<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Frequently Asked Questions about WoW Mangos Error Message</title>
	<atom:link href="http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/</link>
	<description>Technology, Games, Blogging ... Whatever</description>
	<lastBuildDate>Fri, 20 Nov 2009 17:35:21 +0700</lastBuildDate>
	
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: fast xbox repair</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-366266</link>
		<dc:creator>fast xbox repair</dc:creator>
		<pubDate>Thu, 06 Aug 2009 00:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-366266</guid>
		<description>It is reported that 7 out of 10 Xbox consoles will develop serious faults. When your soes toy face 2 choices. Wait weeks or months for a return from an xbox repair center or you can get this guaranteed 1 hour fix</description>
		<content:encoded><![CDATA[<p>It is reported that 7 out of 10 Xbox consoles will develop serious faults. When your soes toy face 2 choices. Wait weeks or months for a return from an xbox repair center or you can get this guaranteed 1 hour fix</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ghanaka</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-185634</link>
		<dc:creator>Ghanaka</dc:creator>
		<pubDate>Fri, 26 Sep 2008 18:46:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-185634</guid>
		<description>I forgot: I am using Compaq Computer, and everything works fine on my other computer.</description>
		<content:encoded><![CDATA[<p>I forgot: I am using Compaq Computer, and everything works fine on my other computer.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ghanaka</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-185632</link>
		<dc:creator>Ghanaka</dc:creator>
		<pubDate>Fri, 26 Sep 2008 18:44:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-185632</guid>
		<description>I am having trouble with mangos for version 2.1.3 it says: &quot;Application Error 0xc01500002&quot; when i try to run either mangos.exe or realmd.exe.


&lt;code&gt;# MaNGOS Configuration file
ConfVersion=2007071001

# RealmID must match the realmlist
RealmID = 127.0.0.1

# 0 NORMAL 1 PVP 4 NORMAL 6 RP 8 RPPVP
GameType = 4

# Allow server use expansion content
#          0 (not check expansion maps existence, not allow wisit its, not allow create new race characters, ignore account expansion setting)
# Default: 1 (check expansion maps existence, and if client support expansion and account have expansion setting then allow visit expansion maps, allow create new races character)
Expansion = 1

# Data directory setting.
# Important: DataDir needs to be quoted, as it is a string which may
# contain space characters.
DataDir = &quot;.\&quot;

# Logs directory setting.
# Important: Logs dir must exists, or all logs be disable
# Default: &quot;&quot; - no log directory prefix, if used log names isn&#039;t absolute path then logs will be stored in current directory for run program.
LogsDir = &quot;logs&quot;

# Database connection settings for the world server.
# Default: hostname;port;username;password;database
#          .;somenumber;username;password;database - use named pipes at Windows
#                Named pipes: mySQL required adding &quot;enable-named-pipe&quot; to [mysqld] section my.ini
#          .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
#                Unix sockets: experimental, not tested
LoginDatabaseInfo = &quot;127.0.0.1;3306;root;root;realmd&quot;
WorldDatabaseInfo = &quot;127.0.0.1;3306;root;root;mangos&quot;

# Settings for maximum database-ping interval (minutes between pings)
MaxPingTime = 30

# DBC Language Settings
# 0 = English
# 1 = Korean
# 2 = French
# 3 = German
# 4 = Chinese
# 5 = Taiwanese
# 6 = Spanish
# 7 = Russian
# 8 = Unknown
# 9 = Unknown
# 10 = Unknown
# 11 = Unknown
# 12 = Unknown
# 13 = Unknown
# 14 = Unknown
# 15 = Unknown
# 255 = Auto Detect (Default)
DBC.Locale = 255

# Enable logging of GM commands - all SQL code will be written to a log file
# All commands are written to a file: YYYY-MM-DD_logSQL.sql
# If a new day starts (00:00:00) then a new file is created - the old
# file will not be deleted.
# 0 - Do not log
# 1 - Write SQL code to logfile
LogSQL = 1

# Server console level of logging
# 0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug
# Default: 0
# recommend: 1
LogLevel = 1

# Logfile name
#    empty name disable creating log file: LogFile = 
# Default: &quot;&quot;
LogFile = &quot;Server.log&quot;

# Logfile with timestamp of server start in name
# Default: 0 - no timestamp in name
#          1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
LogTimestamp = 0

# Server file level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
LogFileLevel = 0

# Log filters
# 0 (default) - include in log if log level permit, 1 - not include with any log level
LogFilter_TransportMoves = 1
LogFilter_CreatureMoves = 1
LogFilter_VisibilityChanges = 1

# Color for messages (format &quot;normal_color details_color debug_color error_color)
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY, 
#         8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
# Default: &quot;&quot; - none colors
#          &quot;13 7 11 9&quot; - for example :)
LogColors = &quot;10 7 11 9&quot;

