">npc info</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc info</p>
<p>Display a list of details for the selected creature.</p>
<p>The list includes:<br />- GUID, Faction, NPC flags, Entry ID, Model ID,<br />- Level,<br />- Health (current/maximum),</p>
<p>- Field flags, dynamic flags, faction template, <br />- Position information,<br />- and the creature type, e.g. if the creature is a vendor.</td>
</tr>
<tr class="odd">
<td class="">npc move</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc move [#creature_guid]</p>
<p>Move the targeted creature spawn point to your coordinates.</td>
</tr>
<tr class="even">
<td class="">npc name</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc name $name</p>
<p>Change the name of the selected creature or character to $name.</p>
<p>Command disabled.</td>
</tr>
<tr class="odd">
<td class="">npc playemote</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc playemote #emoteid</p>
<p>Make the selected creature emote with an emote of id #emoteid.</td>
</tr>
<tr class="even">
<td class="">npc setmodel</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc setmodel #displayid</p>
<p>Change the model id of the selected creature to #displayid.</td>
</tr>
<tr class="odd">
<td class="">npc setmovetype</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc setmovetype [#creature_guid] stay/random/way [NODEL]</p>
<p>Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn.<br />Make sure you use NODEL, if you want to keep the waypoints.</td>
</tr>
<tr class="even">
<td class="">npc spawndist</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc spawndist #dist</p>
<p>Adjust spawndistance of selected creature to dist.</td>
</tr>
<tr class="odd">
<td class="">npc spawntime</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc spawntime #time </p>
<p>Adjust spawntime of selected creature to time.</td>
</tr>
<tr class="even">
<td class="">npc subname</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc subname $Name</p>
<p>Change the subname of the selected creature or player to $Name.</p>
<p>Command disabled.</td>
</tr>
<tr class="odd">
<td class="">npc textemote</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc textemote #emoteid</p>
<p>Make the selected creature to do textemote with an emote of id #emoteid.</td>
</tr>
<tr class="even">
<td class="">npc whisper</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .npc whisper #playerguid #text<br />Make the selected npc whisper #text to &nbsp;#playerguid.</td>
</tr>
<tr class="odd">
<td class="">password</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .password $old_password $new_password $new_password</p>
<p>Change your account password.</td>
</tr>
<tr class="even">
<td class="">pinfo</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .pinfo [$player_name] [rep]</p>
<p>Output account information for selected player or player find by $player_name. If &quot;rep&quot; parameter provided show reputation information for player.</td>
</tr>
<tr class="odd">
<td class="">plimit</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]</p>
<p>Without arg show current player amount and security level limitations for login to server, with arg set player linit ($num &gt; 0) or securiti limitation ($num &lt; 0 or security leme name. With `reset` sets player limit to the one in the config file</td>
</tr>
<tr class="even">
<td class="">quest add</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .quest add #quest_id</p>
<p>Add to character quest log quest #quest_id. Quest started from item can't be added by this command but correct .additem call provided in command output.</td>
</tr>
<tr class="odd">
<td class="">quest remove</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .quest remove #quest_id</p>
<p>Set quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.</td>
</tr>
<tr class="even">
<td class="">recall</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .recall [$playername]</p>
<p>Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.</td>
</tr>
<tr class="odd">
<td class="">reload</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload table_name</p>
<p>Reload table `table_name` if reload support added for this table and this table can be _safe_ reloaded.</td>
</tr>
<tr class="even">
<td class="">reload all</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all</p>
<p>Reload all tables with reload support added and that can be _safe_ reloaded.</td>
</tr>
<tr class="odd">
<td class="">reload all_area</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_area</p>
<p>Reload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.</td>
</tr>
<tr class="even">
<td class="">reload all_loot</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_loot</p>
<p>Reload all `*_loot_template` tables. This can be slow operation with lags for server run.</td>
</tr>
<tr class="odd">
<td class="">reload all_quest</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_quest</p>
