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<channel>
	<title>Reaper-X .:[ ID ]:. &#187; Open Source</title>
	<atom:link href="http://www.reaper-x.com/category/open-source/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.reaper-x.com</link>
	<description>Computers, Games, Technology ... Whatever</description>
	<pubDate>Fri, 29 Aug 2008 01:50:22 +0000</pubDate>
	
	<language>en</language>
			<item>
		<title>ASCGEN2 - Image to Text Converter</title>
		<link>http://www.reaper-x.com/2008/01/17/ascgen2-image-to-text-converter/</link>
		<comments>http://www.reaper-x.com/2008/01/17/ascgen2-image-to-text-converter/#comments</comments>
		<pubDate>Thu, 17 Jan 2008 14:44:41 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Freeware]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[ascii]]></category>

		<category><![CDATA[ascii generator]]></category>

		<category><![CDATA[Google]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2008/01/17/ascgen2-image-to-text-converter/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/01/17/ascgen2-image-to-text-converter/" title="ASCGEN2 - Image to Text Converter"><strong>ASCGEN2 - Image to Text Converter</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>So yesterday i just came across this wonderful program that can convert your image to ASCII for free (opensource) named Ascii Generator dotNET while i was lurking at Michael Sync Weblog and guess what...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2008/01/17/ascgen2-image-to-text-converter/" title="ASCGEN2 - Image to Text Converter"><strong>ASCGEN2 - Image to Text Converter</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>So yesterday i just came across this wonderful program that can <strong>convert your image to ASCII</strong>&nbsp;for free (opensource) named Ascii Generator&nbsp;dotNET while i was lurking at <a href="http://michaelsync.net/2008/01/11/ascgen2-opensource-image-to-text-ascii-converter">Michael Sync Weblog</a>&nbsp;and guess what ? the ascii produced by this image to text converter software is just&nbsp;great because i&rsquo;ve tried many similar programs like this before and none of them can really give me good results (well &hellip; but that was more than&nbsp;four years ago). Other than that, this program can also produce colored ascii too</p>
<p><img alt="ASCGEN2" src="http://images.reaper-x.com/blogs/ASCGEN2.jpg" border="0"  /></p>
<p>Anyway just in case you&rsquo;re wondering how good this program, here&rsquo;s a sample image (if Michael use Tifa from FF Advent Children as his sample, then i&rsquo;m using <em>Keiko Kitagawa</em> as sample) :P</p>
<p><span id="more-716"></span></p>
<p><strong>Original&nbsp;Image :</strong></p>
<p><img alt="Keiko" src="http://images.reaper-x.com/blogs/ILoveKeiko.jpg" border="0"  /></p>
<p><strong>Colored ASCII :</strong></p>
<p><img alt="Keiko Colored ASCII" src="http://images.reaper-x.com/blogs/KeikoCA.jpg" border="0"  /></p>
<p><strong>Black &amp; White :</strong></p>
<p><img alt="Keiko Black and White ASCII" src="http://images.reaper-x.com/blogs/Keiko_2DBW.jpg" border="0"  /></p>
<p>P.S Full credits to the person who took this photo (i can&rsquo;t remember where i get this image and i&rsquo;m 100% sure it&rsquo;s not from Google Image search because i rarely use Google Image search)</p>
<p><strong>Related Links :</strong></p>
<p><a href="http://sourceforge.net/projects/ascgen2/">SourceForge Projects Download Page</a></p>
<p><a href="http://ascgendotnet.jmsoftware.co.uk/">Author Homepage</a></p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2008/01/17/ascgen2-image-to-text-converter/" title="ASCGEN2 - Image to Text Converter">Permalink</a> | <a href="http://www.reaper-x.com/2008/01/17/ascgen2-image-to-text-converter/#comments" title="14 comments">14 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/freeware/" title="View all posts in Freeware" rel="category tag">Freeware</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a></em></p>]]></content:encoded>
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		</item>
		<item>
		<title>BBPress 0.8.3 has been released</title>
		<link>http://www.reaper-x.com/2007/09/27/bbpress-083-has-been-released/</link>
		<comments>http://www.reaper-x.com/2007/09/27/bbpress-083-has-been-released/#comments</comments>
		<pubDate>Thu, 27 Sep 2007 12:18:57 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[bbPress]]></category>

		<category><![CDATA[feed]]></category>

		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/27/bbpress-083-has-been-released/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/27/bbpress-083-has-been-released/" title="BBPress 0.8.3 has been released"><strong>BBPress 0.8.3 has been released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>Thanks god i subscribe to the BBPress site feed, because if i&#8217;ll never know that BBPress 0.8.3 has been released if i'm not subscribed to their site feed 
 Okay and to those who didn&#8217;t know or never...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/27/bbpress-083-has-been-released/" title="BBPress 0.8.3 has been released"><strong>BBPress 0.8.3 has been released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>Thanks God i subscribe to the BBPress site feed, because i&rsquo;ll never know that <a href="http://bbpress.org/blog/2007/09/bbpress-083/">BBPress 0.8.3 has been released</a> if i'm not subscribed to their site feed</p>
<p>Okay and to those who didn&rsquo;t know or never heard of BBPress before, basically BBPress is just another free forum software but unlike many other forum software, BBPress is just a plain and simple forum software (read: not bloated) &hellip;&nbsp;just like on&nbsp;<a href="http://www.gamefaqs.com/">Gamefaqs</a> (with the exception they not using BBPress, but i love their simple interface, without any big avatars and signature)</p>
<p><span id="more-639"></span></p>
<p>Here&rsquo;s some excerpt on what is BBPress all about :</p>
<blockquote>
<p>bbPress is plain and simple forum software, plain and simple. It&rsquo;s easy to use, easy to administrate, fast and clean. But don&rsquo;t let its simplicity deceive you; underneath the gleam, it&rsquo;s got some powerful features and is highly customizable.</p>
</blockquote>
<p>And to those who prefer to see what a bbpress forum looks like in real world, feel free to take a look at <a href="http://forums.reaper-x.com/">my forums</a>&nbsp;which is just recently got upgraded to 0.8.3 without any problem at all &hellip; (perhaps i should use SVN at the first place to make things even easier)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/27/bbpress-083-has-been-released/" title="BBPress 0.8.3 has been released">Permalink</a> | <a href="http://www.reaper-x.com/2007/09/27/bbpress-083-has-been-released/#comments" title="Add a comment">Add a comment</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/bbpress/" title="View all posts in bbPress" rel="category tag">bbPress</a></em></p>]]></content:encoded>
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		</item>
		<item>
		<title>WoW Mangos GM (Game Master) Commands</title>
		<link>http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/</link>
		<comments>http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/#comments</comments>
		<pubDate>Fri, 21 Sep 2007 07:52:53 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Emulators]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Reaper Mangos]]></category>

		<category><![CDATA[Video Games]]></category>

		<category><![CDATA[database]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[gm commands]]></category>