# Packet logging file for the worldserver.
# Default: &quot;&quot;
WorldLogFile = &quot;world.log&quot;

# Log file of DB errors detected at server run.
# Default: &quot;&quot;
DBErrorLogFile = &quot;DBErrors.log&quot;

# Log file of gm commands
# Default: &quot;&quot; (Disable)
GmLogFile = &quot;&quot;

# Log file of RA commands, &quot;&quot; for disable
# Default: &quot;Ra.log&quot;
RaLogFile = &quot;&quot;

# Used processors mask for multi-processors system (Used only at Windows)
# Default: 0 (selected by OS)
#          number (bitmask value of selected processors)
UseProcessors = 0

# Process proirity setting (Used only at Windows)
#          0 (Normal)
# Default: 1 (HIGH)
ProcessPriority = 1

# Compression level for update packages sended to client (1..9)
# Default: 1 (speed) 
#          9 (best compression) 
Compression = 1

# Maximum number of players in the world. Excluding GM&#039;s
# Default: 100
PlayerLimit = 100

# Max level that can reached by player for expirience (in range from 1 to 255).
# Change not recommended
# Default: 60
MaxPlayerLevel = 70

# Activate weather system
# Default: 1 (true)
#          0 (false)
ActivateWeather = 1

# Ignore level requirement to enter instance
# 	   1 (true)
# Default: 0 (false)
IgnoreATLevelRequirement = 0

# Max count that player can learn the primary trade skill.
# Default: 2
# Max : 9 
MaxPrimaryTradeSkill = 2 

# Min signatures count to creating guild (0..9).
# Default: 9
MinPetitionSigns = 9 

# Max distance to creature for group memeber to get XP at creature death.
# Default: 74
MaxGroupXPDistance = 74

# Max level different with creature for group member to get XP at creature death.
# Default: 10
MaxGroupXPLevelDiff = 10

# Allow or not accounts to create characters in the 2 teams in any game type.
# Default: 0 (Not allowed)
#           1 (Allowed)
AllowTwoSide.Accounts = 0

# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);trade for players from different teams.
# Default: 0 (Not allowed)
#           1 (Allowed)
AllowTwoSide.Interaction.Chat = 0
AllowTwoSide.Interaction.Channel = 0
AllowTwoSide.Interaction.Group = 0
AllowTwoSide.Interaction.Guild = 0
AllowTwoSide.Interaction.Trade = 0

# Allow or not show player from both team in who list.
# Default: 0 (Not allowed)
#          1 (Allowed)
AllowTwoSide.WhoList = 0


# Chat anti-flood protection, haste message count to activate protection
#          0 (disible anti-flood protection)
# Default: 10
ChatFlood.MessageCount = 10

# Chat anti-flood protection, minimum message delay to count message
# Default: 1 (in secs)
ChatFlood.MessageDelay = 1

# Chat anti-flood protection, mute time at activation flood protection (not saved)
# Default: 10 (in secs)
ChatFlood.MuteTime = 10


# Is GM accept whispers from player by default.
# Default: 0 (false)
#          1 (true) 
GM.WhisperingTo = 0

# Is GM showed in GM list (if visible) in non-GM state (.gmoff)
# Default: 0 (false)
#          1 (true) 
GM.InGMList = 0

# Is GM showed in who list (if visible).
# Default: 0 (false)
#          1 (true) 
GM.InWhoList = 0

# GM mode at login
#          0 (disable)
#          1 (enable) 
# Default: 2 (last save state)
GM.LoginState = 2

# Include GM trade and trade slot enchanting operations in GM log if it enable
#          0 (not include)
# Default: 1 (include)
GM.LogTrade = 1

# Group visibility modes
# Default: 0 (standard setting: only members from same group can 100% auto detect invisible player)
#          1 (raid members 100% auto detect invisible player from same raid)
#          2 (players from same team can 100% auto detect invisible player)
Visibility.GroupMode = 0


# Visibility distance for different in game object 
# Max limited by active player zone: ~ 166
# Min limit dependent from objects
# Default: 66 (cell size)
#
# Min limit is max aggro radius (45) * Rate.Creature.Aggro
Visibility.Distance.Creature      = 66
Visibility.Distance.Player        = 66
#
# gameobject, dynobject, bodies, corpses, bones
# Min limit is iteraction distance (5)
Visibility.Distance.Object        = 66
#
# visible distance for player in flight
# Min limit is 0 (not show any objects)
Visibility.Distance.InFlight      = 66

# Visibility grey distance for creatures/players (fast changing obects)
#    addition to appropriate object type Visibility.Distance.* use in case visibility removing to object (except corpse around distences)
#    If ‚ is distance and G is grey distance then object make visible if distance to it  D+G
# Default: 1 yard
Visibility.Distance.Grey.Unit   = 1
#
# Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies
# 
# Default: 10 yards
Visibility.Distance.Grey.Object = 10