<p>Reload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.</td>
</tr>
<tr class="even">
<td class="">reload all_spell</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all</p>
<p>Reload all `spell_*` tables with reload support added and that can be _safe_ reloaded.</td>
</tr>
<tr class="odd">
<td class="">reset all</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reset all spells</p>
<p>Syntax: .reset all talents</p>
<p>Request reset spells or talents at next login each existed character.</td>
</tr>
<tr class="even">
<td class="">reset honor</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset honor [Playername]<br /> &nbsp;Reset all honor data for targeted character.</td>
</tr>
<tr class="odd">
<td class="">reset level</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset level [Playername]<br /> &nbsp;Reset level to 1 including reset stats and talents. &nbsp;Equipped items with greater level requirement can be lost.</td>
</tr>
<tr class="even">
<td class="">reset spells</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset spells [Playername]<br /> &nbsp;Removes all non-original spells from spellbook.<br />. Playername can be name of offline character.</td>
</tr>
<tr class="odd">
<td class="">reset stats</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset stats [Playername]<br /> &nbsp;Resets(recalculate) all stats of the targeted player to their original VALUESat current level.</td>
</tr>
<tr class="even">
<td class="">reset talents</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset talents [Playername]<br /> &nbsp;Removes all talents of the targeted player. Playername can be name of offline character.</td>
</tr>
<tr class="odd">
<td class="">respawn</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .respawn</p>
<p>Respawn all nearest creatures and GO without waiting respawn time expiration.</td>
</tr>
<tr class="even">
<td class="">revive</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .revive</p>
<p>Revive the selected player. If no player is selected, it will revive you.</td>
</tr>
<tr class="odd">
<td class="">save</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .save</p>
<p>Saves your character.</td>
</tr>
<tr class="even">
<td class="">saveall</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .saveall</p>
<p>Save all characters in game.</td>
</tr>
<tr class="odd">
<td class="">security</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .security $name #level</p>
<p>Set the security level of player $name to a level of #level.</p>
<p>#level may range from 0 to 5.</td>
</tr>
<tr class="even">
<td class="">sendmail</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .sendmail #playername #subject #text</p>
<p>Send a mail to a player. Note: subject may not contain spaces.</td>
</tr>
<tr class="odd">
<td class="">setskill</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .setskill #skill #level [#max]</p>
<p>Set a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.</td>
</tr>
<tr class="even">
<td class="">showarea</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .showarea #areaid</p>
<p>Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.</td>
</tr>
<tr class="odd">
<td class="">shutdown</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .shutdown seconds</p>
<p>Shut the server down after given seconds or cancel the shutdown if cancel value is used.</td>
</tr>
<tr class="even">
<td class="">start</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .start</p>
<p>Teleport you to the starting area of your character.</td>
</tr>
<tr class="odd">
<td class="">taxicheat</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .taxicheat on/off</p>
<p>Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.</p>
<p>Visited taxi nodes sill accessible after removing access.</td>
</tr>
<tr class="even">
<td class="">tele</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .tele #location</p>
<p>Teleport player to a given location.</td>
</tr>
<tr class="odd">
<td class="">tele add</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .tele add $name</p>
<p>Add current your position to .tele command target locations list with name $name.</td>
</tr>
<tr class="even">
<td class="">tele del</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .tele del $name</p>
<p>Remove location with name $name for .tele command locations list.</td>
</tr>
<tr class="odd">
<td class="">tele group</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .tele group#location</p>
<p>Teleport a selected player and his group members to a given location.</td>
</tr>
<tr class="even">
<td class="">tele name</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .tele name #playername #location</p>
<p>Teleport a player to a given location.</td>
</tr>
<tr class="odd">
<td class="">ticket</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .ticket on<br /> &nbsp; &nbsp; &nbsp; &nbsp;.ticket off<br /> &nbsp; &nbsp; &nbsp; &nbsp;.ticket #num<br /> &nbsp; &nbsp; &nbsp; &nbsp;.ticket $charact