		<category><![CDATA[gm commands list]]></category>

		<category><![CDATA[mangos]]></category>

		<category><![CDATA[server]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/" title="WoW Mangos GM (Game Master) Commands"><strong>WoW Mangos GM (Game Master) Commands</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>List of GM Commands for Mangos, extracted from the database directly]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/" title="WoW Mangos GM (Game Master) Commands"><strong>WoW Mangos GM (Game Master) Commands</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>Some people have requested for an easy way to look at all the GM Commands in Mangos, so here goes the complete list. Taken from the Mangos SQL Database directly</p>
<p><strong>Note :</strong> <em>This is based on <a href="http://www.reaper-x.com/2008/07/11/mangos-6245-udb-psdb-scriptdev2-r474/">WoW Mangos 6245</a>, so if you&rsquo;re using lower Mangos Revision, some commands listed here aren't going to work for you &hellip; btw i&rsquo;ll always update&nbsp;this page&nbsp;in the future if there is / are new command(s)</em></p>
<p><span id="more-620"></span></p>
<table id="table_results" class="data">
<thead>
<tr>
<th>name
</th>
<th>security
</th>
<th>help
</th>
</tr>
</thead>
<tbody>
<tr class="odd">
<td class="">acct</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .acct</p>
<p>Display the access level of your account.</td>
</tr>
<tr class="even">
<td class="">additem</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount</p>
<p>Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.<br />.</td>
</tr>
<tr class="odd">
<td class="">additemset</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .additemset #itemsetid</p>
<p>Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.</td>
</tr>
<tr class="even">
<td class="">addmove</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .addmove #creature_guid [#waittime]</p>
<p>Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.</td>
</tr>
<tr class="odd">
<td class="">announce</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .announce $MessageToBroadcast</p>
<p>Send a global message to all players online in chat log.</td>
</tr>
<tr class="even">
<td class="">aura</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .aura #spellid</p>
<p>Add the aura from spell #spellid to the selected Unit.</td>
</tr>
<tr class="odd">
<td class="">ban</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: ban &lt;account|ip|character&gt; $NameOrIp $bantime $reason<br />Ban account or IP and kick player.<br />$bantime: negative value leads to permban, otherwise use a timestring like &quot;4d20h3s&quot;.</td>
</tr>
<tr class="even">
<td class="">baninfo</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: baninfo &lt;account|ip|character&gt;<br />Watch full information about a specific ban.</td>
</tr>
<tr class="odd">
<td class="">bank</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .bank</p>
<p>Show your bank inventory.</td>
</tr>
<tr class="even">
<td class="">banlist</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: banlist &lt;account|ip|character&gt; $NameOrIp<br />searches the banlist for a pattern.</td>
</tr>
<tr class="odd">
<td class="">cast</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast #spellid<br /> &nbsp;Cast #spellid to selected target. If no target selected cast to self.</td>
</tr>
<tr class="even">
<td class="">cast back</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast back #spellid<br /> &nbsp;Selected target will cast #spellid to your character.</td>
</tr>
<tr class="odd">
<td class="">cast self</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast self #spellid<br />Cast #spellid by target at target itself.</td>
</tr>
<tr class="even">
<td class="">cast target</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cast target #spellid<br /> &nbsp;Selected target will cast #spellid to his victim.</td>
</tr>
<tr class="odd">
<td class="">commands</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .commands</p>
<p>Display a list of available commands for your account level.</td>
</tr>
<tr class="even">
<td class="">cooldown</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .cooldown [#spell_id]</p>
<p>Remove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).</td>
</tr>
<tr class="odd">
<td class="">damage</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .damage $damage_amount [$school [$spellid]]</p>
<p>Apply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.</td>
</tr>
<tr class="even">
<td class="">debug anim</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .debug anim #emoteid</p>
<p>Play emote #emoteid for your character.</td>
</tr>
<tr class="odd">
<td class="">debug getvalue</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug getvalue #field #isInt</p>
<p>Get the field #field of the selected creature. If no creature is selected, get the content of your field.</p>
<p>Use a #isInt of value 1 if the expected field content is an integer.</td>
</tr>
<tr class="even">
<td class="">debug playsound</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .debug playsound #soundid</p>
<p>Play sound with #soundid.<br />Sound will be play only for you. Other players do not hear this.<br />Warning: client may have more 5000 sounds...</td>
</tr>
<tr class="odd">
<td class="">debug setvalue</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug setvalue #field #value #isInt</p>
<p>Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.</p>
<p>Use a #isInt of value 1 if #value is an integer.</td>
</tr>
<tr class="even">
<td class="">debug standstate</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .debug standstate #emoteid</p>
<p>Change the emote of your character while standing to #emoteid.</td>
</tr>
<tr class="odd">
<td class="">debug update</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .debug update #field #value</p>
<p>Update the field #field of the selected character or creature with value #value.</p>
<p>If no #value is provided, display the content of field #field.</td>
</tr>
<tr class="even">
<td class="">delticket</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .delticket all<br /> &nbsp; &nbsp; &nbsp; &nbsp;.delticket #num<br /> &nbsp; &nbsp; &nbsp; &nbsp;.delticket $character_name</p>
<p>all to dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.</td>
</tr>
<tr class="odd">
<td class="">demorph</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .demorph</p>
<p>Demorph the selected player.</td>
</tr>
<tr class="even">
<td class="">die</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .die</p>
<p>Kill the selected player. If no player is selected, it will kill you.</td>
</tr>
<tr class="odd">
<td class="">dismount</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .dismount</p>
<p>Dismount you, if you are mounted.</td>
</tr>
<tr class="even">
<td class="">distance</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .distance</p>
<p>Display the distance from your character to the selected creature.</td>
</tr>
<tr class="odd">
<td class="">event</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event #event_id<br />Show details about event with #event_id.</td>
</tr>
<tr class="even">
<td class="">event activelist</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event activelist<br />Show list of currently active events.</td>
</tr>
<tr class="odd">
<td class="">event start</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event start #event_id<br />Start event #event_id. Set start time for event to current moment (change not saved in DB).</td>
</tr>
<tr class="even">
<td class="">event stop</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .event stop #event_id<br />Stop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).</td>
</tr>
<tr class="odd">
<td class="">explorecheat</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .explorecheat #flag</p>
<p>Reveal &nbsp;or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.</p>
<p>Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.</td>
</tr>
<tr class="even">
<td class="">gm</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gm on/off</p>
<p>Enable or Disable GM MODE</td>
</tr>
<tr class="odd">
<td class="">gm fly</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .gm fly on/off<br />Enable/disable gm fly mode.</td>
</tr>
<tr class="even">
<td class="">gm list</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .gm list</p>
<p>Display a list of available Game Masters.</td>
</tr>
<tr class="odd">
<td class="">gm visible</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gm visible on/off</p>
<p>Output current visibility state or make GM visible(on) and invisible(off) for other players.</td>
</tr>
<tr class="even">
<td class="">go creature</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .go creature #creature_guid<br />Teleport your character to creature with guid #creature_guid.<br />.gocreature #creature_name<br />Teleport your character to creature with this name.<br />.gocreature id #creature_id<br />Teleport your character to a creature that was spawned from the template with this entry.<br />*If* more than one creature is found, then you are teleported to the first that is found inside the database.</td>
</tr>
<tr class="odd">
<td class="">go graveyard</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .go graveyard #graveyardId<br /> Teleport to graveyard with the graveyardId specified.</td>
</tr>
<tr class="even">
<td class="">go grid</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go grid #gridX #gridY [#mapId]</p>
<p>Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).</td>
</tr>
<tr class="odd">
<td class="">go object</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go object #object_guid<br />Teleport your character to gameobject with guid #object_guid</td>
</tr>
<tr class="even">
<td class="">go trigger</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .go trigger #trigger_id</p>
<p>Teleport your character to areatrigger with id #trigger_id. Character will be teleported to trigger target if selected areatrigger is telporting trigger.</td>
</tr>
<tr class="odd">
<td class="">go xy</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go xy #x #y [#mapid]</p>
<p>Teleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.</td>
</tr>
<tr class="even">
<td class="">go xyz</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go xyz #x #y #z [#mapid]</p>
<p>Teleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.</td>
</tr>
<tr class="odd">
<td class="">go zonexy</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .go zonexy #x #y [#zone]</p>
<p>Teleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart</td>
</tr>
<tr class="even">
<td class="">gobject add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject add #id &lt;spawntimeSecs&gt;</p>
<p>Add a game object from game object templates to the world at your current location using the #id.<br />spawntimesecs sets the spawntime, it is optional.</p>
<p>Note: this is a copy of .gameobject.</td>
</tr>
<tr class="odd">
<td class="">gobject delete</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject delete #go_guid<br />Delete gameobject with guid #go_guid.</td>
</tr>
<tr class="even">
<td class="">gobject move</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject move #goguid [#x #y #z]</p>
<p>Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).</td>
</tr>
<tr class="odd">
<td class="">gobject near </td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .gobject near &nbsp;[#distance]</p>
<p>Output gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.</td>
</tr>
<tr class="even">
<td class="">gobject turn</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject turn #goguid </p>
<p>Set for gameobject #goguid orientation same as current character orientation.</td>
</tr>
<tr class="odd">
<td class="">gobject target</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .gobject target [#go_id|#go_name_part]</p>
<p>Locate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.</td>
</tr>
<tr class="even">
<td class="">goname</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .goname $charactername</p>
<p>Teleport to the given character. Either specify the character name or click on the character's portrait, e.g. when you are in a group.</td>
</tr>
<tr class="odd">
<td class="">gps</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .gps</p>
<p>Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id</td>
</tr>
<tr class="even">
<td class="">groupgo</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .groupgo $charactername</p>
<p>Teleport the given character and his group to you.</td>
</tr>
<tr class="odd">
<td class="">guid</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guid</p>
<p>Display the GUID for the selected character.</td>
</tr>
<tr class="even">
<td class="">guild create</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild create $GuildLeaderName $GuildName</p>
<p>Create a guild named $GuildName with the player $GuildLeaderName as leader.</td>
</tr>
<tr class="odd">
<td class="">guild delete</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild delete $GuildName</p>
<p>Delete guild $GuildName.</td>
</tr>
<tr class="even">
<td class="">guild invite</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild invite $CharacterName $GuildName</p>
<p>Add $CharacterName into a guild $GuildName.</td>
</tr>
<tr class="odd">
<td class="">guild rank</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild rank $CharacterName #Rank</p>
<p>Set for $CharacterName rank #Rank in a guild.</td>
</tr>
<tr class="even">
<td class="">guild uninvite</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .guild uninvite $CharacterName</p>
<p>Remove $CharacterName from a guild.</td>
</tr>
<tr class="odd">
<td class="">help</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .help $command</p>
<p>Display usage instructions for the given $command.</td>
</tr>
<tr class="even">
<td class="">hidearea</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .hidearea #areaid</p>
<p>Hide the area of #areaid to the selected character. If no character is selected, hide this area to you.</td>
</tr>
<tr class="odd">
<td class="">honor add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .honor add $amount</p>
<p>Add a certain amount of honor (gained today) to the selected player.</td>
</tr>
<tr class="even">
<td class="">honor addkill</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .honor addkikll</p>
<p>Add the targeted unit as one of your pvp kills today (you only get honor if it's a racial leader or a player)</td>
</tr>
<tr class="odd">
<td class="">honor update</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .honor update</p>
<p>Force the yesterday's honor fields to be updated with today's data, which will get reset for the selected player.</td>
</tr>
<tr class="even">
<td class="">hover</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .hover #flag</p>
<p>Enable or disable hover mode for your character.</p>
<p>Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover.</td>
</tr>
<tr class="odd">
<td class="">idleshutdown</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .idleshutdown #delay|cancel</p>
<p>Shut the server down after #delay seconds if no active connections are present (no players) or cancel the shutdown if cancel value is used.</td>
</tr>
<tr class="even">
<td class="">info</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .info</p>
<p>Display server version and the number of connected players.</td>
</tr>
<tr class="odd">
<td class="">itemmove</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .itemmove #sourceslotid #destinationslotid</p>
<p>Move an item from slots #sourceslotid to #destinationslotid in your inventory</p>
<p>Not yet implemented</td>
</tr>
<tr class="even">
<td class="">kick</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .kick [$charactername]</p>
<p>Kick the given character name from the world. If no character name is provided then the selected player (except for yourself) will be kicked.</td>
</tr>
<tr class="odd">
<td class="">learn</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn #parameter</p>
<p>Selected character learn a spell of id #parameter.</td>
</tr>
<tr class="even">
<td class="">learn all</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all</p>
<p>Learn all big set different spell maybe useful for Administaror.</td>
</tr>
<tr class="odd">
<td class="">learn all_crafts</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .learn crafts</p>
<p>Learn all professions and recipes.</td>
</tr>
<tr class="even">
<td class="">learn all_default</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .learn all_default [$playername]</p>
<p>Learn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.</td>
</tr>
<tr class="odd">
<td class="">learn all_gm</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .learn all_gm</p>
<p>Learn all default spells for Game Masters.</td>
</tr>
<tr class="even">
<td class="">learn all_lang</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .learn all_lang</p>
<p>Learn all languages</td>
</tr>
<tr class="odd">
<td class="">learn all_myclass</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all_myclass</p>