# Mail delivery delay time in case sending item
# Default: 3600 sec (1 hour)
MailDeliveryDelay = 3600

# Message of the Day. Displayed at worldlogin for every user (&#039;@&#039; for a newline).
Motd = &quot;Welcome to the Massive Network Game Object Server.&quot;

# Health and power regeneration and rage income from damage.
Rate.Health = 1
Rate.Mana = 1
Rate.Rage.Income = 1
Rate.Rage.Loss = 1
Rate.Focus = 1
Rate.Loyalty = 1

# Drop rates
# Default: 1
Rate.Drop.Items = 1
Rate.Drop.Money = 1

# XP rates
# Default: 1
Rate.XP.Kill    = 1
Rate.XP.Quest   = 1
Rate.XP.Explore = 1

# Creature Damage Rate.
# Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.
Rate.Creature.Normal.Damage = 1
Rate.Creature.Elite.Elite.Damage = 1
Rate.Creature.Elite.RAREELITE.Damage = 1
Rate.Creature.Elite.WORLDBOSS.Damage = 1
Rate.Creature.Elite.RARE.Damage = 1

# Creature Health Ammount Modifier.
# Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
Rate.Creature.Normal.HP = 1
Rate.Creature.Elite.Elite.HP = 1
Rate.Creature.Elite.RAREELITE.HP = 1
Rate.Creature.Elite.WORLDBOSS.HP = 1
Rate.Creature.Elite.RARE.HP = 1

# Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1

# Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc)
Rate.Damage.Fall = 1

# Auction rates (auction time, deposit get at auction start, auction cut from price at auction end)
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1

# Honor gain rate
Rate.Honor = 1

# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit, Mining.Next changes chance to have next use of a deposit)
Rate.Mining.Amount = 1
Rate.Mining.Next   = 1

# Talent Point rates
# Default: 1
Rate.Talent = 1

# Save respawn time for creatures at death, for gameobjects at use/open
#          0 (save creature/gameobject respawn time at grid unload)
# Default: 1 (save creature/gameobject respawn time without waiting grid unload)
SaveRespawnTimeImmediately = 1

# Skill chance values (0..100) 
# default: 100-75-25-0
SkillChance.Orange = 100
SkillChance.Yellow = 75
SkillChance.Green  = 25
SkillChance.Grey   = 0

#Aggro radius percent or off.
#          0   - off (0%)
# Default: 1   - 100% 
#          1.5 - 150%
Rate.Creature.Aggro = 1

# Enable console
#          0 - off
# Default: 1 - on
Console.Enable = 1

# Enable remote console
# Default: 0 - off
#          1 - on
Ra.Enable = 0

# Default remote console ip address, use 0.0.0.0 for every address
Ra.IP = 0.0.0.0

# Default remote console port
Ra.Port = 3443

# Minimum level that&#039;s required to login,3 by default
Ra.MinLevel = 3

# Kick client on wrong pass
Ra.Secure = 1

# Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check)
# Default: 2
MaxOverspeedPings = 2

# Unload grids (if you have lot memory you can disbale it to speed up player move to new grids second time)
#          0 (not unload grids)
# Default: 1 (unload grids)
GridUnload = 1;

# All times are in milliseconds.

# Default socket select time
SocketSelectTime = 10000

# Default grid clean up delay
GridCleanUpDelay = 300000

# Default map update interval
MapUpdateInterval = 100

# Default weather update interval
ChangeWeatherInterval = 600000

# Default PlayerSaveInterval
PlayerSaveInterval = 900000

# Default WorldServerPort
WorldServerPort = 8085

# Beep at mangosd start finished (mostly work only at Unix/Linux systems)
# Default: 1 
BeepAtStart = 1

# Enable/Disable VMmap support for line of sight and height calculation
# Default: 1 (true)
#        : 0 (false)
vmap.enableLOS = 0
vmap.enableHeight = 0
# Map id that will be ignored by VMap
# List of ids with delimiter &#039;,&#039;
# If more then one id is defined and spaces are included, the string has to be enclosed by &quot;
#vmap.ignoreMapIds = &quot;369,0,1,530&quot;
#DeeprunTram ist not included in the maps
vmap.ignoreMapIds = &quot;369&quot;
# These spells are ignored for LoS calculation
# List of ids with delimiter &#039;,&#039;
vmap.ignoreSpellIds = &quot;7720&quot;
&lt;/code&gt;

Realmd:
&lt;code&gt;
# MaNGOS realmd configuration file
ConfVersion=2007062001

# Database connection settings for the realm server.
# Default: hostname;port;username;password;database
#          .;somenumber;username;password;database - use named pipes at Windows
#                Named pipes: mySQL required adding &quot;enable-named-pipe&quot; to [mysqld] section my.ini
#          .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
#                Unix sockets: experimental, not tested
LoginDatabaseInfo = &quot;127.0.0.1;3306;root;root;realmd&quot;