<p>Learn all spells and talents available for his class.</td>
</tr>
<tr class="even">
<td class="">learn all_myspells</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all_myspells</p>
<p>Learn all spells (except talents and spells with first rank learned as talent) available for his class.</td>
</tr>
<tr class="odd">
<td class="">learn all_mytalents</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .learn all_mytalents</p>
<p>Learn all talents (and spells with first rank learned as talent) available for his class.</td>
</tr>
<tr class="even">
<td class="">levelup</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .levelup [$playername] [#numberoflevels]</p>
<p>Increase/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent VALUESrecalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.</td>
</tr>
<tr class="odd">
<td class="">linkgrave</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .linkgrave #graveyard_id [alliance|horde]</p>
<p>Link current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. Add only single graveyard at another map and only if no graveyards linked (or planned linked at same map).</td>
</tr>
<tr class="even">
<td class="">list creature</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .list creature #creature_id [#max_count]</p>
<p>Output creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not provided use 10 as default value.</td>
</tr>
<tr class="odd">
<td class="">list item</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .list item #item_id [#max_count]</p>
<p>Output items with item id #item_id found in all character inventories, mails and auctions. Output item guids, item owner guid, owner account and owner name. Will be output maximum #max_count items. If #max_count not provided use 10 as default value.</td>
</tr>
<tr class="even">
<td class="">list object</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .list object #gameobject_id [#max_count]</p>
<p>Output gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.</td>
</tr>
<tr class="odd">
<td class="">loadscripts</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .loadscripts $scriptlibraryname</p>
<p>Unload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.</td>
</tr>
<tr class="even">
<td class="">lockaccount</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .lockaccount [on|off]</p>
<p>Allow login from account only from current used IP or remove this requirement.</td>
</tr>
<tr class="odd">
<td class="">lookup area</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .lookup area $namepart</p>
<p>Looks up an area by $namepart, and returns all matches with their area ID's.</td>
</tr>
<tr class="even">
<td class="">lookup creature</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup creature $namepart</p>
<p>Looks up a creature by $namepart, and returns all matches with their creature ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup event</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .lookup event $name<br />Attempts to find the ID of the event with the provided $name.</td>
</tr>
<tr class="even">
<td class="">lookup faction</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup faction $name<br />Attempts to find the ID of the faction with the provided $name.</td>
</tr>
<tr class="odd">
<td class="">lookup item</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup item $itemname</p>
<p>Looks up an item by $itemname, and returns all matches with their Item ID's.</td>
</tr>
<tr class="even">
<td class="">lookup itemset</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup itemset $itemname</p>
<p>Looks up an item set by $itemname, and returns all matches with their Item set ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup object</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup object $objname</p>
<p>Looks up an gameobject by $objname, and returns all matches with their Gameobject ID's.</td>
</tr>
<tr class="even">
<td class="">lookup quest</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup quest $namepart</p>
<p>Looks up a quest by $namepart, and returns all matches with their quest ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup skill</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup skill $$namepart</p>
<p>Looks up a skill by $namepart, and returns all matches with their skill ID's.</td>
</tr>
<tr class="even">
<td class="">lookup spell</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .lookup spell $namepart</p>
<p>Looks up a spell by $namepart, and returns all matches with their spell ID's.</td>
</tr>
<tr class="odd">
<td class="">lookup tele</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .lookup tele $substring</p>
<p>Search and output all .tele command locations with provide $substring in name.</td>
</tr>
<tr class="even">
<td class="">maxskill</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .maxskill<br />Sets all skills of the targeted player to their maximum VALUESfor its current level.</td>
</tr>
<tr class="odd">
<td class="">Mod32Value</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .Mod32Value #field #value</p>
<p>Add #value to field #field of your character.</td>
</tr>
<tr class="even">
<td class="">modify arena</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .modify arena #value<br />Add $amount arena points to the selected player.</td>
</tr>
<tr>
<th >
        name
    </th>
<th >
        security
    </th>
<th >
        help
    </th>
</tr>
<tr class="odd">
<td class="">modify aspeed</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify aspeed #rate</p>
<p>Modify all speeds -run,swim,run back,swim back- of the selected player to &quot;normalbase speed for this move type&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="even">
<td class="">modify bit</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify bit #field #bit</p>
<p>Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.</td>
</tr>
<tr class="odd">
<td class="">modify bwalk</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify bwalk #rate</p>
<p>Modify the speed of the selected player while running backwards to &quot;normal walk back speed&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="even">
<td class="">modify drunk</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify drunk #value<br /> Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.</td>
</tr>
<tr class="odd">
<td class="">modify energy</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify energy #energy</p>
<p>Modify the energy of the selected player. If no player is selected, modify your energy.</td>
</tr>
<tr class="even">
<td class="">modify faction</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid</p>
<p>Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.</td>
</tr>
<tr class="odd">
<td class="">modify honor</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify honor $amount</p>
<p>Add $amount honor points to the selected player.</td>
</tr>
<tr class="even">
<td class="">modify hp</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify hp #newhp</p>
<p>Modify the hp of the selected player. If no player is selected, modify your hp.</td>
</tr>
<tr class="odd">
<td class="">modify mana</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify mana #newmana</p>
<p>Modify the mana of the selected player. If no player is selected, modify your mana.</td>
</tr>
<tr class="even">
<td class="">modify money</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify money #money<br />.money #money</p>
<p>Add or remove money to the selected player. If no player is selected, modify your money.</p>
<p> #gold can be negative to remove money.</td>
</tr>
<tr class="odd">
<td class="">modify morph</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .modify morph #displayid</p>
<p>Change your current model id to #displayid.</td>
</tr>
<tr class="even">
<td class="">modify mount</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify mount #id #speed<br />Display selected player as mounted at #id creature and set speed to #speed value.</td>
</tr>
<tr class="odd">
<td class="">modify rage</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify rage #newrage</p>
<p>Modify the rage of the selected player. If no player is selected, modify your rage.</td>
</tr>
<tr class="even">
<td class="">modify rep</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .modify rep #repId (#repvalue | $rankname [#delta])<br />Sets the selected players reputation with faction #repId to #repvalue or to $reprank.<br />If the reputation rank name is provided, the resulting reputation will be the lowest reputation for that rank plus the delta amount, if specified.<br />You can use '.pinfo rep' to list all known reputation ids, or use '.lookup faction $name' to locate a specific faction id.</td>
</tr>
<tr class="odd">
<td class="">modify scale</td>
<td align="right" class=" nowrap">1</td>
<td class="">&nbsp;</td>
</tr>
<tr class="even">
<td class="">modify speed</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify speed #rate<br />.speed #rate</p>
<p>Modify the running speed of the selected player to &quot;normal base run speed&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="odd">
<td class="">modify spell</td>
<td align="right" class=" nowrap">1</td>
<td class="">&nbsp;</td>
</tr>
<tr class="even">
<td class="">modify swim</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .modify swim #rate</p>
<p>Modify the swim speed of the selected player to &quot;normal swim speed&quot;*rate. If no player is selected, modify your speed.</p>
<p> #rate may range from 0.1 to 10.</td>
</tr>
<tr class="odd">
<td class="">modify titles</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax:<br />.modify titles #mask</p>
<p>Allows user to use all titles from #mask.</p>
<p> #mask=0 disables the title-choose-field</td>
</tr>
<tr class="even">
<td class="">movegens</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .movegens<br /> &nbsp;Show movement generators stack for selected creature or player.</td>
</tr>
<tr class="odd">
<td class="">mute</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .mute $playerName $timeInMinutes</p>
<p>Disible chat messaging for any character from account of character $playerName at $timeInMinutes minutes.</td>
</tr>
<tr class="even">
<td class="">namego</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .namego $charactername</p>
<p>Teleport the given character to you.</td>
</tr>
<tr class="odd">
<td class="">neargrave</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .neargrave [alliance|horde]</p>
<p>Find nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).</td>
</tr>
<tr class="even">
<td class="">notify</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .notify $MessageToBroadcast</p>
<p>Send a global message to all players online in screen.</td>
</tr>
<tr class="odd">
<td class="">npc add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc add #creatureid</p>
<p>Spawn a creature by the given template id of #creatureid.</td>
</tr>
<tr class="even">
<td class="">npc additem</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc additem #itemId &lt;#maxcount&gt;&lt;#incrtime&gt;&lt;#extendedcost&gt;r</p>
<p>Add item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.</td>
</tr>
<tr class="odd">
<td class="">npc addweapon</td>
<td align="right" class=" nowrap">3</td>
<td class="">Not yet implemented.</td>
</tr>
<tr class="even">
<td class="">npc allowmove</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc allowmove</p>
<p>Enable or disable movement for the selected creature.</td>
</tr>
<tr class="odd">
<td class="">npc changelevel</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc changelevel #level</p>
<p>Change the level of the selected creature to #level.</p>
<p>#level may range from 1 to 63.</td>
</tr>
<tr class="even">
<td class="">npc delete</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc delete</p>
<p>Delete the selected creature from the world.</td>
</tr>
<tr class="odd">
<td class="">npc delitem</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc delitem #itemId</p>
<p>Remove item #itemid from item list of selected vendor.</td>
</tr>
<tr class="even">
<td class="">npc factionid</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc factionid #factionid</p>
<p>Set the faction of the selected creature to #factionid.</td>
</tr>
<tr class="odd">
<td class="">npc flag</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc flag #npcflag</p>
<p>Set the NPC flags of creature template of the selected creature and selected creature to #npcflag. NPC flags will applied to all creatures of selected creature template after server restart or grid unload/load.</td>
</tr>
<tr class="even">
<td class="">npc info</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc info</p>
<p>Display a list of details for the selected creature.</p>
<p>The list includes:<br />- GUID, Faction, NPC flags, Entry ID, Model ID,<br />- Level,<br />- Health (current/maximum),</p>
<p>- Field flags, dynamic flags, faction template, <br />- Position information,<br />- and the creature type, e.g. if the creature is a vendor.</td>
</tr>
<tr class="odd">
<td class="">npc move</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc move [#creature_guid]</p>
<p>Move the targeted creature spawn point to your coordinates.</td>
</tr>
<tr class="even">
<td class="">npc name</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc name $name</p>
<p>Change the name of the selected creature or character to $name.</p>
<p>Command disabled.</td>
</tr>
<tr class="odd">
<td class="">npc playemote</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc playemote #emoteid</p>
<p>Make the selected creature emote with an emote of id #emoteid.</td>
</tr>
<tr class="even">
<td class="">npc setmodel</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc setmodel #displayid</p>
<p>Change the model id of the selected creature to #displayid.</td>
</tr>
<tr class="odd">
<td class="">npc setmovetype</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc setmovetype [#creature_guid] stay/random/way [NODEL]</p>
<p>Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn.<br />Make sure you use NODEL, if you want to keep the waypoints.</td>
</tr>
<tr class="even">
<td class="">npc spawndist</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc spawndist #dist</p>
<p>Adjust spawndistance of selected creature to dist.</td>
</tr>
<tr class="odd">
<td class="">npc spawntime</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc spawntime #time </p>
<p>Adjust spawntime of selected creature to time.</td>
</tr>
<tr class="even">
<td class="">npc subname</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .npc subname $Name</p>
<p>Change the subname of the selected creature or player to $Name.</p>
<p>Command disabled.</td>
</tr>
<tr class="odd">
<td class="">npc textemote</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .npc textemote #emoteid</p>
<p>Make the selected creature to do textemote with an emote of id #emoteid.</td>
</tr>
<tr class="even">
<td class="">npc whisper</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .npc whisper #playerguid #text<br />Make the selected npc whisper #text to &nbsp;#playerguid.</td>
</tr>
<tr class="odd">
<td class="">password</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .password $old_password $new_password $new_password</p>
<p>Change your account password.</td>
</tr>
<tr class="even">
<td class="">pinfo</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .pinfo [$player_name] [rep]</p>
<p>Output account information for selected player or player find by $player_name. If &quot;rep&quot; parameter provided show reputation information for player.</td>
</tr>
<tr class="odd">
<td class="">plimit</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]</p>
<p>Without arg show current player amount and security level limitations for login to server, with arg set player linit ($num &gt; 0) or securiti limitation ($num &lt; 0 or security leme name. With `reset` sets player limit to the one in the config file</td>
</tr>
<tr class="even">
<td class="">quest add</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .quest add #quest_id</p>
<p>Add to character quest log quest #quest_id. Quest started from item can't be added by this command but correct .additem call provided in command output.</td>
</tr>
<tr class="odd">
<td class="">quest remove</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .quest remove #quest_id</p>
<p>Set quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.</td>
</tr>
<tr class="even">
<td class="">recall</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .recall [$playername]</p>
<p>Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.</td>
</tr>
<tr class="odd">
<td class="">reload</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload table_name</p>
<p>Reload table `table_name` if reload support added for this table and this table can be _safe_ reloaded.</td>
</tr>
<tr class="even">
<td class="">reload all</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all</p>
<p>Reload all tables with reload support added and that can be _safe_ reloaded.</td>
</tr>
<tr class="odd">