# Logs directory setting.
# Important: Logs dir must exists, or all logs be disable
# Default: &quot;&quot; - no log directory prefix, if used log names isn&#039;t absolute path then logs will be stored in current directory for run program.
LogsDir = &quot;logs&quot;

# Settings for maximum database-ping interval (minutes between pings)
MaxPingTime = 30

# Default RealmServerPort
RealmServerPort = 3724

# Server console level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
LogLevel = 0

# Logfile name 
#    empty name disable creating log file: LogFile = 
# Default: &quot;Server.log&quot; - not recommended.
LogFile = &quot;Realmd.log&quot;

# Logfile with timestamp of server start in name
# Default: 0 - no timestamp in name
#          1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
LogTimestamp = 0

# Server file level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
LogFileLevel = 0

# Color for messages (format &quot;normal_color details_color debug_color error_color)
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY, 
#         8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
# Default: &quot;&quot; - none colors
#          &quot;13 7 11 9&quot; - for example :)
LogColors = &quot;10 7 11 9&quot;

# Used processors mask for multi-processors system (Used only at Windows)
# Default: 0 (selected by OS)
#          number (bitmask value of selected processors)
UseProcessors = 0

# Process proirity setting (Used only at Windows)
#          0 (Normal)
# Default: 1 (HIGH)
ProcessPriority = 0
&lt;/code&gt;</description>
		<content:encoded><![CDATA[<p>I am having trouble with mangos for version 2.1.3 it says: &#8220;Application Error 0xc01500002&#8243; when i try to run either mangos.exe or realmd.exe.</p>
<p><code># MaNGOS Configuration file<br />
ConfVersion=2007071001</p>
<p># RealmID must match the realmlist<br />
RealmID = 127.0.0.1</p>
<p># 0 NORMAL 1 PVP 4 NORMAL 6 RP 8 RPPVP<br />
GameType = 4</p>
<p># Allow server use expansion content<br />
#          0 (not check expansion maps existence, not allow wisit its, not allow create new race characters, ignore account expansion setting)<br />
# Default: 1 (check expansion maps existence, and if client support expansion and account have expansion setting then allow visit expansion maps, allow create new races character)<br />
Expansion = 1</p>
<p># Data directory setting.<br />
# Important: DataDir needs to be quoted, as it is a string which may<br />
# contain space characters.<br />
DataDir = ".\"</p>
<p># Logs directory setting.<br />
# Important: Logs dir must exists, or all logs be disable<br />
# Default: "" - no log directory prefix, if used log names isn't absolute path then logs will be stored in current directory for run program.<br />
LogsDir = "logs"</p>
<p># Database connection settings for the world server.<br />
# Default: hostname;port;username;password;database<br />
#          .;somenumber;username;password;database - use named pipes at Windows<br />
#                Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini<br />
#          .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux<br />
#                Unix sockets: experimental, not tested<br />
LoginDatabaseInfo = "127.0.0.1;3306;root;root;realmd"<br />
WorldDatabaseInfo = "127.0.0.1;3306;root;root;mangos"</p>
<p># Settings for maximum database-ping interval (minutes between pings)<br />
MaxPingTime = 30</p>
<p># DBC Language Settings<br />
# 0 = English<br />
# 1 = Korean<br />
# 2 = French<br />
# 3 = German<br />
# 4 = Chinese<br />
# 5 = Taiwanese<br />
# 6 = Spanish<br />
# 7 = Russian<br />
# 8 = Unknown<br />
# 9 = Unknown<br />
# 10 = Unknown<br />
# 11 = Unknown<br />
# 12 = Unknown<br />
# 13 = Unknown<br />
# 14 = Unknown<br />
# 15 = Unknown<br />
# 255 = Auto Detect (Default)<br />
DBC.Locale = 255</p>
<p># Enable logging of GM commands - all SQL code will be written to a log file<br />
# All commands are written to a file: YYYY-MM-DD_logSQL.sql<br />
# If a new day starts (00:00:00) then a new file is created - the old<br />
# file will not be deleted.<br />
# 0 - Do not log<br />
# 1 - Write SQL code to logfile<br />
LogSQL = 1</p>
<p># Server console level of logging<br />
# 0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug<br />
# Default: 0<br />
# recommend: 1<br />
LogLevel = 1</p>
<p># Logfile name<br />
#    empty name disable creating log file: LogFile =<br />
# Default: ""<br />
LogFile = "Server.log"</p>
<p># Logfile with timestamp of server start in name<br />
# Default: 0 - no timestamp in name<br />
#          1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext<br />
LogTimestamp = 0</p>
<p># Server file level of logging<br />
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug<br />
# Default: 0<br />
LogFileLevel = 0</p>
<p># Log filters<br />
# 0 (default) - include in log if log level permit, 1 - not include with any log level<br />
LogFilter_TransportMoves = 1<br />
LogFilter_CreatureMoves = 1<br />
LogFilter_VisibilityChanges = 1</p>
<p># Color for messages (format "normal_color details_color debug_color error_color)<br />
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY,<br />