<td class="">reload all_area</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_area</p>
<p>Reload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.</td>
</tr>
<tr class="even">
<td class="">reload all_loot</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_loot</p>
<p>Reload all `*_loot_template` tables. This can be slow operation with lags for server run.</td>
</tr>
<tr class="odd">
<td class="">reload all_quest</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all_quest</p>
<p>Reload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.</td>
</tr>
<tr class="even">
<td class="">reload all_spell</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reload all</p>
<p>Reload all `spell_*` tables with reload support added and that can be _safe_ reloaded.</td>
</tr>
<tr class="odd">
<td class="">reset all</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .reset all spells</p>
<p>Syntax: .reset all talents</p>
<p>Request reset spells or talents at next login each existed character.</td>
</tr>
<tr class="even">
<td class="">reset honor</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset honor [Playername]<br /> &nbsp;Reset all honor data for targeted character.</td>
</tr>
<tr class="odd">
<td class="">reset level</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset level [Playername]<br /> &nbsp;Reset level to 1 including reset stats and talents. &nbsp;Equipped items with greater level requirement can be lost.</td>
</tr>
<tr class="even">
<td class="">reset spells</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset spells [Playername]<br /> &nbsp;Removes all non-original spells from spellbook.<br />. Playername can be name of offline character.</td>
</tr>
<tr class="odd">
<td class="">reset stats</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset stats [Playername]<br /> &nbsp;Resets(recalculate) all stats of the targeted player to their original VALUESat current level.</td>
</tr>
<tr class="even">
<td class="">reset talents</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax:<br />.reset talents [Playername]<br /> &nbsp;Removes all talents of the targeted player. Playername can be name of offline character.</td>
</tr>
<tr class="odd">
<td class="">respawn</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .respawn</p>
<p>Respawn all nearest creatures and GO without waiting respawn time expiration.</td>
</tr>
<tr class="even">
<td class="">revive</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .revive</p>
<p>Revive the selected player. If no player is selected, it will revive you.</td>
</tr>
<tr class="odd">
<td class="">save</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .save</p>
<p>Saves your character.</td>
</tr>
<tr class="even">
<td class="">saveall</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .saveall</p>
<p>Save all characters in game.</td>
</tr>
<tr class="odd">
<td class="">security</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .security $name #level</p>
<p>Set the security level of player $name to a level of #level.</p>
<p>#level may range from 0 to 5.</td>
</tr>
<tr class="even">
<td class="">sendmail</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .sendmail #playername #subject #text</p>
<p>Send a mail to a player. Note: subject may not contain spaces.</td>
</tr>
<tr class="odd">
<td class="">setskill</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .setskill #skill #level [#max]</p>
<p>Set a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.</td>
</tr>
<tr class="even">
<td class="">showarea</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .showarea #areaid</p>
<p>Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.</td>
</tr>
<tr class="odd">
<td class="">shutdown</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .shutdown seconds</p>
<p>Shut the server down after given seconds or cancel the shutdown if cancel value is used.</td>
</tr>
<tr class="even">
<td class="">start</td>
<td align="right" class=" nowrap">0</td>
<td class="">Syntax: .start</p>
<p>Teleport you to the starting area of your character.</td>
</tr>
<tr class="odd">
<td class="">taxicheat</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .taxicheat on/off</p>
<p>Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.</p>
<p>Visited taxi nodes sill accessible after removing access.</td>
</tr>
<tr class="even">
<td class="">tele</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .tele #location</p>
<p>Teleport player to a given location.</td>
</tr>
<tr class="odd">
<td class="">tele add</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .tele add $name</p>
<p>Add current your position to .tele command target locations list with name $name.</td>
</tr>
<tr class="even">
<td class="">tele del</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .tele del $name</p>
<p>Remove location with name $name for .tele command locations list.</td>
</tr>
<tr class="odd">
<td class="">tele group</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .tele group#location</p>
<p>Teleport a selected player and his group members to a given location.</td>
</tr>
<tr class="even">
<td class="">tele name</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .tele name #playername #location</p>
<p>Teleport a player to a given location.</td>
</tr>
<tr class="odd">
<td class="">ticket</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .ticket on<br /> &nbsp; &nbsp; &nbsp; &nbsp;.ticket off<br /> &nbsp; &nbsp; &nbsp; &nbsp;.ticket #num<br /> &nbsp; &nbsp; &nbsp; &nbsp;.ticket $character_name</p>
<p>on/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num.</td>
</tr>
<tr class="even">
<td class="">transport</td>
<td align="right" class=" nowrap">3</td>
<td class="">Not yet implemented.</td>
</tr>
<tr class="odd">
<td class="">unaura</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .unaura #spellid</p>
<p>Remove aura due to spell #spellid from the selected Unit.</td>
</tr>
<tr class="even">
<td class="">unban</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax is: unban &lt;account|ip|character&gt; $NameOrIp<br />Unban account or IP.</td>
</tr>
<tr class="odd">
<td class="">unlearn</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .unlearn #startspell #endspell</p>
<p>Unlearn for selected player the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell.</td>
</tr>
<tr class="even">
<td class="">unmute</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .unmute $playerName</p>
<p>Restore chat messaging for any character from account of character $playerName.</td>
</tr>
<tr class="odd">
<td class="">wchange</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .wchange #weathertype #status</p>
<p>Set current weather to #weathertype with an intensity of #status.</p>
<p>#weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.</td>
</tr>
<tr class="even">
<td class="">whispers</td>
<td align="right" class=" nowrap">1</td>
<td class="">Syntax: .whispers on|off<br />Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting.</td>
</tr>
<tr class="odd">
<td class="">wp</td>
<td align="right" class=" nowrap">2</td>
<td class="">Using WP Command:<br />Each Waypoint Command has it's own description!</td>
</tr>
<tr class="even">
<td class="">wp add</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .wp add [#creature_guid or Select a Creature]</td>
</tr>
<tr class="odd">
<td class="">wp export</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .wp export [#creature_guid or Select a Creature] $filename</td>
</tr>
<tr class="even">
<td class="">wp import</td>
<td align="right" class=" nowrap">3</td>
<td class="">Syntax: .wp import $filename</td>
</tr>
<tr class="odd">
<td class="">wp modify</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .wp modify [#creature_guid or Select a Creature]<br />add - Add a waypoint after the selected visual<br />waittime $time<br />emote ID<br />spell ID<br />text1| text2| text3| text4| text5 &lt;text&gt;<br />model1 ID<br />model2 ID<br />move(moves wp to player pos)<br />del (deletes the wp)</p>
<p>Only one parameter per time!</td>
</tr>
<tr class="even">
<td class="">wp show</td>
<td align="right" class=" nowrap">2</td>
<td class="">Syntax: .wp show [#creature_guid or Select a Creature]<br />on<br />first<br />last<br />off<br />info</p>
<p>For using info you have to do first show on and than select a Visual-Waypoint and do the show info!</td>
</tr>
</tbody>
</table>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/" title="WoW Mangos GM (Game Master) Commands">Permalink</a> | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/#comments" title="463 comments">463 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/emulators/" title="View all posts in Emulators" rel="category tag">Emulators</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/reaper-mangos/" title="View all posts in Reaper Mangos" rel="category tag">Reaper Mangos</a>,  <a href="http://www.reaper-x.com/category/video-games/" title="View all posts in Video Games" rel="category tag">Video Games</a></em></p>]]></content:encoded>
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		</item>
		<item>
		<title>WoW Mangos 4488, ScriptDev2 134 with Project Silvermoon DB Rev17</title>
		<link>http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/</link>
		<comments>http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/#comments</comments>
		<pubDate>Thu, 20 Sep 2007 20:29:46 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
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		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/" title="WoW Mangos 4488, ScriptDev2 134 with Project Silvermoon DB Rev17"><strong>WoW Mangos 4488, ScriptDev2 134 with Project Silvermoon DB Rev17</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>I just compiled another Mangos revision and this time it is using Mangos SVN Revision 4488 with ScriptDev2 revision 134 (it&#8217;s clean compile without any other patch). As a note, i only tested on my own...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/" title="WoW Mangos 4488, ScriptDev2 134 with Project Silvermoon DB Rev17"><strong>WoW Mangos 4488, ScriptDev2 134 with Project Silvermoon DB Rev17</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p><img src="http://images.reaper-x.com/blogs/wow-scrtbc2.jpg" alt="Looks cool isn't it ?" alt="WoW Looks Great !" /></p>
<p>I&nbsp;just compiled another Mangos revision and this time it is using Mangos SVN Revision 4488 with ScriptDev2 revision 134 (it&rsquo;s clean compile without any other patch). As a note, i only tested on my own computer using World of Warcraft The Burning Crusade 2.1.3 enUS client, so if you&rsquo;re using other client version i don&rsquo;t know if it&rsquo;s going to work or not with your wow tbc</p>
<p>The first file is to those who&rsquo;s already have Mangos database installed and already configured, and don&rsquo;t want to start all over again (i assume you already know on how to upgrade your mangos database) :) &hellip; so all you have to do is just importing the mangos core updates and the scriptdev2 sql into your database and you&rsquo;re finished</p>
<p><span id="more-619"></span></p>
<p><strong>Update : I just released the new <a href="http://www.reaper-x.com/2007/09/25/wow-mangos-4505-scriptdev2-136-with-project-silvermoon-rev18/">Mangos 4505 with Scriptdev2 R136</a>, so try using the new version instead</strong> :)</p>
<p><strike><strong>#1</strong> &ndash; <a href="http://www.mediafire.com/download.php?agm9xcmg30h" rel="nofollow">Mangos R4488 with ScriptDev2 R134</a> (DBC Extractor, VMaps Extractor and Map Extractor Included) (2.14MB)</strike></p>
<p>While the second file, is&nbsp;to those who&rsquo;s just want a fresh start or want to create their own private wow server for the first time (i know the pain of using slow internet connection to download large file).&nbsp;The only differences between this version with the above version is, this version include the Project Silvermoon Database Revision 17 (and all the necessary sql update already included too). So without further ado&nbsp;here are&nbsp;the steps&nbsp;:</p>
<p><strike><strong>#2</strong> &ndash; <a href="http://www.mediafire.com/download.php?0efmizcyt91" rel="nofollow">Mangos R4488 with ScriptDev2 R134 and Full Database Dump</a> (DBC Extractor, VMaps Extractor and Map Extractor Included) (9.98MB)</strike></p>
<p><strong>Update :</strong> To those who&rsquo;s having problem on extracting the DBC files, i just uploaded mine (<a href="http://www.mediafire.com/download.php?2qjgmgtmyxq" rel="nofollow">WoW-TBC-2.1.3&ndash;enUS DBC</a>&nbsp;2.85MB) &hellip; btw because i&rsquo;m using the enUS client i&rsquo;m not to sure if it&rsquo;s going to with other region version, but it&rsquo;s not hurt to try, right ?</p>
<p><em>Note : I assume you&rsquo;ve configured and installed MySQL properly, if you want to know how to install MySQL, refer to my previous post about <a href="http://www.reaper-x.com/2007/06/27/mysql-installation-and-configuration-setting-up-private-wow-server/">MySQL installation Guide for Windows</a></em></p>
<p><em>Note 2 : Adjust your World of Warcraft Game installation path accordingly</em></p>
<p>1. Extract the rar archive somewhere, for example <em>C:\Mangos</em></p>
<p>2. Open Command Prompt</p>
<p>3. Execute these commands (must be in order) :</p>
<ul>
<li><strong>cd C:\Mangos\reaper-eazy-mangos</strong></li>
<li><strong>mysql -u root -p -v &lt; drop_mysql.sql</strong></li>
<li><strong>mysql -u root -p -v &lt; create_mysql.sql</strong></li>
<li><strong>mysql -u root -p -v -D realmd &lt; realmd.sql</strong></li>
<li><strong>mysql -u root -p -v -D mangos &lt; rx-mangos-4488-silvermoon17-scriptdev134.sql</strong></li>
</ul>
<p>4. Copy the <strong>ad.exe</strong> from MapExtractor Directory into C:\Program Files\World of Warcraft</p>
<p>5. Create new folder called maps, and then run the <strong>ad.exe</strong> &hellip; and wait until this process finished (don&rsquo;t interrupt it)</p>
<p>6. Copy all files inside VmapExtractAssembler into <em>C:\Program Files\World of Warcraft</em> and run the <strong>makevmaps_SIMPLE.bat</strong> &hellip; and wait again until it finished</p>
<p>7. Copy all files inside DBC Extractor into <em>C:\Program Files\World of Warcraft\Data\enUS</em> &hellip; and run the <strong>extract.bat</strong> &hellip; and wait until it finished</p>
<p>8. Move <strong>vmaps, maps, and&nbsp;dbc</strong>&nbsp;folder&nbsp;from your World of Warcraft installation path into C:\Mangos\data (create folder named data first)</p>
<p>9. Open Mangosd.conf using <strong>Wordpad</strong> &hellip; and then find this line :</p>
<p><strong>DataDir = &#34;@prefix@/share/mangos&#34;</strong></p>
<p>Change it to :</p>
<p><strong>&#34;C:\Mangos\data&#34;</strong></p>
<p>10. Open realmlist.wtf file from C:\Program Files\World of Warcraft using Notepad and change the :</p>
<p><strong>set realmlist us.logon.worldofwarcraft.com</strong></p>
<p>into</p>
<p><strong>set realmlist 127.0.0.1</strong></p>
<p>11. Run Mangosd.exe and Realmd.exe &hellip;</p>
<p>12. At the Mangosd window type these :</p>
<p><strong>create myusername mypassword</strong></p>
<p><strong>setgm myusername 3</strong></p>
<p>13. Run World of Warcraft &hellip; and then login using myusername as username, and mypassword as password</p>
<p>14. Done &hellip;</p>
<p><img src="http://images.reaper-x.com/blogs/wow-scrtbc4.jpg" alt="Stairway to heaven :P" alt="Looks great" /></p>
<p>As&nbsp;a side note, if there&rsquo;re many people downloading this &hellip; perhaps i&rsquo;m going to simplify the steps in the future by creating batch file :)</p>
<p>And to those who prefer to see a detailed guide with images, feel free to look at my previous post about&nbsp;<a href="http://www.reaper-x.com/2007/06/28/configuring-mangos-for-tbc-server-or-wow-classic-server-setting-up-private-wow-server/">Creating WoW Private Server</a>&nbsp;&hellip; enjoy ;)</p>
<p>And here's for the list of <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/">Mangos GM Commands</a></p>
<p>P.S If i&rsquo;m missing something just let me know about it</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/" title="WoW Mangos 4488, ScriptDev2 134 with Project Silvermoon DB Rev17">Permalink</a> | <a href="http://www.reaper-x.com/2007/09/21/wow-mangos-4488-scriptdev2-134-with-project-silvermoon-db-rev17/#comments" title="277 comments">277 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/freeware/" title="View all posts in Freeware" rel="category tag">Freeware</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/how-to/quick-fix/" title="View all posts in Quick Fix" rel="category tag">Quick Fix</a>,  <a href="http://www.reaper-x.com/category/computer/software/reaper-mangos/" title="View all posts in Reaper Mangos" rel="category tag">Reaper Mangos</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a></em></p>]]></content:encoded>
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		<item>
		<title>Pidgin 2.2 has been released</title>
		<link>http://www.reaper-x.com/2007/09/17/pidgin-22-has-been-released/</link>
		<comments>http://www.reaper-x.com/2007/09/17/pidgin-22-has-been-released/#comments</comments>
		<pubDate>Sun, 16 Sep 2007 17:41:36 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Windows]]></category>

		<category><![CDATA[Google]]></category>

		<category><![CDATA[Linux]]></category>

		<category><![CDATA[msn]]></category>

		<category><![CDATA[pidgin]]></category>

		<category><![CDATA[yahoo]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/17/pidgin-22-is-has-been-released/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/17/pidgin-22-has-been-released/" title="Pidgin 2.2 has been released"><strong>Pidgin 2.2 has been released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>Pidgin , one of the most popular multi-protocol instant messaging client for Windows and Linux (and my favorite instant messaging client) that has built-in support for 16 instant messaging protocols s...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/17/pidgin-22-has-been-released/" title="Pidgin 2.2 has been released"><strong>Pidgin 2.2 has been released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p><img class="alignright" alt="Pidgin" src="http://www.reaper-x.com/images/blogs/pidgin.gif" border="0" /><a href="http://www.pidgin.im/">Pidgin</a>, one of the most popular multi-protocol instant messaging client for Windows and Linux (and my favorite instant messaging client) that has built-in support for 16 instant messaging protocols so far (AIM, Bonjour, Gadu-Gadu, Google Talk, Groupwise, ICQ, IRC, MSN, MySpaceIM, QQ, SILC, SIMPLE, Sametime, XMPP, Yahoo!, Zephyr) now has reached version 2.2</p>
<p>And just like it&rsquo;s previous release, this new version fixed several issue to some of the supported protocols in pidgin, while also adding a new&nbsp;protocol plugin&nbsp;for MySpaceIM (which is still unknown to me, simply because i don&rsquo;t use MySpace)</p>
<p><span id="more-611"></span></p>
<p>Some changelogs from this version are :</p>
<ul>
<li><strong>New protocol plugin:</strong> MySpaceIM</li>
<li>Some adjustments to fix sending messages when using the MSN HTTP method</li>
<li>Yahoo! Chat is fixed</li>
<li>AIM file transfer issues between Pidgin and other clients have been fixed</li>
<li>Properly restore idle status and time for AIM and ICQ accounts when they reconnect after being disconnected</li>
<li>Remember the 'Enable Sounds' setting for a conversation</li>
</ul>
<p>To be honest, actually i'm only using the MSN and YM protocol simply because most of my friends here use YM as their IM client while the MSN account is mostly used&nbsp;to chat with other people from outside of my country</p>
<p>But, just in case you&rsquo;re looking for a replacement for your YM or MSN program, i&rsquo;d definitely recommend this program especially to those who&rsquo;s running more than 2 IM program at the same time</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/17/pidgin-22-has-been-released/" title="Pidgin 2.2 has been released">Permalink</a> | <a href="http://www.reaper-x.com/2007/09/17/pidgin-22-has-been-released/#comments" title="Add a comment">Add a comment</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/windows/" title="View all posts in Windows" rel="category tag">Windows</a></em></p>]]></content:encoded>
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		<item>
		<title>Using WGet on Windows</title>
		<link>http://www.reaper-x.com/2007/09/15/using-wget-on-windows/</link>
		<comments>http://www.reaper-x.com/2007/09/15/using-wget-on-windows/#comments</comments>
		<pubDate>Sat, 15 Sep 2007 13:19:56 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Guide]]></category>

		<category><![CDATA[Internet Tools]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[Windows]]></category>