#         8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE<br />
# Default: "" - none colors<br />
#          "13 7 11 9" - for example :)<br />
LogColors = "10 7 11 9"</p>
<p># Packet logging file for the worldserver.<br />
# Default: ""<br />
WorldLogFile = "world.log"</p>
<p># Log file of DB errors detected at server run.<br />
# Default: ""<br />
DBErrorLogFile = "DBErrors.log"</p>
<p># Log file of gm commands<br />
# Default: "" (Disable)<br />
GmLogFile = ""</p>
<p># Log file of RA commands, "" for disable<br />
# Default: "Ra.log"<br />
RaLogFile = ""</p>
<p># Used processors mask for multi-processors system (Used only at Windows)<br />
# Default: 0 (selected by OS)<br />
#          number (bitmask value of selected processors)<br />
UseProcessors = 0</p>
<p># Process proirity setting (Used only at Windows)<br />
#          0 (Normal)<br />
# Default: 1 (HIGH)<br />
ProcessPriority = 1</p>
<p># Compression level for update packages sended to client (1..9)<br />
# Default: 1 (speed)<br />
#          9 (best compression)<br />
Compression = 1</p>
<p># Maximum number of players in the world. Excluding GM's<br />
# Default: 100<br />
PlayerLimit = 100</p>
<p># Max level that can reached by player for expirience (in range from 1 to 255).<br />
# Change not recommended<br />
# Default: 60<br />
MaxPlayerLevel = 70</p>
<p># Activate weather system<br />
# Default: 1 (true)<br />
#          0 (false)<br />
ActivateWeather = 1</p>
<p># Ignore level requirement to enter instance<br />
# 	   1 (true)<br />
# Default: 0 (false)<br />
IgnoreATLevelRequirement = 0</p>
<p># Max count that player can learn the primary trade skill.<br />
# Default: 2<br />
# Max : 9<br />
MaxPrimaryTradeSkill = 2 </p>
<p># Min signatures count to creating guild (0..9).<br />
# Default: 9<br />
MinPetitionSigns = 9 </p>
<p># Max distance to creature for group memeber to get XP at creature death.<br />
# Default: 74<br />
MaxGroupXPDistance = 74</p>
<p># Max level different with creature for group member to get XP at creature death.<br />
# Default: 10<br />
MaxGroupXPLevelDiff = 10</p>
<p># Allow or not accounts to create characters in the 2 teams in any game type.<br />
# Default: 0 (Not allowed)<br />
#           1 (Allowed)<br />
AllowTwoSide.Accounts = 0</p>
<p># Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);trade for players from different teams.<br />
# Default: 0 (Not allowed)<br />
#           1 (Allowed)<br />
AllowTwoSide.Interaction.Chat = 0<br />
AllowTwoSide.Interaction.Channel = 0<br />
AllowTwoSide.Interaction.Group = 0<br />
AllowTwoSide.Interaction.Guild = 0<br />
AllowTwoSide.Interaction.Trade = 0</p>
<p># Allow or not show player from both team in who list.<br />
# Default: 0 (Not allowed)<br />
#          1 (Allowed)<br />
AllowTwoSide.WhoList = 0</p>
<p># Chat anti-flood protection, haste message count to activate protection<br />
#          0 (disible anti-flood protection)<br />
# Default: 10<br />
ChatFlood.MessageCount = 10</p>
<p># Chat anti-flood protection, minimum message delay to count message<br />
# Default: 1 (in secs)<br />
ChatFlood.MessageDelay = 1</p>
<p># Chat anti-flood protection, mute time at activation flood protection (not saved)<br />
# Default: 10 (in secs)<br />
ChatFlood.MuteTime = 10</p>
<p># Is GM accept whispers from player by default.<br />
# Default: 0 (false)<br />
#          1 (true)<br />
GM.WhisperingTo = 0</p>
<p># Is GM showed in GM list (if visible) in non-GM state (.gmoff)<br />
# Default: 0 (false)<br />
#          1 (true)<br />
GM.InGMList = 0</p>
<p># Is GM showed in who list (if visible).<br />
# Default: 0 (false)<br />
#          1 (true)<br />
GM.InWhoList = 0</p>
<p># GM mode at login<br />
#          0 (disable)<br />
#          1 (enable)<br />
# Default: 2 (last save state)<br />
GM.LoginState = 2</p>
<p># Include GM trade and trade slot enchanting operations in GM log if it enable<br />
#          0 (not include)<br />
# Default: 1 (include)<br />
GM.LogTrade = 1</p>
<p># Group visibility modes<br />
# Default: 0 (standard setting: only members from same group can 100% auto detect invisible player)<br />
#          1 (raid members 100% auto detect invisible player from same raid)<br />
#          2 (players from same team can 100% auto detect invisible player)<br />
Visibility.GroupMode = 0</p>
<p># Visibility distance for different in game object<br />
# Max limited by active player zone: ~ 166<br />
# Min limit dependent from objects<br />
# Default: 66 (cell size)<br />
#<br />
# Min limit is max aggro radius (45) * Rate.Creature.Aggro<br />
Visibility.Distance.Creature      = 66<br />
Visibility.Distance.Player        = 66<br />
#<br />
# gameobject, dynobject, bodies, corpses, bones<br />
# Min limit is iteraction distance (5)<br />
Visibility.Distance.Object        = 66<br />
#<br />
# visible distance for player in flight<br />
# Min limit is 0 (not show any objects)<br />
Visibility.Distance.InFlight      = 66</p>
<p># Visibility grey distance for creatures/players (fast changing obects)<br />
#    addition to appropriate object type Visibility.Distance.* use in case visibility removing to object (except corpse around distences)<br />
#    If ‚ is distance and G is grey distance then object make visible if distance to it  D+G<br />
# Default: 1 yard<br />
Visibility.Distance.Grey.Unit   = 1<br />
#<br />
# Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies<br />
#<br />
# Default: 10 yards<br />
Visibility.Distance.Grey.Object = 10</p>
<p># Mail delivery delay time in case sending item<br />
# Default: 3600 sec (1 hour)<br />
MailDeliveryDelay = 3600</p>
<p># Message of the Day. Displayed at worldlogin for every user ('@' for a newline).<br />
Motd = "Welcome to the Massive Network Game Object Server."</p>
<p># Health and power regeneration and rage income from damage.<br />
Rate.Health = 1<br />
Rate.Mana = 1<br />
Rate.Rage.Income = 1<br />
Rate.Rage.Loss = 1<br />
Rate.Focus = 1<br />
Rate.Loyalty = 1</p>
<p># Drop rates<br />
# Default: 1<br />
Rate.Drop.Items = 1<br />
Rate.Drop.Money = 1</p>
<p># XP rates<br />
# Default: 1<br />
Rate.XP.Kill    = 1<br />
Rate.XP.Quest   = 1<br />
Rate.XP.Explore = 1</p>
<p># Creature Damage Rate.<br />
# Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.<br />
Rate.Creature.Normal.Damage = 1<br />
Rate.Creature.Elite.Elite.Damage = 1<br />
Rate.Creature.Elite.RAREELITE.Damage = 1<br />
Rate.Creature.Elite.WORLDBOSS.Damage = 1<br />
Rate.Creature.Elite.RARE.Damage = 1</p>
<p># Creature Health Ammount Modifier.<br />
# Examples: 2 - creatures have 2x health, 1.7 - 1.7x.<br />
Rate.Creature.Normal.HP = 1<br />
Rate.Creature.Elite.Elite.HP = 1<br />
Rate.Creature.Elite.RAREELITE.HP = 1<br />
Rate.Creature.Elite.WORLDBOSS.HP = 1<br />
Rate.Creature.Elite.RARE.HP = 1</p>
<p># Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values<br />
Rate.Rest.InGame = 1<br />
Rate.Rest.Offline.InTavernOrCity = 1<br />
Rate.Rest.Offline.InWilderness = 1</p>
<p># Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc)<br />
Rate.Damage.Fall = 1</p>
<p># Auction rates (auction time, deposit get at auction start, auction cut from price at auction end)<br />
Rate.Auction.Time = 1<br />
Rate.Auction.Deposit = 1<br />
Rate.Auction.Cut = 1</p>
<p># Honor gain rate<br />
Rate.Honor = 1</p>
<p># Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit, Mining.Next changes chance to have next use of a deposit)<br />
Rate.Mining.Amount = 1<br />
Rate.Mining.Next   = 1</p>
<p># Talent Point rates<br />
# Default: 1<br />
Rate.Talent = 1</p>
<p># Save respawn time for creatures at death, for gameobjects at use/open<br />
#          0 (save creature/gameobject respawn time at grid unload)<br />
# Default: 1 (save creature/gameobject respawn time without waiting grid unload)<br />
SaveRespawnTimeImmediately = 1</p>
<p># Skill chance values (0..100)<br />
# default: 100-75-25-0<br />
SkillChance.Orange = 100<br />
SkillChance.Yellow = 75<br />
SkillChance.Green  = 25<br />
SkillChance.Grey   = 0</p>
<p>#Aggro radius percent or off.<br />
#          0   - off (0%)<br />
# Default: 1   - 100%<br />
#          1.5 - 150%<br />
Rate.Creature.Aggro = 1</p>
<p># Enable console<br />
#          0 - off<br />
# Default: 1 - on<br />
Console.Enable = 1</p>
<p># Enable remote console<br />
# Default: 0 - off<br />
#          1 - on<br />
Ra.Enable = 0</p>
<p># Default remote console ip address, use 0.0.0.0 for every address<br />
Ra.IP = 0.0.0.0</p>
<p># Default remote console port<br />
Ra.Port = 3443</p>
<p># Minimum level that's required to login,3 by default<br />
Ra.MinLevel = 3</p>
<p># Kick client on wrong pass<br />
Ra.Secure = 1</p>
<p># Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check)<br />
# Default: 2<br />
MaxOverspeedPings = 2</p>
<p># Unload grids (if you have lot memory you can disbale it to speed up player move to new grids second time)<br />
#          0 (not unload grids)<br />
# Default: 1 (unload grids)<br />
GridUnload = 1;</p>
<p># All times are in milliseconds.</p>
<p># Default socket select time<br />
SocketSelectTime = 10000</p>
<p># Default grid clean up delay<br />
GridCleanUpDelay = 300000</p>
<p># Default map update interval<br />
MapUpdateInterval = 100</p>
<p># Default weather update interval<br />
ChangeWeatherInterval = 600000</p>
<p># Default PlayerSaveInterval<br />
PlayerSaveInterval = 900000</p>
<p># Default WorldServerPort<br />
WorldServerPort = 8085</p>
<p># Beep at mangosd start finished (mostly work only at Unix/Linux systems)<br />
# Default: 1<br />
BeepAtStart = 1</p>
<p># Enable/Disable VMmap support for line of sight and height calculation<br />
# Default: 1 (true)<br />
#        : 0 (false)<br />
vmap.enableLOS = 0<br />
vmap.enableHeight = 0<br />
# Map id that will be ignored by VMap<br />
# List of ids with delimiter ','<br />
# If more then one id is defined and spaces are included, the string has to be enclosed by "<br />
#vmap.ignoreMapIds = "369,0,1,530"<br />
#DeeprunTram ist not included in the maps<br />
vmap.ignoreMapIds = "369"<br />
# These spells are ignored for LoS calculation<br />
# List of ids with delimiter ','<br />
vmap.ignoreSpellIds = "7720"<br />
</code></p>
<p>Realmd:<br />
<code><br />
# MaNGOS realmd configuration file<br />
ConfVersion=2007062001</p>
<p># Database connection settings for the realm server.<br />