		<category><![CDATA[download manager]]></category>

		<category><![CDATA[Firefox]]></category>

		<category><![CDATA[Flashgot]]></category>

		<category><![CDATA[Linux]]></category>

		<category><![CDATA[wget]]></category>

		<category><![CDATA[wget windows]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/15/using-wget-on-windows/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/15/using-wget-on-windows/" title="Using WGet on Windows"><strong>Using WGet on Windows</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>How to use Wget on Windows with Flashgot extension for Firefox to make it as your Download Manager]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/15/using-wget-on-windows/" title="Using WGet on Windows"><strong>Using WGet on Windows</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>Just in case you&rsquo;re like me that can't trust free download manager anymore or just want a little program that can resume your download at later time and doesn&rsquo;t use many resources .. i&rsquo;d suggest you to use WGet for Windows (if you&rsquo;re a Linux user i believe WGet already installed on your machine)</p>
<p>To start off there are few links to where you can grab WGet for Windows (feel free to choose)</p>
<p><span id="more-607"></span></p>
<ol>
<li><a href="http://www.christopherlewis.com/WGet/WGetFiles.htm">Christopher Lewis Wget Page</a><a href="http://www.christopherlewis.com/WGet/WGetFiles.htm"></a></li>
<li><a href="http://gnuwin32.sourceforge.net/packages/wget.htm">GNUWin32 Wget Package</a><a href="http://gnuwin32.sourceforge.net/packages/wget.htm"></a></li>
<li><a href="http://users.ugent.be/~bpuype/wget/">Bpuype Wget File</a><a href="http://users.ugent.be/~bpuype/wget/"></a></li>
</ol>
<p>Although if it&rsquo;s for me,&nbsp;i just grab the Christopher&rsquo;s Visual Studio Project file combined with <a href="svn://addictivecode.org/wget/trunk">Wget from it&rsquo;s SVN repository</a> because&nbsp;i prefer to compile it by myself (to make few adjustment to the user agent so it&rsquo;ll use Mozilla Firefox User agent by default and also other Mozilla Firefox Header), but let&rsquo;s keep this aside shall we ? :P</p>
<p>Okay now, i assume you&rsquo;ve downloaded your WGet files, and already extracted it somewhere in your harddrive. The next step would be, adding your WGet path into Windows Environment Variables Path, so you can access it easily from anywhere</p>
<p>Step to do it :</p>
<ol>
<li>Open <strong>Windows System Properties</strong> page (Press Windows Key + Pause / Break) or Right click on my computer and choose properties</li>
<li>Choose the <strong>Advanced Tab</strong> and then click on <strong>Environment Variables</strong></li>
<li>Add new <strong>Path Variable</strong> to your username or edit the Path variable for your system</li>
<li>Add this line like below image (adjust your wget path accordingly)</li>
</ol>
<p><img alt="Wget Environment Variables" src="http://www.reaper-x.com/images/blogs/wget-2dwindows.jpg" border="0" / /></p>
<p>And you&rsquo;re done &hellip; now you can type <strong>Wget</strong> anywhere from the command prompt :)</p>
<p>But wait &hellip; if you&rsquo;re using Mozilla Firefox, you can also use Wget to download something from the web, and in order to do this you just need to install <a href="http://flashgot.net/">FlashGot Extension for Firefox</a>, and then add this line to the Flashgot&nbsp;command line arguments&nbsp;:</p>
<p>Quoted from Flashgot page :</p>
<blockquote>
<p>-c [--directory-prefix=FOLDER] [--referer=REFERER] [--post-data=POST] [--load-cookies=CFILE] [--header=Cookie:COOKIE] [--input-file=UFILE]</p>
</blockquote>
<p>And you&rsquo;re finished :)</p>
<p>Well basically the above should be working fine with Firefox 2, but because Firefox 3 recently released to the public, i'm having problem with the Command Prompt window not showing although the wget process is running in the background (it&rsquo;s listed on the task manager but the window can&rsquo;t be seen)</p>
<p>And so if you&rsquo;re running Firefox 3, you can try using these configurations instead of the above:</p>
<p><code>Executable Path:<br />C:\Windows\System32\cmd.exe</code></p>
<p><code>Command Line arguments template:<br />/C start wget -c [--directory-prefix=FOLDER] [--referer=REFERER] [--post-data=POST] [--load-cookies=CFILE] [--header=Cookie:COOKIE] [--input-file=UFILE]</code></p>
<p>And voila &hellip; you can see the downloading process again just like on Firefox 2 ;)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/15/using-wget-on-windows/" title="Using WGet on Windows">Permalink</a> | <a href="http://www.reaper-x.com/2007/09/15/using-wget-on-windows/#comments" title="Add a comment">Add a comment</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/how-to/guide/" title="View all posts in Guide" rel="category tag">Guide</a>,  <a href="http://www.reaper-x.com/category/internet-tools/" title="View all posts in Internet Tools" rel="category tag">Internet Tools</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/how-to/tutorials/" title="View all posts in Tutorials" rel="category tag">Tutorials</a>,  <a href="http://www.reaper-x.com/category/windows/" title="View all posts in Windows" rel="category tag">Windows</a></em></p>]]></content:encoded>
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		<title>Another Wordpress Upgrade time</title>
		<link>http://www.reaper-x.com/2007/09/09/another-wordpress-upgrade-time/</link>
		<comments>http://www.reaper-x.com/2007/09/09/another-wordpress-upgrade-time/#comments</comments>
		<pubDate>Sun, 09 Sep 2007 06:12:43 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/09/09/another-wordpress-upgrade-time/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/09/another-wordpress-upgrade-time/" title="Another Wordpress Upgrade time"><strong>Another Wordpress Upgrade time</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>Wordpress 2.2.3 has been released, and like it&#8217;s previous release, this new wordpress 2.2.3 contain security and bug fixes for the previous wordpress 2.2.2 
 Here&#8217;s some excerpt from the Official Wor...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/09/another-wordpress-upgrade-time/" title="Another Wordpress Upgrade time"><strong>Another Wordpress Upgrade time</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>Wordpress 2.2.3 has been released, and like it&rsquo;s previous release, this new wordpress 2.2.3 contain security and bug fixes for the previous wordpress 2.2.2</p>
<p>Here&rsquo;s some excerpt from the <a href="http://wordpress.org/development/2007/09/wordpress-223/">Official Wordpress Dev Blog</a></p>
<blockquote>
<p>2.2.3 is a security and bug-fix release for the 2.2 series. Since this is a security release, we suggest you upgrade immediately. Two of the fixes are high priority.</p>
</blockquote>
<p>You can see the bugs fixed for this release <a href="http://trac.wordpress.org/query?status=closed&amp;milestone=2.2.3">from here</a>, and to those who&rsquo;s prefer to upgrade only changed files from Wordpress 2.2.3, you can see <a href="http://trac.wordpress.org/changeset?old_path=tags%2F2.2.2&amp;old=6063&amp;new_path=tags%2F2.2.3&amp;new=6063">the changed file list from here</a></p>
<p>Or if you just want to get the changed files in zip version, you can get it <a href="http://www.viper007bond.com/archives/2007/09/07/wordpress-223-changed-files-zip/">from Viper007Bond site</a></p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/09/09/another-wordpress-upgrade-time/" title="Another Wordpress Upgrade time">Permalink</a> | <a href="http://www.reaper-x.com/2007/09/09/another-wordpress-upgrade-time/#comments" title="Add a comment">Add a comment</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/wordpress/" title="View all posts in Wordpress" rel="category tag">Wordpress</a></em></p>]]></content:encoded>
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		<title>Wordpress 2.2.2 and 2.0.11 Released</title>
		<link>http://www.reaper-x.com/2007/08/06/wordpress-222-and-2011-released/</link>
		<comments>http://www.reaper-x.com/2007/08/06/wordpress-222-and-2011-released/#comments</comments>
		<pubDate>Mon, 06 Aug 2007 11:34:26 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[PHP]]></category>

		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/08/06/wordpress-222-and-2011-released/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/08/06/wordpress-222-and-2011-released/" title="Wordpress 2.2.2 and 2.0.11 Released"><strong>Wordpress 2.2.2 and 2.0.11 Released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>Another Wordpress Upgrade time to those who&#8217;s using Wordpress as their blogging platform or using Wordpress platform for something else 
 This new release mainly fix security related issue and severa...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/08/06/wordpress-222-and-2011-released/" title="Wordpress 2.2.2 and 2.0.11 Released"><strong>Wordpress 2.2.2 and 2.0.11 Released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>Another <a href="http://wordpress.org/development/2007/08/wordpress-222-and-2011/">Wordpress</a> Upgrade time to those who&rsquo;s using&nbsp;Wordpress as their blogging platform or using Wordpress platform for something else</p>
<p>This new release mainly&nbsp;fix security related issue&nbsp;and several bugs. Of course when it comes to security release it&rsquo;d be best for you to upgrade your Wordpress powered platform as soon as possible</p>
<p>And here&rsquo;s some link, just in case you&rsquo;re interested on looking what has been fixed with this new release :</p>
<ul>
<li>Bugs fixed for Wordpress 2.2 Series =&gt; <a href="http://trac.wordpress.org/query?status=closed&amp;milestone=2.2.2">Click Here</a></li>
<li>Bugs fixed for Wordpress 2.0 Series&nbsp;=&gt; <a href="http://trac.wordpress.org/query?status=closed&amp;milestone=2.0.11">Click Here</a></li>
</ul>
<p>So it's better to upgrade it asap ;)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/08/06/wordpress-222-and-2011-released/" title="Wordpress 2.2.2 and 2.0.11 Released">Permalink</a> | <a href="http://www.reaper-x.com/2007/08/06/wordpress-222-and-2011-released/#comments" title="Add a comment">Add a comment</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/php/" title="View all posts in PHP" rel="category tag">PHP</a>,  <a href="http://www.reaper-x.com/category/wordpress/" title="View all posts in Wordpress" rel="category tag">Wordpress</a></em></p>]]></content:encoded>
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		<item>
		<title>Wordpress 2.2.1 Available for Download</title>
		<link>http://www.reaper-x.com/2007/06/22/wordpress-221-available-for-download/</link>
		<comments>http://www.reaper-x.com/2007/06/22/wordpress-221-available-for-download/#comments</comments>
		<pubDate>Fri, 22 Jun 2007 12:43:06 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[PHP]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/06/22/wordpress-221-available-for-download/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/06/22/wordpress-221-available-for-download/" title="Wordpress 2.2.1 Available for Download"><strong>Wordpress 2.2.1 Available for Download</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>Yep &#8230; wordpress 2.2.1 finally available for download, and this time it fixes several important issue related to security and of course a lot of bug fixes ( can be seen from here ) 
 Well &#8230; if bug fix...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/06/22/wordpress-221-available-for-download/" title="Wordpress 2.2.1 Available for Download"><strong>Wordpress 2.2.1 Available for Download</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>Yep &hellip; <a href="http://wordpress.org/download/">wordpress 2.2.1</a> finally available for download, and this time it fixes several important issue related to security&nbsp;and&nbsp;of course a lot of bug&nbsp;fixes (<a href="http://trac.wordpress.org/query?status=closed&amp;milestone=2.2.1&amp;resolution=fixed&amp;order=priority">can be seen from here</a>)</p>
<p>Well &hellip; if bug fixes is still not enough for you to perform the upgrade on your wordpress installation immediately, then you should try to <a href="http://trac.wordpress.org/ticket/4357">read this</a>&nbsp;(it&rsquo;s really serious especially if you have user registration enabled) also this issue :</p>
<ul>
<li>Remote shell injection in PHPMailer</li>
<li>Unescaped attribute in default theme</li>
</ul>
<p>so the conclusion is &hellip; upgrade your wordpress blog immediately especially to those who&rsquo;s using wordpress 2.2 series ;)</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/06/22/wordpress-221-available-for-download/" title="Wordpress 2.2.1 Available for Download">Permalink</a> | <a href="http://www.reaper-x.com/2007/06/22/wordpress-221-available-for-download/#comments" title="3 comments">3 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/php/" title="View all posts in PHP" rel="category tag">PHP</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/wordpress/" title="View all posts in Wordpress" rel="category tag">Wordpress</a></em></p>]]></content:encoded>
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		<title>Firekeeper the Intrusion Detection System for Firefox</title>
		<link>http://www.reaper-x.com/2007/03/14/firekeeper-the-intrusion-detection-system-for-firefox/</link>
		<comments>http://www.reaper-x.com/2007/03/14/firekeeper-the-intrusion-detection-system-for-firefox/#comments</comments>
		<pubDate>Wed, 14 Mar 2007 02:42:42 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Browsers]]></category>