# Default: hostname;port;username;password;database<br />
#          .;somenumber;username;password;database - use named pipes at Windows<br />
#                Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini<br />
#          .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux<br />
#                Unix sockets: experimental, not tested<br />
LoginDatabaseInfo = "127.0.0.1;3306;root;root;realmd"</p>
<p># Logs directory setting.<br />
# Important: Logs dir must exists, or all logs be disable<br />
# Default: "" - no log directory prefix, if used log names isn't absolute path then logs will be stored in current directory for run program.<br />
LogsDir = "logs"</p>
<p># Settings for maximum database-ping interval (minutes between pings)<br />
MaxPingTime = 30</p>
<p># Default RealmServerPort<br />
RealmServerPort = 3724</p>
<p># Server console level of logging<br />
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug<br />
# Default: 0<br />
LogLevel = 0</p>
<p># Logfile name<br />
#    empty name disable creating log file: LogFile =<br />
# Default: "Server.log" - not recommended.<br />
LogFile = "Realmd.log"</p>
<p># Logfile with timestamp of server start in name<br />
# Default: 0 - no timestamp in name<br />
#          1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext<br />
LogTimestamp = 0</p>
<p># Server file level of logging<br />
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug<br />
# Default: 0<br />
LogFileLevel = 0</p>
<p># Color for messages (format "normal_color details_color debug_color error_color)<br />
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN,  3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 -  CYAN, 7 - GREY,<br />
#         8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE<br />
# Default: "" - none colors<br />
#          "13 7 11 9" - for example :)<br />
LogColors = "10 7 11 9"</p>
<p># Used processors mask for multi-processors system (Used only at Windows)<br />
# Default: 0 (selected by OS)<br />
#          number (bitmask value of selected processors)<br />
UseProcessors = 0</p>
<p># Process proirity setting (Used only at Windows)<br />
#          0 (Normal)<br />
# Default: 1 (HIGH)<br />
ProcessPriority = 0<br />
</code></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Trebec</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-173643</link>
		<dc:creator>Trebec</dc:creator>
		<pubDate>Thu, 04 Sep 2008 05:25:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-173643</guid>
		<description>I have that error where the 0004331.map file is &quot;outdated&quot; and I have a problem with ad.exe just completely not working on my computer, so I was wondering if one of you guys with a working game would just email me the updated 0004331.map file. I REEEEEAAAAALLLLY need it. Plz just send it to me at T&#114;eb&#101;&#99;S&#64;g&#109;&#97;&#105;l&#46;&#99;om</description>
		<content:encoded><![CDATA[<p>I have that error where the 0004331.map file is &#8220;outdated&#8221; and I have a problem with ad.exe just completely not working on my computer, so I was wondering if one of you guys with a working game would just email me the updated 0004331.map file. I REEEEEAAAAALLLLY need it. Plz just send it to me at <a href="m&#97;&#105;l&#116;&#111;:Treb&#101;&#99;S&#64;&#103;&#109;a&#105;l&#46;c&#111;m">&#84;re&#98;e&#99;&#83;&#64;gmail.&#99;o&#109;</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sirfredalbob</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-123699</link>
		<dc:creator>sirfredalbob</dc:creator>
		<pubDate>Fri, 06 Jun 2008 14:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-123699</guid>
		<description>Hey, I have a message that says, &quot;Character Database not Specified in configuration file&quot; What do I do?</description>
		<content:encoded><![CDATA[<p>Hey, I have a message that says, &#8220;Character Database not Specified in configuration file&#8221; What do I do?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ShadoX</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-123557</link>
		<dc:creator>ShadoX</dc:creator>
		<pubDate>Fri, 06 Jun 2008 07:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-123557</guid>
		<description>Hi guys im trying to spawn portals in the game to the main cities (ie Origrimmer). I am using the admin/gm command .gobject add 176499  , However the portal spawns bt when i try to use it it suddenly becomes locked it says portal locked any1 knw hw i can spawn it unlocked ? Thanks in Advanced ...</description>
		<content:encoded><![CDATA[<p>Hi guys im trying to spawn portals in the game to the main cities (ie Origrimmer). I am using the admin/gm command .gobject add 176499  , However the portal spawns bt when i try to use it it suddenly becomes locked it says portal locked any1 knw hw i can spawn it unlocked ? Thanks in Advanced &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dangle</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-123485</link>
		<dc:creator>dangle</dc:creator>
		<pubDate>Fri, 06 Jun 2008 04:32:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-123485</guid>
		<description>Correction to my last post.  The line should actually read...

mpqe /d “.” expansion-locale-enUS.MPQ *.dbc

I forgot the MPQ extension after the file name.</description>
		<content:encoded><![CDATA[<p>Correction to my last post.  The line should actually read&#8230;</p>
<p>mpqe /d “.” expansion-locale-enUS.MPQ *.dbc</p>
<p>I forgot the MPQ extension after the file name.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dangle</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-123464</link>
		<dc:creator>dangle</dc:creator>
		<pubDate>Fri, 06 Jun 2008 03:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-123464</guid>
		<description>If anyone gets an error that the DBC extractor cannot find the following MPQ file:

Could not locate expansion-local-enUS.MPQ

...it may be due to the way the extract-enUS.bat file is setup.  You&#039;ll need to edit the second line in the extract-enUS.bat file to read as follows:

mpqe /d &quot;.&quot; expansion-locale-enUS *.dbc

The difference is the &#039;e&#039; at the end of the word locale which is missing in the .bat file that is included with the Reaper Mangos 5953 installer.</description>
		<content:encoded><![CDATA[<p>If anyone gets an error that the DBC extractor cannot find the following MPQ file:</p>
<p>Could not locate expansion-local-enUS.MPQ</p>
<p>&#8230;it may be due to the way the extract-enUS.bat file is setup.  You&#8217;ll need to edit the second line in the extract-enUS.bat file to read as follows:</p>
<p>mpqe /d &#8220;.&#8221; expansion-locale-enUS *.dbc</p>
<p>The difference is the &#8216;e&#8217; at the end of the word locale which is missing in the .bat file that is included with the Reaper Mangos 5953 installer.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Spawn</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-117115</link>
		<dc:creator>Spawn</dc:creator>
		<pubDate>Sun, 25 May 2008 11:58:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-117115</guid>
		<description>I get the error.

Error in creature_template_addon table, probably sql format was updated (there should be 8 fields in sql)

How do i fix this please?</description>
		<content:encoded><![CDATA[<p>I get the error.</p>
<p>Error in creature_template_addon table, probably sql format was updated (there should be 8 fields in sql)</p>
<p>How do i fix this please?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben</title>
		<link>http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/comment-page-2/#comment-112380</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Thu, 15 May 2008 20:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.reaper-x.com/2007/10/02/frequently-asked-questions-about-wow-mangos-error-message/#comment-112380</guid>
		<description>Hi Reaper! 
Great guide, but I have a question: I&#039;m running Vista, and I&#039;ve got to the point where the server is running fine.

Unfortunately I can&#039;t connect: realmlist.wtf is set to 127.0.0.1, but it always says &#039;unable to connect&#039;. Any ideas?</description>
		<content:encoded><![CDATA[<p>Hi Reaper!<br />
Great guide, but I have a question: I&#8217;m running Vista, and I&#8217;ve got to the point where the server is running fine.</p>
<p>Unfortunately I can&#8217;t connect: realmlist.wtf is set to 127.0.0.1, but it always says &#8216;unable to connect&#8217;. Any ideas?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