		<category><![CDATA[Firefox]]></category>

		<category><![CDATA[Freeware]]></category>

		<category><![CDATA[Internet]]></category>

		<category><![CDATA[Mozilla]]></category>

		<category><![CDATA[Network and Security]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[feed]]></category>

		<category><![CDATA[Linux]]></category>

		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/03/14/firekeeper-the-intrusion-detection-system-for-firefox/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/03/14/firekeeper-the-intrusion-detection-system-for-firefox/" title="Firekeeper the Intrusion Detection System for Firefox"><strong>Firekeeper the Intrusion Detection System for Firefox</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>I just found about this Firefox extension today and this extension could be useful especially to those who&#8217;s a little bit paranoid about their computer security. And here&#8217;s the Firekeeper description...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/03/14/firekeeper-the-intrusion-detection-system-for-firefox/" title="Firekeeper the Intrusion Detection System for Firefox"><strong>Firekeeper the Intrusion Detection System for Firefox</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>I just found about this Firefox extension today and this extension could be useful especially to those who&rsquo;s a little bit paranoid about their computer security. And here&rsquo;s the Firekeeper description taken from the project page :</p>
<p>Firekeeper is an <strong>Intrusion Detection and Prevention System</strong> for Firefox. It is able to detect, block and warn the user about malicious sites. Firekeeper uses flexible rules similar to Snort ones to describe browser based attack attempts. Rules can also be used to effectively filter different kinds of unwanted content</p>
<p>Other features of Firekeeper :</p>
<ul>
<li>Ability to scan incoming Firefox traffic - HTTP(S) response headers, body and URL and to cancel processing of suspicious responses</li>
<li>HTTPS and compressed responses are scanned after decryption/decompression</li>
<li>Very fast pattern matching algorithm (taken directly from <em>Snort</em>)</li>
<li>Interactive alerts that give an ability to choose a response to detected attack attempt</li>
<li>Ability to use any number of files with rules and to automatically load files from remote locations</li>
</ul>
<p>As a note, the currently available Firekeeper release is still in Alpha stage, which main purpose is to get feedback from users about Firekeeper's functionality and to test if Firekeeper works well on various different systems. Currently Firekeeper support Linux based OS and Windows based OS</p>
<p><strong>Related Link</strong> : <a href="http://firekeeper.mozdev.org/">Firekeeper Project Page</a> &ndash; <a href="http://blues.ath.cx/firekeeper/">Firekeeper Weblog</a></p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/03/14/firekeeper-the-intrusion-detection-system-for-firefox/" title="Firekeeper the Intrusion Detection System for Firefox">Permalink</a> | <a href="http://www.reaper-x.com/2007/03/14/firekeeper-the-intrusion-detection-system-for-firefox/#comments" title="Add a comment">Add a comment</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/computer/software/browsers/" title="View all posts in Browsers" rel="category tag">Browsers</a>,  <a href="http://www.reaper-x.com/category/firefox/" title="View all posts in Firefox" rel="category tag">Firefox</a>,  <a href="http://www.reaper-x.com/category/freeware/" title="View all posts in Freeware" rel="category tag">Freeware</a>,  <a href="http://www.reaper-x.com/category/internet/" title="View all posts in Internet" rel="category tag">Internet</a>,  <a href="http://www.reaper-x.com/category/mozilla/" title="View all posts in Mozilla" rel="category tag">Mozilla</a>,  <a href="http://www.reaper-x.com/category/network-and-security/" title="View all posts in Network and Security" rel="category tag">Network and Security</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a></em></p>]]></content:encoded>
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		<item>
		<title>DOSBox 0.70 Released</title>
		<link>http://www.reaper-x.com/2007/03/04/dosbox-070-released/</link>
		<comments>http://www.reaper-x.com/2007/03/04/dosbox-070-released/#comments</comments>
		<pubDate>Sun, 04 Mar 2007 01:55:24 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Emulators]]></category>

		<category><![CDATA[Freeware]]></category>

		<category><![CDATA[Linux]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Windows]]></category>

		<category><![CDATA[emulator]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[intel]]></category>

		<category><![CDATA[PHP]]></category>

		<category><![CDATA[ups]]></category>

		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/03/04/dosbox-070-released/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/03/04/dosbox-070-released/" title="DOSBox 0.70 Released"><strong>DOSBox 0.70 Released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>To those who likes to play Old Dos games on their modern pc (with modern operating system of course), i'm pretty sure that most of the time the game you&#8217;re trying to play isn&#8217;t worked as you have expe...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/03/04/dosbox-070-released/" title="DOSBox 0.70 Released"><strong>DOSBox 0.70 Released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>To those who likes to play Old Dos games on their modern pc (with modern operating system of course), i'm pretty sure that most of the time the game you&rsquo;re trying to play isn&rsquo;t worked as you have expected.</p>
<p>And so that&rsquo;s why DOSBox came into play, you do not have to worry about Old DOS game does not work on your Windows XP based system anymore eventhough you&rsquo;ve already configured Windows XP to run that program in compatibility modes (although there might be some incompatibility issue, so far .. i can play&nbsp;every DOS games on my computer without problem)</p>
<p>Quoted from <a href="http://dosbox.sourceforge.net/download.php?main=1">DOSBox</a> page :</p>
<p><em>DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms. DOSBox has already been ported to many different platforms, such as Windows, BeOS, Linux, MacOS X...</em></p>
<p>DOSBox 0.70 Release provides more speedups and more compatibilities, and here&rsquo;s the changelog :</p>
<ul>
<li>Speed up the dynamic cpu core (certain games get much faster)</li>
<li>Add a dynamic fpu on x86 hosts</li>
<li>Improve the cycle guessing code (and make it default)</li>
<li>Better and more configurable joystick support</li>
<li>Improve the image and fat drives</li>
<li>Add nullmodem emulation</li>
<li>Various win 3.x enhanchments (video/audio/ems/win32s).</li>
<li>Improve CDROM detection and support</li>
<li>Speed up the screen drawing code</li>
<li>Add support for different keyboard layouts.</li>
<li>Various fixes to the (C/E/V)GA emulation</li>
<li>Extend and improve all types of emulated memory (umb/ems/xms)</li>
<li>Dynamic core should work on Intel Macs</li>
<li>Various timer related fixes</li>
<li>Added a few more graphic scalers</li>
</ul>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/03/04/dosbox-070-released/" title="DOSBox 0.70 Released">Permalink</a> | <a href="http://www.reaper-x.com/2007/03/04/dosbox-070-released/#comments" title="Add a comment">Add a comment</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/emulators/" title="View all posts in Emulators" rel="category tag">Emulators</a>,  <a href="http://www.reaper-x.com/category/freeware/" title="View all posts in Freeware" rel="category tag">Freeware</a>,  <a href="http://www.reaper-x.com/category/linux/" title="View all posts in Linux" rel="category tag">Linux</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/windows/" title="View all posts in Windows" rel="category tag">Windows</a></em></p>]]></content:encoded>
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		<item>
		<title>WXDownload Fast - Freeware Download Manager</title>
		<link>http://www.reaper-x.com/2007/03/03/wxdownload-fast-freeware-download-manager/</link>
		<comments>http://www.reaper-x.com/2007/03/03/wxdownload-fast-freeware-download-manager/#comments</comments>
		<pubDate>Sat, 03 Mar 2007 10:36:10 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Freeware]]></category>

		<category><![CDATA[Linux]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Windows]]></category>

		<category><![CDATA[download manager]]></category>

		<category><![CDATA[spyware]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/03/03/wxdownload-fast-freeware-download-manager/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/03/03/wxdownload-fast-freeware-download-manager/" title="WXDownload Fast - Freeware Download Manager"><strong>WXDownload Fast - Freeware Download Manager</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>Just in case you re searching for a new free download manager (i mean freeware of course) and can be used on multiple operating system. Maybe you should try WXDownload Fast (i'm sure that most of you...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/03/03/wxdownload-fast-freeware-download-manager/" title="WXDownload Fast - Freeware Download Manager"><strong>WXDownload Fast - Freeware Download Manager</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>Just in case you&rsquo;re searching for a new free download manager (i mean freeware of course) and can be used on multiple operating system. Maybe you should try <a href="http://dfast.sourceforge.net/" target="_blank">WXDownload Fast</a>&nbsp;(i'm sure that most of you never heard of this download manager before) .. and the truth is i'm using this download manager since this year (January 2007) after switching from&nbsp;other download manager although&nbsp;it is free too .. but let&rsquo;s keep that aside shall we ?</p>
<p>Here are some of the most important features this Download Manager offer :</p>
<ul>
<li>
Segmented Download (up to 9 segment)</li>
<li>
Scheduling Download</li>
<li>
Bandwidth Limiting / Bandwidth Control</li>
<li>
Manually enter referer url&nbsp;(normally you wont need this)</li>
<li>
Progress Bar</li>
<li>
and more but the most important thing for me is segmented download only</li>
</ul>
<p><img class="alignleft" alt="WXDownload" src="http://www.reaper-x.com/images/blogs/wxdownload.jpg" border="0" />Personally i choose to switch into this free download manager because there&rsquo;s no spyware, statistical tracking, sending anonymous usage data, etc in WXDownload Fast unlike some free download manager out there. But it is your decision thought ;)</p>
<p>As an addition, i&rsquo;ve read&nbsp;someone saying that their CPU usage goes to 100% when they are using WXDownload on their system (<a href="http://www.techspot.com/vb/topic70084.html" target="_blank" rel="nofollow">link</a>) but personally i&rsquo;ve never had that problem ever since i'm using this program</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/03/03/wxdownload-fast-freeware-download-manager/" title="WXDownload Fast - Freeware Download Manager">Permalink</a> | <a href="http://www.reaper-x.com/2007/03/03/wxdownload-fast-freeware-download-manager/#comments" title="2 comments">2 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/freeware/" title="View all posts in Freeware" rel="category tag">Freeware</a>,  <a href="http://www.reaper-x.com/category/linux/" title="View all posts in Linux" rel="category tag">Linux</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/windows/" title="View all posts in Windows" rel="category tag">Windows</a></em></p>]]></content:encoded>
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		<item>
		<title>Wordpress 2.1.1 and 2.0.9 Released while bbPress going into 0.8.1</title>
		<link>http://www.reaper-x.com/2007/02/21/wordpress-211-and-209-released-while-bbpress-going-into-081/</link>
		<comments>http://www.reaper-x.com/2007/02/21/wordpress-211-and-209-released-while-bbpress-going-into-081/#comments</comments>
		<pubDate>Wed, 21 Feb 2007 10:08:25 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Freeware]]></category>

		<category><![CDATA[Linux]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Windows]]></category>

		<category><![CDATA[Wordpress]]></category>

		<category><![CDATA[bbPress]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/02/21/wordpress-211-and-209-released-while-bbpress-going-into-081/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/02/21/wordpress-211-and-209-released-while-bbpress-going-into-081/" title="Wordpress 2.1.1 and 2.0.9 Released while bbPress going into 0.8.1"><strong>Wordpress 2.1.1 and 2.0.9 Released while bbPress going into 0.8.1</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>Wordpress 2.1.1 has been released for public consumption and this new version contains 30 minor bugs fix. And also a recommended upgrade to those who is using Wordpress 2.1 series (although it's up to...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/02/21/wordpress-211-and-209-released-while-bbpress-going-into-081/" title="Wordpress 2.1.1 and 2.0.9 Released while bbPress going into 0.8.1"><strong>Wordpress 2.1.1 and 2.0.9 Released while bbPress going into 0.8.1</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p><a href="http://wordpress.org/development/2007/02/new-releases/">Wordpress</a> 2.1.1 has been released for public consumption and this new version contains 30 minor bugs fix. And also a recommended upgrade&nbsp;to those who is using Wordpress 2.1 series (although it's up to your decision whether you want to upgrade your Wordpress 2.1 installation or not) ..</p>
<p>And&nbsp;to those who still using the 2.0.x series. Version 2.0.9 includes security update to the previous Wordpress version to prevent XSS based attack.&nbsp;So you should&nbsp;upgrade to the new version as soon as possible</p>
<p>Other than that the <a href="http://bbpress.org/blog/2007/02/bbpress-081/">bbPress also released the 0.8.1</a> version of their wonderful forums software today and contain small security update as well</p>
	<p></p>
	<p><em>Copyright &copy; <a href="http://www.reaper-x.com" title="Reaper-X Technology">Reaper-X Technology</a> &ndash; www.reaper-x.com | <a href="http://www.reaper-x.com/2007/02/21/wordpress-211-and-209-released-while-bbpress-going-into-081/" title="Wordpress 2.1.1 and 2.0.9 Released while bbPress going into 0.8.1">Permalink</a> | <a href="http://www.reaper-x.com/2007/02/21/wordpress-211-and-209-released-while-bbpress-going-into-081/#comments" title="3 comments">3 comments</a></em></p>
	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/freeware/" title="View all posts in Freeware" rel="category tag">Freeware</a>,  <a href="http://www.reaper-x.com/category/linux/" title="View all posts in Linux" rel="category tag">Linux</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/windows/" title="View all posts in Windows" rel="category tag">Windows</a>,  <a href="http://www.reaper-x.com/category/wordpress/" title="View all posts in Wordpress" rel="category tag">Wordpress</a>,  <a href="http://www.reaper-x.com/category/bbpress/" title="View all posts in bbPress" rel="category tag">bbPress</a></em></p>]]></content:encoded>
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		<item>
		<title>Wordpress HTML Injection Vulnerability</title>
		<link>http://www.reaper-x.com/2007/01/01/wordpress-html-injection-vulnerability/</link>
		<comments>http://www.reaper-x.com/2007/01/01/wordpress-html-injection-vulnerability/#comments</comments>
		<pubDate>Mon, 01 Jan 2007 06:48:33 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Computer Security]]></category>

		<category><![CDATA[Freeware]]></category>

		<category><![CDATA[Network and Security]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[PHP]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Wordpress]]></category>

		<category><![CDATA[hack]]></category>

		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.reaper-x.com/2007/01/01/wordpress-html-injection-vulnerability/</guid>
		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/01/01/wordpress-html-injection-vulnerability/" title="Wordpress HTML Injection Vulnerability"><strong>Wordpress HTML Injection Vulnerability</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>Wow .. i just got back .. and i read a very interesting news about the recent wordpress html injection vulnerability issue that is exists on several .. um .. almost all versions of wordpress below 2.0...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2007/01/01/wordpress-html-injection-vulnerability/" title="Wordpress HTML Injection Vulnerability"><strong>Wordpress HTML Injection Vulnerability</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>Wow .. i just got back .. and i&nbsp;read a very interesting news about the recent wordpress&nbsp;<a href="http://www.securityfocus.com/bid/21782/info">html injection</a> vulnerability issue that is exists on several .. um .. almost all versions of wordpress below 2.0.6 (well i dont know&nbsp;anything about the 1.x series of wordpress because i never use it before)</p>
<p>Fortunately there is already a fix for this&nbsp;problem and you can do it by applying the latest patch from <a href="http://trac.wordpress.org/changeset/4665">Wordpress Trac</a>&nbsp;into the <em>templates.php</em> file in your wp-admin directory</p>
<p>As as a note, if you want to see a proof of concept regarding this wordpress issue, you can go to <a href="http://michaeldaw.org/md-hacks/wordpress-templatephp-exploit/">David Kierznowski</a>&nbsp;homepage and&nbsp;see it by yourself</p>
<p>And yet another note, <a href="http://wordpress.org/beta/wordpress-2.0.6-RC2.tar.gz">Wordpress 2.0.6 RC2</a> has been released (<a href="http://comox.textdrive.com/pipermail/wp-testers/2006-December/003490.html">from the WP-Testers Mailing Lists</a>) and this new release candidate already include a&nbsp;fix for this problem</p>
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	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/computer-security/" title="View all posts in Computer Security" rel="category tag">Computer Security</a>,  <a href="http://www.reaper-x.com/category/freeware/" title="View all posts in Freeware" rel="category tag">Freeware</a>,  <a href="http://www.reaper-x.com/category/network-and-security/" title="View all posts in Network and Security" rel="category tag">Network and Security</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/php/" title="View all posts in PHP" rel="category tag">PHP</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/wordpress/" title="View all posts in Wordpress" rel="category tag">Wordpress</a></em></p>]]></content:encoded>
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		<title>Sun&#8217;s Project Looking Glass Released</title>
		<link>http://www.reaper-x.com/2006/12/23/suns-project-looking-glass-released/</link>
		<comments>http://www.reaper-x.com/2006/12/23/suns-project-looking-glass-released/#comments</comments>
		<pubDate>Fri, 22 Dec 2006 17:09:40 +0000</pubDate>
		<dc:creator>Reaper-X</dc:creator>
		
		<category><![CDATA[Freeware]]></category>

		<category><![CDATA[Linux]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Windows]]></category>

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		<description><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2006/12/23/suns-project-looking-glass-released/" title="Sun&#8217;s Project Looking Glass Released"><strong>Sun&#8217;s Project Looking Glass Released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p>Sun Project Looking Glass has been released, and for those that didn't know about it, here&#8217;s a short description about Project Looking Glass 
 Quoted from LG3D Project Website : 
 
 What if your de...]]></description>
			<content:encoded><![CDATA[<p>Copyright www.reaper-x.com | <a href="http://www.reaper-x.com/2006/12/23/suns-project-looking-glass-released/" title="Sun&#8217;s Project Looking Glass Released"><strong>Sun&#8217;s Project Looking Glass Released</strong></a> by <a href="http://www.reaper-x.com" title="Reaper-X .:[ ID ]:. &#187; Open Source"><strong>Reaper-X</strong></a></p><p>Sun Project <a href="https://lg3d.dev.java.net/">Looking Glass</a> has been released, and for those that didn't know about it, here&rsquo;s a short description&nbsp;about Project Looking Glass</p>
<p>Quoted from LG3D Project Website :</p>
<blockquote dir="ltr" style="MARGIN-RIGHT: 0px">
<p><em>What if your desktop was actually a 3D environment? What if your CD or movie database became a 3D jukebox? Project Looking Glass is based on Java technology and explores bringing a richer user experience to the desktop and applications via 3D windowing and visualization capabilities. It is an open source development project based on and evolved from Sun Microsystems' Advanced Development division.</em></p>
</blockquote>
<p>As for those that want to run this program on their Windows XP box, you should note the following system requirement :</p>
<ul>
<li><strong>Windows Operating System&nbsp;Supported</strong> : Windows XP and Windows 2000</li>
<li><strong>CPU</strong> : 1.4 GHz or faster recommended</li>
<li><strong>RAM</strong> : 512MB recommended</li>
<li><strong>Graphic Card</strong> : 3D accelerated graphics card, with at least 16MB VRAM and driver support for OpenGL, version 1.3 or greater. 16bit or 32bit color.</li>
</ul>
<p>And if you&rsquo;re interested on trying it in your system, you can go to <a href="https://lg3d-core.dev.java.net/binary-builds.html">this page</a>&nbsp;to get the download location for various operating system (just make sure you choose the Stable&nbsp;Builds if you&rsquo;re not interested on using Beta Product) ;-)</p>
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	<p><em><a href="http://www.reaper-x.com">0x87485B96</a> | Tags : <a href="http://www.reaper-x.com/category/freeware/" title="View all posts in Freeware" rel="category tag">Freeware</a>,  <a href="http://www.reaper-x.com/category/linux/" title="View all posts in Linux" rel="category tag">Linux</a>,  <a href="http://www.reaper-x.com/category/open-source/" title="View all posts in Open Source" rel="category tag">Open Source</a>,  <a href="http://www.reaper-x.com/category/computer/software/" title="View all posts in Software" rel="category tag">Software</a>,  <a href="http://www.reaper-x.com/category/windows/" title="View all posts in Windows" rel="category tag">Windows</a></em></p>]]></content:encoded>
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